1.) Sorry, the qualify as a serious emulation you have to use an acronym or be named after a fruit.
2.) That makes no sense... largest database. NCDB has all items, npcs, gameobjects ect. What more is there to add? Customs lol... And if you want to spam the world with non-exsistant spawns go ahead
3.) Last I checked its not that hard to make a database converter.... you can do it in SQL, through a web app, or an application language like vb.net or C++. Its great you define in the 6 main features of your emulator you include database can be converted. WOW YOUR SPECIAL.
4.) ORLY! WoWDD... what is that supposed to mean... WoW wears bras now? Apparently big ones! Naming an emulator after WoWD is fail to begin with, because that project was unique. Its almost as bad as naming something Lua++
5.) Their so called "module" system takes twenty minutes to write according to Apoc, the programming GOD. Also, ArcEmu used to have .reloadscripts, which does exactly what your talking about... I thought you were DIFFERENT from ArcEmu and others.
6.) Last I checked, p2p caching doesn't work like that at all with WoW, this isn't torrenting. It would require client hacking; WoW doesn't have p2p ingame...
Maybe if you actually got someone who knew stuff about emulation you wouldn't embarrass yourselfs....
Will add more points after I get home.