Honestly: there have been reported a lot of problem about getmaintank.. it is only on a FEW servers it work^^^
Honestly: there have been reported a lot of problem about getmaintank.. it is only on a FEW servers it work^^^
Last edited by Exacute; 08-26-2008 at 03:55 AM.
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That is true.
It works for me atleast. : )
however got a little request for u.. need a LUA for doors.. u know:.. require a key for open a certain door.. in my example i want to use a custom dynamite to blow up some rocks (its a go).. hope u can do that :P
Last edited by Exacute; 08-26-2008 at 03:54 AM.
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Yea sure! A new challenge!
I'll look into it.
thx
(filler, BUT post nr. 100 Lol)
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Hi babaa, the script that u maked for me to erase the ress sickness dont work, I have lua++ and when I go to talk with the npc, dont say anything. If is possible, make me a npc that can ress the player and erase the sickness instantly :P
Thx
Only simple things make me feel alive...
And ofc If you dont know how to COmpile ArcEmu With a LUA++ engine. you can always try LuaPpArc There SVN is http://mmoforge.org/svn/luapparc ANd they have a pre-compiled Version.
User: Anonymous
Pass: None
and kaothic Try this :
Code:local npcid = NpcId function Ress_OnGossipTalk(pUnit, event, player, pMisc) pUnit:GossipCreateMenu(100, player, 0) pUnit:GossipMenuAddItem(5, "Remove My Ress Sickness", 1, 0) pUnit:GossipSendMenu(player) end if (intid == 1) then pUnit:CastSpellOnTarget(15007) player:UnlearnSpell(15007) pUnit:GossipComplete(player) end RegisterUnitGossipEvent(npcid, 1, "Ress_OnGossipTalk") RegisterUnitGossipEvent(npcid, 2, "Ress_OnGossipSelect")
This should Remove The sickness on-talk or have an option
Cheese Cake?
remember my equest :P
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woot! finaly the script works thanks Babbaa, performer, Exacute!
cant rep atm (gave out to much already -_-) but will as soon as i can!
Dont use Lua++.. Its dead. use BluaEngine. You can get it from our SVN.
Good it work now.. -babbaa really need my request done
.. cant get moved without :P
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E.g Kaothic
Things inn red need changeing to the NPcID or EntryID if you are using ADECode:local npcid = NpcId function Ress_OnGossipTalk(pUnit, event, player, pMisc) pUnit:GossipCreateMenu(100, player, 0) pUnit:GossipMenuAddItem(5, "Remove My Ress Sickness", 1, 0) pUnit:GossipSendMenu(player) end if (intid == 1) then pUnit:CastSpellOnTarget(15007) player:UnlearnSpell(15007) pUnit:GossipComplete(player) end RegisterUnitGossipEvent(npcid, 1, "Ress_OnGossipTalk") RegisterUnitGossipEvent(npcid, 2, "Ress_OnGossipSelect")
Cheese Cake?