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  1. #1
    Blackboy0's Avatar Member
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    L70 ETC Script

    Hey, I was just wondering if anybody has the LVL 70 ETC Band LuA Script. I have a Festival on my Server and I need/want the Tauren Chieftans to be playing their song. If anybody has, PLEASE [ CODE ] it for me.

    L70 ETC Script
  2. #2
    Fan Boi's Avatar Member
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    I think its in the Arc Emu SVN.

    Yeah, it is but its all commented out, probably not working.

  3. #3
    Exacute's Avatar Active Member
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    if it can help, "the power of the horde" is:
    11803ยด
    and will be:
    Unit:PlaySoundToSet(11803)
    [/COLOR]

  4. #4
    Emptie[Imp]'s Avatar Member
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    the npc's automattically move there is no script, unless im in the dark

  5. #5
    Exacute's Avatar Active Member
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    -Not True
    Many servers havent the script bacuase its in 85% cases cause uBer LAG
    [/COLOR]

  6. #6
    Supah's Avatar Member
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    emptie i dont think there trying to make the npc move lol

  7. #7
    Exacute's Avatar Active Member
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    Serius, There IS OFCOURSE.. Use Waypoints^^ (those can also be scripted)
    [/COLOR]

  8. #8
    Blackboy0's Avatar Member
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    I really want the Script. I guess I could just like... Make a Script for Samuro thats just the PlaySoundToSet? Iunno... I'll look around. If I find it, I'll Post it

  9. #9
    ducky69247's Avatar Member
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    Good idea... All I did on my server is whenever somebody walks in front of the band Samuro yells "Storm, Earth, And Fire, Heed My Call!" and the song starts playing... But i'm using MaNGOS so I wouldn't be of any help other than yes, that's a good idea.

  10. #10
    Supah's Avatar Member
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    function Samuro_playerenter(pUnit, event)
    pUnit : PlaySoundToSet(11803)
    end

    RegisterUnitEvent (23625 , 10, "Samuro_playerenter")


    thats my attempt but u need to lik add a point but thats to get ya started

  11. #11
    Vindicated's Avatar Contributor
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    This was an old Moon++ script. It should be in the SUN++ SVN now however.

  12. #12
    Lilltimmy's Avatar Member
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    This Script is for Ascent; Not 100% Working ~ Can be edited:

    NPC IDs:
    Troll - 23624
    Undead - 23619
    Blood Elf - 23626
    Orc - 23625
    Tauren - 23623

    Music ID - 11803

    Script:
    Code:
    function spellflare(unit)
    unit:CastSpell(42505) 
    end
    
    function Banddespawn(unit, Event)
    end
    
    
    
    function despawnband(unit, Event)
    unit:RegisterEvent("spellflare",500,1)
    unit:RemoveEvents()
    end
    
    function despawnband2(unit, Event)
    unit:RegisterEvent("spellflare",500,2)
    unit:RemoveEvents()
    end
    
    
    function spellfire(unit)
    unit:CastSpell(42501)
    end
    
    function UDemotes(unit)
    unit:RegisterEvent("spellflare",500,2)
    unit:RegisterEvent("despawnband",280000,0)
    unit:RegisterEvent("EmoteSpinGuiUD",10000,1)
    unit:RegisterEvent("EmoteStrumGuiUD",30000,1)
    unit:RegisterEvent("EmoteStrumGuiUD",34000,1)
    unit:RegisterEvent("EmoteSpinGuiUD",38000,1)
    unit:RegisterEvent("Normalstate",45000,1)
    unit:RegisterEvent("EmoteJumpGuiUD",104000,1)
    unit:RegisterEvent("EmoteStepGuiUD",70000,1)
    unit:RegisterEvent("Normalstate",85000,1)
    unit:RegisterEvent("EmoteJumpGuiUD",123000,1)
    unit:RegisterEvent("Spotlight",140000,1)
    unit:RegisterEvent("EmoteSpinGuiUD",145000,1) 
    unit:RegisterEvent("EmoteJumpGuiUD",168000,1)
    unit:RegisterEvent("Normalstate",200000,1)
    unit:RegisterEvent("EmoteStepGuiUD",229000,1)
    unit:RegisterEvent("Normalstate",203000,1)
    end
    
    function EmoteStrumGuiUD(unit)
    unit:Emote(405)
    end
    
    function EmoteStepGuiUD(unit)
    unit:Emote(403)
    end
    
    function EmoteSpinGuiUD(unit)
    unit:Emote(404)
    end
    function EmoteJumpGuiUD(unit)
    unit:Emote(402)
    end
    
    function Drumemotes(unit)
    unit:RegisterEvent("spellflare",500,2)
    unit:RegisterEvent("despawnband",280000,0)
    unit:SetCombatCapable(0)
    unit:RegisterEvent("Emotetwodrum",30000,1)
    unit:RegisterEvent("Emotetwodrum",34000,1)
    unit:RegisterEvent("Emotetwodrum",38000,1)
    unit:RegisterEvent("Normalstate",45000,1)
    unit:RegisterEvent("Emotetwodrum",58000,1)
    unit:RegisterEvent("Emotejumpdrum",68000,1)
    unit:RegisterEvent("Emoterolldrum",88000,1)
    unit:RegisterEvent("Emotejumpdrum",100000,1)
    unit:RegisterEvent("Emotetwodrum",138000,1)
    unit:RegisterEvent("Emoterolldrum",210000,1)
    unit:RegisterEvent("Normalstate",203000,1)
    end
    
    
    function Emotejumpdrum(unit)
    unit:Emote(405)
    end
    
    function Emoterolldrum(unit)
    unit:Emote(402)
    end
    
    function Emotetwodrum(unit)
    unit:Emote(403)
    end
    
    function Emotespindrum(unit)
    unit:Emote(404)
    end
    
    function Orcemotes(unit)
    unit:RegisterEvent("spellflare",500,2)
    unit:RegisterEvent("despawnband",280000,0)
    unit:SetCombatCapable(0)
    unit:RegisterEvent("EmoteRight",500,1)
    unit:RegisterEvent("EmoteGrabclose",19000,1)
    unit:RegisterEvent("Emoteleft",30000,1)
    unit:RegisterEvent("Normalstate",45000,1)
    unit:RegisterEvent("EmoteGrab",65000,1)
    unit:RegisterEvent("Emoteleft",70000,1)
    unit:RegisterEvent("EmoteScream",84000,1)
    unit:RegisterEvent("Normalstate",87000,1)
    unit:RegisterEvent("OrcLight",115000,1)
    unit:RegisterEvent("Emoteleft",123042,1)
    unit:RegisterEvent("EmoteScream",137000,1)
    unit:RegisterEvent("Emotestop",142000,1)
    unit:RegisterEvent("Emotestop",180000,1)
    unit:RegisterEvent("EmoteRight",229000,1)
    unit:RegisterEvent("EmoteGrab",239000,1)
    unit:RegisterEvent("EmoteScream",259000,1)
    end
    
    function EmoteRight(unit)
    unit:Emote(403)
    end
    
    function Emoteleft(unit)
    unit:Emote(404)
    end
    
    function EmoteScream(unit)
    unit:Emote(407)
    end
    
    function EmoteGrab(unit)
    unit:Emote(405)
    end
    
    function Emotestop(unit)
    unit:Emote(402)
    end
    
    function EmoteGrabclose(unit)
    unit:Emote(406)
    end
    
    function OrcLight(unit)
    unit:CastSpell(42510)
    end
    
    function Trollemotes(unit)
    unit:RegisterEvent("spellflare",500,2)
    unit:SetCombatCapable(0)
    unit:RegisterEvent("EmoteStrumbass",10000,1)
    unit:RegisterEvent("EmoteStrumbass",30000,1)
    unit:RegisterEvent("Normalstate",45000,1)
    unit:RegisterEvent("EmoteStepbass",70350,1)
    unit:RegisterEvent("Normalstate",85000,1)
    unit:RegisterEvent("EmoteJumpbass",95000,1)
    unit:RegisterEvent("EmoteStrumbass",102000,1) 
    unit:RegisterEvent("EmoteStepbass",115000,1)
    unit:RegisterEvent("EmoteStepbass",123500,1)
    unit:RegisterEvent("EmoteStepbass",165000,1)
    unit:RegisterEvent("EmoteJumpbass",192300,1)
    unit:RegisterEvent("Normalstate",203000,1)
    unit:RegisterEvent("EmoteStepbass",229550,1)
    unit:RegisterEvent("despawnband",280000,1)
    end
    
    
    function EmoteStrumbass(unit)
    unit:Emote(404)
    end
    
    function EmoteJumpbass(unit)
    unit:Emote(403)
    end
    
    function EmoteStepbass(unit)
    unit:Emote(402)
    end
    
    function BEmotes(unit)
    unit:RegisterEvent("spellflare",500,2)
    unit:RegisterEvent("despawnband",280000,0)
    unit:RegisterEvent("EmoteStrumGui",10000,1)
    unit:RegisterEvent("EmoteStrumGui",30000,1)
    unit:RegisterEvent("EmoteStrumGui",34000,1)
    unit:RegisterEvent("EmoteStrumGui",38000,1)
    unit:RegisterEvent("Normalstate",45000,1)
    unit:RegisterEvent("EmoteStrumGui",70061,1)
    unit:RegisterEvent("Normalstate",85000,1)
    unit:RegisterEvent("EmotekickGui",104000,1)
    unit:RegisterEvent("EmoteStrumGui",123042,1)
    unit:RegisterEvent("EmoteStrumGui",140000,1)
    unit:RegisterEvent("EmotekickGui",166000,1)
    unit:RegisterEvent("EmotepluckGui",168000,1)
    unit:RegisterEvent("EmotepluckGui",180000,1)
    unit:RegisterEvent("EmoteSpinGui",193000,1)
    unit:RegisterEvent("Normalstate",203000,1)
    unit:RegisterEvent("EmoteStrumGui",229240,1)
    unit:RegisterEvent("Normalstate",257000,1)
    unit:RegisterEvent("EmoteSpinGui",259000,1)
    end
    
    
    function EmoteStrumGui(unit)
    unit:Emote(402)
    end
    
    function EmotepluckGui(unit)
    unit:Emote(404)
    end
    
    function EmotekickGui(unit)
    unit:Emote(403)
    end
    
    function EmoteSpinGui(unit)
    unit:Emote(405)
    end
    
    function Normalstate(unit)
    unit:Emote(401)
    end
    
    function Spotlight(unit)
    unit:CastSpell(39312)
    end
    
    
    
    
    function spellearth(unit)
    unit:CastSpell(42499)
    unit:RegisterEvent("spellfire",2000,1)
    end
    
    function spelllightning(unit)
    
    unit:CastSpell(42510)
    unit:CastSpell(42507)
    end
     
    function spellstorm(unit)
    unit:CastSpell(42500)
    unit:RegisterEvent("spelllightning",1000,1)
    unit:RegisterEvent("spellearth",4000,1)
    end
    
    function Onspawnband4(unit)
    unit:PlaySoundToSet(11803) 
    unit:SetCombatCapable(0)
    unit:RegisterEvent("spellstorm",1000,1)  
    unit:RegisterEvent("spellstorm",70000,1)  
    unit:RegisterEvent("spellstorm",123000,1) 
    unit:RegisterEvent("spellstorm",230000,1)  
    unit:RegisterEvent("spellstorm",243000,1) 
    unit:RegisterEvent("despawnband",280000,0)  
    end
    
    
    RegisterUnitEvent(23624, 6, "Trollemotes") 
    RegisterUnitEvent(23619, 6, "UDemotes")  
    RegisterUnitEvent(23626, 6, "BEmotes")
    RegisterUnitEvent(23625, 6, "Orcemotes")
    RegisterUnitEvent(23623, 6, "Drumemotes")
    RegisterUnitEvent(49000, 6, "Onspawnband4")

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