Hello all.
I was looking through some folders on my computer, and I found these two thrash mob scripts.
Someone might need them. 
Decription:
There is one Rock Elemental mob, and one Shadow Elemental mob.
The Rock Elemental Cleaves and does a Ground Smash. And the Shadow Elemental Is immune to magic, and does a Chain Lightning like spell, with shadow damage.
You have to put Casters on the Rock Ele, and Melee on the Shadow Ele.
The mobs are somewhat tuned for T6 geared players.
Expect a few more thrash mobs and maybe a boss on the same theme 
Scripts:
Rock Elemental:
Code:
--//////////////////////////////////////////////////////////////
-- Rock Elemental script, Made by Myzt. --
--/////////////////////////////////////////////////////////////
--//Abilities
------------------------//
function Rockele_Smash(pUnit, Event)
pUnit:CastSpell(40457)
end
function Rockele_Ground(pUnit, Event)
pUnit:CastSpell(38785)
end
function Rockele_Enrage(pUnit, Event)
pUnit:CastSpell(37023)
end
--//The Fight
-----------------------//
function Rockele_Fight(pUnit, Event)
pUnit:RegisterEvent("Rockele_Smash", 8000, 0)
pUnit:RegisterEvent("Rockele_Ground", 10000, 0)
pUnit:RegisterEvent("Rockele_Enrage", 30000, 0)
end
--//Primary Functions
-----------------------//
function Rockele_OnCombat(pUnit, Event)
pUnit:SendChatMessage(5, 9, "You wont last long, mortal."
pUnit:SetScale(2)
pUnit:RegisterEvent("Rockele_Fight", 1000, 1)
end
function Rockele_Ondeath(pUnit, Event)
pUnit:RemoveEvents()
pUnit:SetScale(1)
end
RegisterUnitEvent(1001021, 1, "Rockele_OnCombat")
RegisterUnitEvent(1001021, 4, "Rockele_Ondeath")
Shadow Elemental:
Code:
--////////////////////////////////////////////////////////////////
-- Shadow Elemental script, Made by Myzt. --
--///////////////////////////////////////////////////////////////
--//Abilities
-------------------------//
function Shadowele_Magicres(pUnit, Event)
pUnit:CastSpell(24021)
end
function Shadowele_Sinisterbeam(pUnit, Event)
local sinisterTarget = GetRandomPlayer(7)
pUnit:FullCastSpellOnTarget(40859, sinisterTarget)
end
--//The Fight
-------------------------//
function Shadowele_Fight(pUnit, Event)
pUnit:RegisterEvent("Shadowele_Magicres", 8000, 0)
pUnit:RegisterEvent("Shadowele_Sinisterbeam", 6000, 0)
end
--//Primary Functions
-------------------------//
function Shadowele_Oncombat(pUnit, Event)
pUnit:RegisterEvent("Shadowele_Fight", 1000, 1)
end
function Shadowele_Ondeath(pUnit, Event)
pUnit:SendChatMessage(5, 9, "The Twisting Nether Awaits...")
pUnit:RemoveEvents()
pUnit:RemoveAura(24021)
end
RegisterUnitEvent(1001020, 1, "Shadowele_Oncombat")
RegisterUnitEvent(1001020, 4, "Shadowele_Ondeath")
--> SQL Files DL <--
Thanks for reading!