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    summit emu changelog

    i have found the summit emu changelog. just thought i would post it
    Code:
    -- rev 787 (2008-07-29T09:24:52.298246Z) [trunk] (219 changed lines) --
    * customizable version strings.
    
    -- rev 786 (2008-07-29T06:51:28.922111Z) [trunk] (34 changed lines) --
    * tweak to spiritual attunement
    
    -- rev 785 (2008-07-29T06:34:19.038026Z) [trunk] (94 changed lines) --
    * rewrote earth elemental + fire elemental totem handling
    * network worker threads under win32 are customizable
    
    -- rev 784 (2008-07-26T08:14:28.952745Z) [trunk] (14 changed lines) --
    * can't gain badges for killing self
    
    -- rev 783 (2008-07-25T18:51:54.498569Z) [trunk] (35 changed lines) --
    * fixin an exploit
    * disable nagle buffering completely, lets see if this helps with lag in crowded areas
    
    -- rev 782 (2008-07-25T11:09:45.602245Z) [trunk] (65 changed lines) --
    * label changes
    
    -- rev 781 (2008-07-25T11:02:09.741515Z) [trunk] (60 changed lines) --
    * oops, clear it from SpellFixes.cpp :P
    
    -- rev 780 (2008-07-25T11:01:23.817964Z) [trunk] (88 changed lines) --
    * paladin: spiritual attunement
    
    -- rev 779 (2008-07-25T10:52:58.185564Z) [trunk] (71 changed lines) --
    * paladin: blessing of light
    
    -- rev 778 (2008-07-25T10:45:00.695397Z) [trunk] (36 changed lines) --
    * this should fix healing light paladin talent. if anyone gets huge heals after this, let me know please.
    
    -- rev 777 (2008-07-25T10:36:43.267901Z) [trunk] (43 changed lines) --
    * whoops, forgot to integrate weapon damage into this formula.
    
    -- rev 776 (2008-07-25T10:30:37.667881Z) [trunk] (64 changed lines) --
    + ascent_roundf function
    * rewrote randomPointsPerLevel / basePointsPerLevel
    
    -- rev 775 (2008-07-25T10:29:45.484891Z) [trunk] (13 changed lines) --
    * base speed is 2 not 1000
    
    -- rev 774 (2008-07-25T10:29:10.895946Z) [trunk] (96 changed lines) --
    * totally redone paladin - seal of righteousness (phew!).. talent should affect on strike damage, as well as a new formula for generating on strike damage.
    
    -- rev 773 (2008-07-24T18:27:28.371208Z) [trunk] (13 changed lines) --
    * oops. typo.
    
    -- rev 772 (2008-07-24T03:30:07.576690Z) [trunk] (195 changed lines) --
    * starting to fix farsight.. eek..finding a way that this works without any performance loss is tricky :S
    
    -- rev 771 (2008-07-23T07:33:31.683606Z) [trunk] (15 changed lines) --
    * this is having negative effects, i know whats wrong, will re-do later.
    
    -- rev 770 (2008-07-23T07:16:39.310643Z) [trunk] (21 changed lines) --
    * compile fix
    
    
    -- rev 769 (2008-07-23T07:10:19.658032Z) [trunk] (13 changed lines) --
    * patch model edit exploit at character creation.. silly kids
    
    -- rev 768 (2008-07-23T06:57:41.959010Z) [trunk] (151 changed lines) --
    * some fixes in filter code, raid/group/party messages are no longer filtered
    
    -- rev 767 (2008-07-23T06:12:39.219671Z) [trunk] (13 changed lines) --
    * these pointers have to be set for 100% safety
    
    -- rev 766 (2008-07-23T06:08:14.600817Z) [trunk] (17 changed lines) --
    * summon shouldn't have any more dead pointer problems in AI/follow code
    
    -- rev 765 (2008-07-23T06:05:47.912082Z) [trunk] (134 changed lines) --
    * summon treant (force of nature) works as intended now.
    
    -- rev 764 (2008-07-23T05:53:36.050578Z) [trunk] (13 changed lines) --
    * don't screwup under future patches if summonslot exceeds range
    
    -- rev 763 (2008-07-23T05:52:35.064777Z) [trunk] (54 changed lines) --
    * no more crashing when noncombat pets go out of range due to dead pointers :)
    - minor code speedups
    
    -- rev 762 (2008-07-23T05:44:34.113414Z) [trunk] (32 changed lines) --
    * non-combat pets should function again.
    
    -- rev 761 (2008-07-23T05:43:12.700956Z) [trunk] (1469 changed lines) --
    * re-done summoning, using new 2.4.3 data
    - ** required: SummonProperties.dbc **
    - shard of azzinoth works again
    - totems no longer attack each other
    - summon treant, etc summon correct number of guardians
    - eye of kilrogg works
    - units/creatures/mobs can now summon totems and guardians, and will work correctly (should) :P
    
    -- rev 760 (2008-07-22T07:37:09.319684Z) [trunk] (67 changed lines) --
    * hopefully fix stealth
    * raidmaster fixes in pvp realm
    
    -- rev 759 (2008-07-21T07:03:24.710357Z) [trunk] (99 changed lines) --
    * fixed crash in setleader command
    * fixed stealth bug
    * fixed guilds getting bugged when changing leader
    
    -- rev 758 (2008-07-21T02:42:26.610400Z) [trunk] (23 changed lines) --
    * fixed infamous "duel flag" leakage bug
    
    -- rev 757 (2008-07-21T01:55:21.016650Z) [trunk] (94 changed lines) --
    * fixed multimute not applying mute to active session
    * fixed vanish etc
    * vanish no longer puts you in a "half-stealthed" state
    
    -- rev 756 (2008-07-19T13:57:33.112801Z) [trunk] (4270 changed lines) --
    * reverted new battleground queue stuff. i will rewrite it later.
    
    -- rev 755 (2008-07-19T13:30:21.152574Z) [trunk] (32 changed lines) --
    * fixed battleground queueing strange bug (finally:))
    
    -- rev 754 (2008-07-19T13:19:27.108850Z) [trunk] (13 changed lines) --
    * some debug info 
    
    -- rev 753 (2008-07-19T13:16:18.536939Z) [trunk] (15 changed lines) --
    * fixed loop here.. this queue code is driving me nuts
    
    -- rev 752 (2008-07-19T12:55:39.062378Z) [trunk] (117 changed lines) --
    * fixed hunter traps, etc.
    
    -- rev 751 (2008-07-19T12:42:35.691918Z) [trunk] (14 changed lines) --
    * fixed pvp trinket
    
    -- rev 750 (2008-07-19T12:37:51.379613Z) [trunk] (50 changed lines) --
    * fixed pvp trinkets
    
    -- rev 749 (2008-07-19T12:32:09.262977Z) [trunk] (53 changed lines) --
    * corrected item enums for socketing unique equipped gems
    
    -- rev 748 (2008-07-19T12:22:50.706870Z) [trunk] (92 changed lines) --
    + implemented "unique-equipped" for gems
    
    -- rev 747 (2008-07-19T12:04:41.255936Z) [trunk] (201 changed lines) --
    * added queue viewing console command
    
    -- rev 746 (2008-07-19T11:40:06.448824Z) [trunk] (13 changed lines) --
    * rated arenas shouldn't kick people out of their groups now
    
    -- rev 745 (2008-07-19T11:39:25.268730Z) [trunk] (159 changed lines) --
    * k, rated queues *shouldn't* crash now *crosses fingers*
    
    -- rev 744 (2008-07-19T11:33:19.648993Z) [trunk] (13 changed lines) --
    * warnings :O
    
    -- rev 743 (2008-07-19T11:10:07.922474Z) [trunk] (47 changed lines) --
    * sanity checks in bg queueing
    
    -- rev 742 (2008-07-19T10:32:48.545276Z) [trunk] (12 changed lines) --
    * fixed crash
    
    -- rev 741 (2008-07-19T10:25:46.124956Z) [trunk] (220 changed lines) --
    * should stop crashing in queue update.. damn iterator pointers can't stay constant? :/ shitty stl..
    
    -- rev 740 (2008-07-19T10:14:01.996196Z) [trunk] (748 changed lines) --
    * wrong index.
    
    -- rev 739 (2008-07-19T10:11:43.743315Z) [trunk] (650 changed lines) --
    * fixed totems
    
    
    -- rev 738 (2008-07-19T09:56:38.548631Z) [trunk] (31 changed lines) --
    * stopped people overflowing battlegrounds
    
    -- rev 737 (2008-07-19T09:52:51.477486Z) [trunk] (85 changed lines) --
    * crashfix
    * fixed "9v9 arena bug"
    
    -- rev 736 (2008-07-19T09:41:12.598209Z) [trunk] (42 changed lines) --
    * fixed this assertion getting hit
    
    -- rev 735 (2008-07-19T09:14:24.506509Z) [trunk] (13 changed lines) --
    * compile fix
    
    -- rev 734 (2008-07-19T09:13:18.307577Z) [trunk] (75 changed lines) --
    * hopefully fixed instability of rated team queueing
    
    -- rev 733 (2008-07-19T09:00:29.605953Z) [trunk] (13 changed lines) --
    * fixed infinite loop :(
    
    -- rev 732 (2008-07-19T08:47:36.822725Z) [trunk] (15 changed lines) --
    * crash fix for RatedBattlegroundQueue::Update()
    
    -- rev 731 (2008-07-19T07:11:02.557512Z) [trunk] (12893 changed lines) --
    * setting eol-styles
    * fixed a couple of unix compile errors (gcc <3)
    
    
    -- rev 730 (2008-07-19T06:55:56.123537Z) [trunk] (13 changed lines) --
    * small configure.ac correction
    
    
    -- rev 729 (2008-07-19T06:35:48.226614Z) [trunk] (20 changed lines) --
    * wrong field order >.>
    
    -- rev 728 (2008-07-19T06:33:30.952186Z) [trunk] (119 changed lines) --
    * re-did quest reward pvp ranks
    
    -- rev 727 (2008-07-19T06:23:34.137628Z) [trunk] (13 changed lines) --
    * bg realm shouldn't be enabled by default. i think i'm finished here anyway :D
    
    -- rev 726 (2008-07-19T06:11:50.053254Z) [trunk] (14 changed lines) --
    * that should have compiled without the braces.. compiler bug? ;D
    
    -- rev 725 (2008-07-19T06:08:33.690406Z) [trunk] (230 changed lines) --
    * compiles again
    * added talent reset option to helper
    * resetting talents will no longer result in a loss of talents you shouldn't lose (e.g. dual wield)
    * added dual wield repair option to BG helper NPC
    
    -- rev 724 (2008-07-19T05:53:40.307604Z) [trunk] (2791 changed lines) --
    * makefiles, etc for battleground and wowstorm realms, disabled by default via AscentConfig.h
    
    -- rev 723 (2008-07-19T05:38:41.477766Z) [trunk] (134 changed lines) --
    * let's rename this guy
    
    -- rev 722 (2008-07-19T05:35:42.471194Z) [trunk] (148 changed lines) --
    * remove from av raid when leaving world
    * added remove world hook
    
    -- rev 721 (2008-07-19T05:29:09.228110Z) [trunk] (100 changed lines) --
    * battlemaster can now port you out of av
    
    -- rev 720 (2008-07-19T05:25:29.630516Z) [trunk] (111 changed lines) --
    * re-written raid master
    
    -- rev 719 (2008-07-19T05:20:36.267304Z) [trunk] (44 changed lines) --
    * fixed fel reaver summoner
    
    -- rev 718 (2008-07-19T03:05:34.037376Z) [trunk] (110 changed lines) --
    * improved repopping for custom alterac valley battleground
    
    -- rev 717 (2008-07-19T02:54:17.252860Z) [trunk] (4492 changed lines) --
    + add new battleground realm sources to svn
    
    -- rev 716 (2008-07-19T02:52:44.736335Z) [trunk] (139 changed lines) --
    * fixed warrior spells being free
    * slight hook changes
    * fixed corpses
    
    -- rev 715 (2008-07-18T06:53:40.365817Z) [trunk] (133 changed lines) --
    * temp disabling LFG until it is fixed
    
    -- rev 714 (2008-07-18T06:47:08.304264Z) [trunk] (80 changed lines) --
    * added full client update library
    
    -- rev 713 (2008-07-18T03:37:52.799222Z) [trunk] (15 changed lines) --
    * x64 warning fix
    
    -- rev 712 (2008-07-18T03:35:21.310693Z) [trunk] (15 changed lines) --
    * little bit of detail
    
    -- rev 711 (2008-07-17T11:54:12.811862Z) [trunk] (94 changed lines) --
    * optimized these routines a little more
    
    -- rev 710 (2008-07-17T07:41:35.834946Z) [trunk] (13 changed lines) --
    * fixed warrior spells being free (whooops :S)
    
    -- rev 709 (2008-07-17T07:13:48.450717Z) [trunk] (13 changed lines) --
    * quell some spell warnings
    
    -- rev 708 (2008-07-17T06:59:05.655933Z) [trunk] (2786 changed lines) --
    * partially rewritten gm ticket system
       - optimized for speed
       - sends waiting time to clients
       - sorts tickets from oldest to newest when sending to mymaster
       - visible waiting time when answering a ticket, no more people saying 2 months when its only a day :)
    + added my_master to svn
    
    -- rev 707 (2008-07-17T04:39:22.582752Z) [trunk] (44 changed lines) --
    * CMSG_EMOTE
    
    -- rev 706 (2008-07-17T04:32:30.571685Z) [trunk] (74 changed lines) --
    * client patcher should perform a lot faster now.
    
    -- rev 705 (2008-07-17T04:25:34.929660Z) [trunk] (23 changed lines) --
    * fixed crash in client autopatcher
    
    -- rev 704 (2008-07-17T04:15:25.743884Z) [trunk] (43 changed lines) --
    * update wdb structure to 2.4.3, sql update included
    
    -- rev 703 (2008-07-17T03:38:02.542852Z) [trunk] (31 changed lines) --
    * strtok_r = strtok_s
    
    -- rev 702 (2008-07-17T03:36:33.869116Z) [trunk] (34 changed lines) --
    * corrected string order in some arena team packets
    
    -- rev 701 (2008-07-17T03:33:21.196585Z) [trunk] (13 changed lines) --
    * would help if the opcode was correct
    
    -- rev 700 (2008-07-17T03:31:20.736208Z) [trunk] (351 changed lines) --
    + ArenaTeam::BroadcastEvent
    + WorldSession::SendArenaTeamCommandResult
    * Corrected arena team messages
    * Broadcast arena team messages on state change, stop desyncs between server/client.
    
    -- rev 699 (2008-07-17T03:09:47.684717Z) [trunk] (47 changed lines) --
    * better send this on auction remove, not on bid
    
    -- rev 698 (2008-07-17T03:02:22.959237Z) [trunk] (533 changed lines) --
    + WorldSession::SendAuctionBidderNotification
    + WorldSession::SendAuctionCommandResult
    + WorldSession::SendAuctionOwnerNotification
    * corrected some incorrect packets being sent by auction house, mostly related to messages.
    
    -- rev 697 (2008-07-17T02:09:03.178101Z) [trunk] (29 changed lines) --
    * update spellfixes.cpp
    
    -- rev 696 (2008-07-17T01:59:56.708581Z) [trunk] (223 changed lines) --
    * 2.4.3 Spell.dbc structure
    * removing dual 2.4.2+2.4.3 support, will just cause bugs and really isn't worth it
    
    -- rev 695 (2008-07-16T20:08:00.016373Z) [trunk] (512 changed lines) --
    * 2.4.3 updatefields
    * starting to add conversion tables for dual 2.4.2/2.4.3 client support
    
    -- rev 694 (2008-07-16T19:25:03.907807Z) [trunk] (57 changed lines) --
    * why are we keeping these maps, wasting memory (even if it is a small amount) if we're not using them?
    
    -- rev 693 (2008-07-16T19:21:14.786890Z) [trunk] (22 changed lines) --
    * don't leak memory. very bad sir, very bad
    
    -- rev 692 (2008-07-16T19:17:21.794858Z) [trunk] (209 changed lines) --
    * re-written and optimized 2.4.3 encryption routines
    
    -- rev 691 (2008-07-16T03:10:07.379323Z) [trunk] (97 changed lines) --
    * preliminary support for 2.4.3, server currently supports both 2.4.2+2.4.3, updatefield+dbc changes needed however
    
    -- rev 690 (2008-07-15T13:11:57.220258Z) [trunk] (16 changed lines) --
    * fixed leak
    
    -- rev 689 (2008-07-15T13:07:05.723502Z) [trunk] (94 changed lines) --
    * preliminary rated grouping system. works/tested, still has a leak to fix though
    * fixed visual bug with rated arena matches where incorrect team would be shown
    
    -- rev 688 (2008-07-15T12:42:13.942671Z) [trunk] (261 changed lines) --
    * simple rated team grouper, still need to add the stuff to group similarly-rated teams together.
    
    -- rev 687 (2008-07-15T12:18:51.478250Z) [trunk] (538 changed lines) --
    * whee, finally, join as group working perfectly for arena skirmishes
    * renamed OnPlayerKill + OnUnitKill to general OnKill function
    * fixed some stuff that should use killing blows and before was using dealer of most damage
    
    -- rev 686 (2008-07-15T11:40:17.329096Z) [trunk] (14 changed lines) --
    * hacky fix for death bug in arenas where kills weren't counting, this is because of that STUPID damage map.. I'll fix this properly later by removing that shit
    
    -- rev 685 (2008-07-15T11:30:36.901238Z) [trunk] (72 changed lines) --
    * set battleground end time
    * new starting locations for all arenas! no more will you have to wonder about which direction the door is in!
    
    -- rev 684 (2008-07-15T11:24:47.139480Z) [trunk] (227 changed lines) --
    * here's a huge change :) ASCENT_INLINE will do nothing on debug builds, although added another define ASCENT_FORCEINLINE for functions that if not inlined will be defined in duplicate modules
    
    -- rev 683 (2008-07-15T11:04:49.926120Z) [trunk] (98 changed lines) --
    * optimizations, using stack instead of heap buffers
    * fixed bug where "closing time" in battlegrounds wouldn't show
    * fixed bug where if the timing was right the scoreboard at the end of a battleground match may not show
    
    -- rev 682 (2008-07-15T10:57:41.584562Z) [trunk] (159 changed lines) --
    * corrected mapid visual for arenas, stops "horde wins" in arenas ;D
    * fixed spirit guide timings getting sent for a spirit healer
    
    -- rev 681 (2008-07-15T10:28:55.000246Z) [trunk] (29 changed lines) --
    * debug logging
    
    -- rev 680 (2008-07-15T10:26:56.716313Z) [trunk] (52 changed lines) --
    * adding some "preferred" tests so that we can test with 1v1 arenas (too lazy to setup my other pc)
    
    -- rev 679 (2008-07-15T10:23:33.211303Z) [trunk] (14 changed lines) --
    * whoops, we better set the battleground team (for arenas)
    
    -- rev 678 (2008-07-15T10:22:45.224968Z) [trunk] (135 changed lines) --
    * reducing duplicate code is usually a good thing :) merged the skirmish and battleground join handlers into one
    
    -- rev 677 (2008-07-15T10:17:27.722012Z) [trunk] (811 changed lines) --
    * partially rewrote battleground sorting algorithm to save overfilling battlegrounds, additionally to save a second iteration of the queued list
    * implemented skirmish arena team sorting
    * begun writing rated arena team sorting
    
    -- rev 676 (2008-07-15T09:13:08.736077Z) [trunk] (13 changed lines) --
    * fixed a bug where leaving the battleground wouldn't actually remove your pointer from the list.. uhh.. credit to Vreyara for pointing me in that direction? teehee
    
    -- rev 675 (2008-07-15T09:08:22.421573Z) [trunk] (309 changed lines) --
    * entry point saved at battleground join
    * automatic removal after 2 minutes of non-joining
    * implemented "average waiting time for last 10 players" statistic
    
    -- rev 674 (2008-07-15T08:36:46.842260Z) [trunk] (18 changed lines) --
    * fixed a possible deadlock situation here
    
    -- rev 673 (2008-07-15T08:35:54.548472Z) [trunk] (41 changed lines) --
    * BGCancelQueue / BGCancelQueueSlot should be locked for groups
    
    -- rev 672 (2008-07-15T08:35:03.647036Z) [trunk] (41 changed lines) --
    * implemented BattlegroundManager::RemoveGroupFromQueue
    * implemented Group::BGCancelQueueSlot
    
    -- rev 671 (2008-07-15T08:30:58.330791Z) [trunk] (471 changed lines) --
    * joining as groups for battlegrounds now fully functions :) next is arenas *puke*
    
    -- rev 670 (2008-07-15T07:45:58.122728Z) [trunk] (117 changed lines) --
    * more work for joining as group, almost finished
    
    -- rev 669 (2008-07-15T07:32:16.997497Z) [trunk] (133 changed lines) --
    * queued players will try to be added to pre-existing battlegrounds now (kinda important:P)
    
    -- rev 668 (2008-07-15T07:21:46.866745Z) [trunk] (35 changed lines) --
    * erasing by iterator/position is generally faster than erasing by key :) no searches
    
    -- rev 667 (2008-07-15T07:20:31.611994Z) [trunk] (343 changed lines) --
    * removing m_bgTeam, this is an array now used when joining multiple bg's/arenas to store the team they will join as.
    * fixed some possible places it could crash (this is still very "draft" code, why its in trunk :P)
    
    -- rev 666 (2008-07-15T07:07:23.888679Z) [trunk] (36 changed lines) --
    * joining/leaving multiple battlegrounds is now fully possible :) (for players:P)
    
    -- rev 665 (2008-07-15T07:03:30.643160Z) [trunk] (306 changed lines) --
    * turns out deque iterators can't be erased while still looping, this breaks our code. (maybe only a VC++ thing? I always thought a deque was a linked list.. /shrug)
    * filled in correct maximum number of players (add to config later)
    * porting into a battleground should now be possible
    
    -- rev 664 (2008-07-15T06:36:14.036945Z) [trunk] (276 changed lines) --
    * leaving battleground queues is now possible (as a player, not group yet)
    
    -- rev 663 (2008-07-15T06:19:52.021934Z) [trunk] (57 changed lines) --
    * join times are now stored, in the future this is used to calculate average join times, now its just to keep the client in sync
    
    -- rev 662 (2008-07-15T06:16:57.186827Z) [trunk] (151 changed lines) --
    * multiple battleground queue visuals will now work :)
    
    -- rev 661 (2008-07-15T05:58:37.777644Z) [trunk] (2104 changed lines) --
    * more work on battleground queueing rewrite (ouchie!)
    
    -- rev 660 (2008-07-15T04:45:12.166165Z) [tag summit-0.1.0] (563259 changed lines) --
    * tag 0.1.0
    
    -- rev 659 (2008-07-15T04:44:35.034537Z) [branch summit-0.1.x] (563259 changed lines) --
    * create 0.1.x branch from r651
    
    -- rev 658 (2008-07-15T04:42:19.918298Z) [trunk] (0 changed lines) --
    * create branch folders
    
    -- rev 657 (2008-07-15T04:41:54.102488Z) [trunk] (5471 changed lines) --
    * delete old files
    
    -- rev 656 (2008-07-15T04:41:26.085794Z) [trunk] (563416 changed lines) --
    * create trunk branch
    
    -- rev 655 (2008-07-15T04:41:03.734481Z) [trunk] (0 changed lines) --
    
    
    -- rev 654 (2008-07-15T04:40:14.794460Z) [trunk] (0 changed lines) --
    
    
    -- rev 653 (2008-07-15T04:39:20.545824Z) [trunk] (145 changed lines) --
    * new queue class finished
    
    -- rev 652 (2008-07-15T04:23:46.110826Z) [trunk] (145 changed lines) --
    * starting rewrite of battleground queue system
    
    -- rev 651 (2008-07-14T03:31:31.863779Z) [trunk] (191 changed lines) --
    * procs per minute are stored in proctriggerspell structure now, carries across to called spells correctly now
    
    -- rev 650 (2008-07-14T03:18:48.813146Z) [trunk] (35 changed lines) --
    * mounting up will remove your pet/summon now
    
    -- rev 649 (2008-07-14T03:13:15.385718Z) [trunk] (55 changed lines) --
    * hopefully stop those mind control dc's
    
    -- rev 648 (2008-07-14T03:07:00.175664Z) [trunk] (24 changed lines) --
    * use squared distances, save a srqt() call 
    
    -- rev 647 (2008-07-14T03:05:01.307816Z) [trunk] (28 changed lines) --
    * circle of healing (and alike spells) will only target party members within the spell's radius
    
    -- rev 646 (2008-07-14T02:52:17.944610Z) [trunk] (96 changed lines) --
    * whoops, put that in the wrong procedure
    
    -- rev 645 (2008-07-14T02:49:42.053677Z) [trunk] (34 changed lines) --
    * wordfilters are now reloadable
    
    -- rev 644 (2008-07-14T02:48:40.352498Z) [trunk] (40 changed lines) --
    * spell_disable can now be reloaded
    
    -- rev 643 (2008-07-14T02:45:14.308174Z) [trunk] (106 changed lines) --
    * faster way of disabling spells
    
    -- rev 642 (2008-07-14T02:40:05.046199Z) [trunk] (40 changed lines) --
    * Fixed: Relentless strikes
    
    -- rev 641 (2008-07-14T02:24:40.286475Z) [trunk] (283 changed lines) --
    * alterac valley should now be memory-leak free :)
    
    -- rev 640 (2008-07-14T02:17:25.324328Z) [trunk] (342 changed lines) --
    * buffer pools are now enabled via ENABLE_BUFFER_POOL define (suspect this is causing the memory leaks)
    * fixed memory leaks at exit
    
    -- rev 639 (2008-07-14T01:26:37.878584Z) [trunk] (13 changed lines) --
    * fixed targeted spells having a huge range
    
    -- rev 638 (2008-07-14T01:12:01.205155Z) [trunk] (13 changed lines) --
    * prolly should call CalcDamage() here
    
    -- rev 637 (2008-07-14T01:07:47.997473Z) [trunk] (13 changed lines) --
    * 	Apply Aura: Mod Scale (239)
    
    -- rev 636 (2008-07-14T01:06:02.564575Z) [trunk] (69 changed lines) --
    * implement: Apply Aura: Mod Spell Damage from Attack Power (126)
    * implement: Apply Aura: Mod Healing from Attack Power (126)
    - used by shaman - mental quickness, possibly others
    
    -- rev 635 (2008-07-14T00:56:41.628390Z) [trunk] (13 changed lines) --
    * whops, a typo giving casters free casts wouldn't be good at all!
    
    -- rev 634 (2008-07-14T00:53:52.977677Z) [trunk] (13 changed lines) --
    * triggered (also reflected) spells shouldn't require mana anymore, this should fix spell reflection
    
    -- rev 633 (2008-07-14T00:17:08.979888Z) [trunk] (24 changed lines) --
    * Amount of mana drained or burned by mana draining effects is reduced by 2%. (added in Patch 2.4) 
    
    -- rev 632 (2008-07-13T23:48:45.080751Z) [trunk] (85 changed lines) --
    * re-did resilience again, should give a larger reduction (500 points less w/ 400 resil) naow
    
    -- rev 631 (2008-07-13T23:25:19.669401Z) [trunk] (14 changed lines) --
    * HoT's will be affected by healdonemod/healtakenmod again
    
    -- rev 630 (2008-07-13T23:23:32.458225Z) [trunk] (95 changed lines) --
    * re-use the fixed_amount fields for fixed_float_amount, cast to int32 to save memory
    
    -- rev 629 (2008-07-13T23:17:14.492445Z) [trunk] (41 changed lines) --
    * cancelling lolbloom will no longer gain you the full healing bonus
    
    -- rev 628 (2008-07-13T23:08:21.718543Z) [trunk] (91 changed lines) --
    * AV bowmen don't attack dead units
    * some crashfixes
    
    -- rev 627 (2008-07-13T09:39:19.908348Z) [trunk] (84 changed lines) --
    * can't mind control targets more than once
    * crash fix
    
    -- rev 626 (2008-07-13T03:51:09.687884Z) [trunk] (15 changed lines) --
    * these should be sent by the herald.
    
    -- rev 625 (2008-07-13T02:47:34.930884Z) [trunk] (52 changed lines) --
    * slight tweak in caps filter
    
    -- rev 624 (2008-07-13T02:07:15.328704Z) [trunk] (27 changed lines) --
    * math with headache = fail :( should work fine now.
    
    -- rev 623 (2008-07-13T01:56:20.440307Z) [trunk] (128 changed lines) --
    * re-did healing pct modifiers, effects like MS should stack correctly now (and actually work, lol)
    
    -- rev 622 (2008-07-13T00:00:38.187693Z) [trunk] (92 changed lines) --
    * starting work on the ability to queue in multiple battlegrounds at once
    
    -- rev 621 (2008-07-12T23:13:48.277479Z) [trunk] (53 changed lines) --
    * item casters should be safe with projectiles now (no crashes :P)
    
    -- rev 620 (2008-07-12T13:05:52.547569Z) [trunk] (125 changed lines) --
    * damage shields should be recursively safe now :)
    
    -- rev 619 (2008-07-12T11:38:31.420030Z) [trunk] (58 changed lines) --
    * hunter's mark doesn't aggro
    
    -- rev 618 (2008-07-12T10:46:04.161833Z) [trunk] (13 changed lines) --
    * damn i'm tired
    
    -- rev 617 (2008-07-12T10:43:21.970194Z) [trunk] (17 changed lines) --
    * lol, totems cant attack totems anymore.. is this correct? :/
    
    -- rev 616 (2008-07-12T10:34:44.900013Z) [trunk] (15 changed lines) --
    * fixed /roll command (again lol)
    
    -- rev 615 (2008-07-12T10:33:32.520568Z) [trunk] (22 changed lines) --
    * slight tweak to shadowstep in non-collision builds
    
    -- rev 614 (2008-07-12T10:32:28.541926Z) [trunk] (18 changed lines) --
    * fixed totems in instances
    
    -- rev 613 (2008-07-12T10:22:26.785289Z) [trunk] (134 changed lines) --
    * more fixes to battlemasters
    
    -- rev 612 (2008-07-12T10:08:43.719623Z) [trunk] (56 changed lines) --
    * lookupitem will now generate clickable links :O
    
    -- rev 611 (2008-07-12T10:06:51.948804Z) [trunk] (202 changed lines) --
    * redid some of the battlemaster code
    
    -- rev 610 (2008-07-12T10:00:01.848655Z) [trunk] (142 changed lines) --
    * remove deprecated code
    * starting to add more documentation to new functions in config file
    * fixed huge heal visuals
    
    -- rev 609 (2008-07-12T09:49:17.927836Z) [trunk] (55 changed lines) --
    * assign minimum players per battleground via config file
    
    -- rev 608 (2008-07-12T09:24:19.111928Z) [trunk] (33 changed lines) --
    * people can't "cheat" the caps filter with ! anymore :P
    
    -- rev 607 (2008-07-12T09:21:24.121449Z) [trunk] (22 changed lines) --
    * disable this stupid shit
    
    -- rev 606 (2008-07-12T08:58:49.420871Z) [trunk] (13 changed lines) --
    * cosmetic change in xsl, this won't be used anyway when i do the new portal thingamagiggy
    
    -- rev 605 (2008-07-12T08:57:07.215364Z) [trunk] (90 changed lines) --
    * some xsl corrections
    
    -- rev 604 (2008-07-12T08:51:45.815796Z) [trunk] (65 changed lines) --
    * should fix the 1800 day uptime figures
    
    -- rev 603 (2008-07-12T08:47:19.655058Z) [trunk] (28 changed lines) --
    * la la la la la
    
    -- rev 602 (2008-07-12T08:41:39.167075Z) [trunk] (25 changed lines) --
    * compile fix in lua
    
    -- rev 601 (2008-07-12T08:40:14.632298Z) [trunk] (22 changed lines) --
    * cosmetic change, crashfix
    
    -- rev 600 (2008-07-12T08:30:50.908786Z) [trunk] (22 changed lines) --
    * turns out its not the right packet, don't waste b/w
    * and lol, r600
    
    -- rev 599 (2008-07-12T08:30:14.496440Z) [trunk] (69 changed lines) --
    * cosmetic changes
    * small fix
    
    -- rev 598 (2008-07-12T08:19:56.876073Z) [trunk] (159 changed lines) --
    * hmm, periodic energize should still send the energize log
    
    -- rev 597 (2008-07-12T08:10:40.151524Z) [trunk] (120 changed lines) --
    * should fix range-modifying talents from barely making a difference in range
    
    -- rev 596 (2008-07-12T08:06:49.913773Z) [trunk] (13 changed lines) --
    * damnit, inspiring presence is a passive spell, this has pissed me off for some time
    
    -- rev 595 (2008-07-12T08:04:26.811209Z) [trunk] (48 changed lines) --
    * should fix totems
    
    -- rev 594 (2008-07-12T07:54:37.893267Z) [trunk] (62 changed lines) --
    * more deprecated code removal
    
    -- rev 593 (2008-07-12T07:50:56.548048Z) [trunk] (17 changed lines) --
    * generally, crash on startup isn't a good thing
    
    -- rev 592 (2008-07-12T07:49:35.299110Z) [trunk] (26 changed lines) --
    * useless debug log messages
    
    -- rev 591 (2008-07-12T07:48:42.456447Z) [trunk] (77 changed lines) --
    * world pvp capture rates now refreshed from config file
    
    -- rev 590 (2008-07-12T07:46:07.482997Z) [trunk] (129 changed lines) --
    * wordfilters will now get reloaded upon .rehash
    
    -- rev 589 (2008-07-12T07:36:45.019768Z) [trunk] (42 changed lines) --
    * adding onrehash hook
    
    -- rev 588 (2008-07-12T07:34:49.221549Z) [trunk] (37 changed lines) --
    * fixed capture rate
    * fixed /roll command
    
    -- rev 587 (2008-07-12T06:35:01.200540Z) [trunk] (27 changed lines) --
    * crashfix
    
    -- rev 586 (2008-07-12T06:02:44.328975Z) [trunk] (126 changed lines) --
    * reverting this, db structure changes aren't good
    
    -- rev 585 (2008-07-12T05:46:36.127319Z) [trunk] (13 changed lines) --
    * small cosmetic change
    
    -- rev 584 (2008-07-12T05:03:14.500425Z) [trunk] (136 changed lines) --
    * reverted ****ING STUPID SUMMIT_LIMITATIONS
    
    -- rev 583 (2008-07-12T05:02:07.639240Z) [trunk] (804 changed lines) --
    * removed some names
    * fixed bug where sometimes logging in a party would result in "Unknown" names appearing in the client
    * fixed master looting
    * fixed loop rolling
    * fixed item looting not appearing for other players (now you see xxx looted yyy)
    * added some more iteminterface functions
    
    -- rev 582 (2008-07-05T05:38:19.198753Z) [trunk] (24 changed lines) --
    * little crash exploit fix :o
    
    -- rev 581 (2008-07-04T19:19:24.451752Z) [trunk] (13 changed lines) --
    * fixed crash here (oopsies)
    
    -- rev 580 (2008-07-04T18:11:30.288790Z) [trunk] (13 changed lines) --
    * should fix hunter pet stacking bug, as well as stack bug with other auras too
    
    -- rev 579 (2008-07-04T18:06:50.033284Z) [trunk] (18 changed lines) --
    * at least this won't crash anymore, but we still have to fix the hunter pet stacking bug
    
    -- rev 578 (2008-07-04T00:12:33.512166Z) [trunk] (14 changed lines) --
    * temp hackfix for this till i work out whats going on
    
    -- rev 577 (2008-07-03T22:15:39.361129Z) [trunk] (13 changed lines) --
    * It should probably look something more like that.
    
    -- rev 576 (2008-07-03T21:57:20.265323Z) [trunk] (88 changed lines) --
    * Blizzlike announcement when graveyards/bunkers are being assaulted.
    * Defines :P
    
    -- rev 575 (2008-07-03T21:50:35.635294Z) [trunk] (32 changed lines) --
    * lets find out if this is buffer overflows or something else
    
    -- rev 574 (2008-07-03T21:33:42.238506Z) [trunk] (136 changed lines) --
    * Bunkers should now no longer leave auras/flags/rooftop flags when destroyed (they will no longer be able to be taken again once destroyed!)
    * Corrected some more GO issues (I hate being half asleep :<)
    
    -- rev 573 (2008-07-03T21:05:44.767728Z) [trunk] (136 changed lines) --
    - If you're going to leak Summit, be sure to #define SUMMIT_LIMITATIONS. :D
    
    -- rev 572 (2008-07-03T20:23:52.678614Z) [trunk] (22 changed lines) --
    * Some aura scaling issues fixed.
    
    -- rev 571 (2008-07-03T20:18:52.939739Z) [trunk] (13 changed lines) --
    * whoops, typos causing crashes
    
    -- rev 570 (2008-07-03T19:32:09.877814Z) [trunk] (238 changed lines) --
    * AV CP auras are now implemented. (Need to fix the GY ones so that they're perfectly aligned with the flag).
    
    -- rev 569 (2008-07-03T19:23:09.145393Z) [trunk] (248 changed lines) --
    * should fix the channel crashes
    
    -- rev 568 (2008-07-03T19:11:35.024168Z) [trunk] (24 changed lines) --
    - Bringin' back your GM commands to a non-annoying state since '08.
    
    -- rev 567 (2008-07-03T19:04:13.683539Z) [trunk] (39 changed lines) --
    * rate-limiting on the number of who's that can be sent
    
    -- rev 566 (2008-07-03T18:00:46.271110Z) [trunk] (43 changed lines) --
    * oh god. i'm turning into trelorn. forgot to initialize var.
    * variable spelling correction
    
    -- rev 565 (2008-07-03T17:28:40.420472Z) [trunk] (13 changed lines) --
    * and again
    
    -- rev 564 (2008-07-03T17:28:20.685044Z) [trunk] (13 changed lines) --
    * another falls victim to copy/paste
    
    -- rev 563 (2008-07-03T17:19:21.299635Z) [trunk] (15 changed lines) --
    * crash fix
    
    -- rev 562 (2008-07-03T16:46:49.008515Z) [trunk] (22 changed lines) --
    - Horde should have control of that stuff. :/
    
    -- rev 561 (2008-07-03T15:58:34.591811Z) [trunk] (266 changed lines) --
    * glowing auras for AV (still needs data filled in)
    
    -- rev 560 (2008-07-03T15:47:47.820171Z) [trunk] (16 changed lines) --
    * how the hell did this even compile o.O
    
    -- rev 559 (2008-07-03T15:46:39.466854Z) [trunk] (422 changed lines) --
    * rewrote CollideInterface, collision should be threadsafe now.
    
    -- rev 558 (2008-07-03T08:30:40.773024Z) [trunk] (40 changed lines) --
    * For the horde! (Flags that sit on top of horde controlled towers will now be displayed correctly)
    
    -- rev 557 (2008-07-03T08:04:30.939596Z) [trunk] (52 changed lines) --
    * Only send us to other graveyards in AV when the game has started. (Untested because I cant reproduce this bug)
    
    -- rev 556 (2008-07-03T07:14:32.162626Z) [trunk] (17 changed lines) --
    * Horde gate somewhat fixed (I will *perfect* this later on, motive >.>).
    
    -- rev 555 (2008-07-03T07:09:55.014109Z) [trunk] (56 changed lines) --
    - Better way of tying agro.
    
    -- rev 554 (2008-07-03T06:52:14.845764Z) [trunk] (50 changed lines) --
    - Agro, with your general!
    
    -- rev 553 (2008-07-03T06:45:54.164088Z) [trunk] (17 changed lines) --
    - Possible AV gate fix.
    
    -- rev 552 (2008-07-03T06:32:40.868296Z) [trunk] (13 changed lines) --
    - big bugfix
    
    -- rev 551 (2008-07-03T06:27:08.535489Z) [trunk] (13 changed lines) --
    - Crashfix.
    
    -- rev 550 (2008-07-03T06:14:33.086416Z) [trunk] (14 changed lines) --
    * temp fix here
    
    -- rev 549 (2008-07-03T06:11:05.544669Z) [trunk] (13 changed lines) --
    - Moo
    
    -- rev 548 (2008-07-03T06:01:54.923739Z) [trunk] (138 changed lines) --
    * small script corrections
    * winning team registering at AV end
    
    -- rev 547 (2008-07-03T05:49:23.046192Z) [trunk] (22 changed lines) --
    * fixed some incorrect counts (cough trelorn)
    
    -- rev 546 (2008-07-03T05:38:39.249838Z) [trunk] (29 changed lines) --
    * gahhh
    
    -- rev 545 (2008-07-03T05:36:56.764290Z) [trunk] (15 changed lines) --
    * spawn home spirit guides
    
    -- rev 544 (2008-07-03T05:26:49.803076Z) [trunk] (49 changed lines) --
    * pvp data updates
    
    -- rev 543 (2008-07-03T05:24:05.244389Z) [trunk] (27 changed lines) --
    - Scoreboard fixes
    
    -- rev 542 (2008-07-03T05:20:34.611849Z) [trunk] (13 changed lines) --
    * corrected logic error here
    
    -- rev 541 (2008-07-03T05:19:38.606592Z) [trunk] (19 changed lines) --
    - Set, not Mod
    
    -- rev 540 (2008-07-03T05:19:10.129910Z) [trunk] (22 changed lines) --
    - Reputation fixes for AV
    
    -- rev 539 (2008-07-03T05:12:21.738547Z) [trunk] (36 changed lines) --
    * grr.
    
    -- rev 538 (2008-07-03T04:53:10.205474Z) [trunk] (32 changed lines) --
    * fix non-changing gameobjects
    
    -- rev 537 (2008-07-03T04:39:55.345485Z) [trunk] (29 changed lines) --
    * **** off motive
    
    -- rev 536 (2008-07-03T04:24:57.038201Z) [trunk] (67 changed lines) --
    - GY Flag Auras should work now.
    
    -- rev 535 (2008-07-03T03:56:09.418954Z) [trunk] (83 changed lines) --
    - AV Honor for capping towers and killing stuff.
    
    -- rev 534 (2008-07-03T03:48:26.376242Z) [trunk] (216 changed lines) --
    - Blizzlike honor gains for all the Battlegrounds!
    
    -- rev 533 (2008-07-03T03:35:20.824518Z) [trunk] (13 changed lines) --
    * joining bg's after dc/relog should be possible again
    
    -- rev 532 (2008-07-03T03:24:38.653892Z) [trunk] (545 changed lines) --
    * some (whoops) collision fixes
    * fixed bowman AI
    * fixed captain AI
    * fixed area auras for generals from node buffers
    * guards for each graveyard will now spawn
    
    -- rev 531 (2008-07-03T03:07:06.369140Z) [trunk] (13 changed lines) --
    - Should fix that stun immune bug, no idea what else could cause it.
    
    -- rev 530 (2008-07-03T01:59:00.336766Z) [trunk] (22 changed lines) --
    * whoops, small correction here
    
    -- rev 529 (2008-07-03T01:54:41.688813Z) [trunk] (139 changed lines) --
    * untested: creature area auras
    
    -- rev 528 (2008-07-03T01:36:14.664827Z) [trunk] (52 changed lines) --
    * starting support for creature area auras in spell system
    
    -- rev 527 (2008-07-03T01:34:20.364059Z) [trunk] (19 changed lines) --
    - Herald fixes.
    
    -- rev 526 (2008-07-03T01:33:36.586738Z) [trunk] (97 changed lines) --
    * this is a kinda annoying bug thats been pissing me off for a while now, when you repop after a control point is assaulted and you are queued at that spirit healer your not automatically queued at the new spirit healer, fixed.
    
    -- rev 525 (2008-07-03T01:17:07.897852Z) [trunk] (71 changed lines) --
    - What a waste. AI for those special NPCs.
    
    -- rev 524 (2008-07-03T01:10:05.679828Z) [trunk] (12 changed lines) --
    * oh god, i'm doing a motive, forgot to initialize vars
    
    -- rev 523 (2008-07-03T01:08:49.475183Z) [trunk] (42 changed lines) --
    * improving loot generation for players
    
    -- rev 522 (2008-07-03T01:06:14.409850Z) [trunk] (55 changed lines) --
    * tower loss will now result in a loss of 75 reinforcements per team.
    
    -- rev 521 (2008-07-03T01:02:58.621963Z) [trunk] (112 changed lines) --
    * spirit guides for alterac valley
    
    -- rev 520 (2008-07-03T00:54:55.298513Z) [trunk] (516 changed lines) --
    * home npc's (e.g. East Frostwolf Warmaster), despawning/spawning on tower destruction
    * removed useless mapid field from CBattleground::SpawnGameObject
    * added CBattleground::SpawnCreature
    * spawning of generals and captains
    
    -- rev 519 (2008-07-02T23:58:28.793056Z) [trunk] (42 changed lines) --
    * repopping for graveyards in AV
    
    -- rev 518 (2008-07-02T23:51:59.784098Z) [trunk] (20 changed lines) --
    * taken, not captured
    
    -- rev 517 (2008-07-02T23:50:52.911950Z) [trunk] (178 changed lines) --
    - herald in AV
    - bunker/tower destroying
    
    -- rev 516 (2008-07-02T23:18:41.793200Z) [trunk] (2357 changed lines) --
    * mostly rewritten AV, working atm: 
      - control point creation
      - bunker/tower creation
      - spawning of guards at bunkers/towers
      - tower/bunker destruction
      - spawning of fires at tower/bunker destruction (though these coords were very rough)
      - capturing of graveyards
    TODO:
      - repop at graveyards
      - spirit guides
      - captains/bosses
      - mines
      - reinforcement calculations
    
    -- rev 515 (2008-07-02T18:46:58.023967Z) [trunk] (22 changed lines) --
    * loading strings is generally a good idea
    
    -- rev 514 (2008-07-02T18:44:32.526962Z) [trunk] (177 changed lines) --
    * oh no! summit can generate item links! :O
    
    -- rev 513 (2008-07-02T18:09:26.313338Z) [trunk] (13 changed lines) --
    * gah, typo'd
    
    -- rev 512 (2008-07-02T18:00:37.514248Z) [trunk] (401 changed lines) --
    * item extended costs are done by vendor instead of by item now. sql update needed: alter table vendors add column extended_cost int(30) not null default 0;
    
    -- rev 511 (2008-07-02T17:15:26.029516Z) [trunk] (23 changed lines) --
    * do not re-cast bad auras at login
    
    -- rev 510 (2008-07-02T17:10:12.269439Z) [trunk] (99 changed lines) --
    * golden spellthread etc stacking bug (who the **** wrote this attributesex stuff)?
    
    -- rev 509 (2008-07-02T16:44:32.369424Z) [trunk] (13 changed lines) --
    * wrong parameter order!
    
    -- rev 508 (2008-07-02T14:44:26.068331Z) [trunk] (136 changed lines) --
    + Basic AV Bowman AI. Needs work.
    
    -- rev 507 (2008-07-02T14:27:56.875660Z) [trunk] (173 changed lines) --
    + Captain Galvangar AI completed!
    
    -- rev 506 (2008-07-02T05:37:55.154066Z) [trunk] (190 changed lines) --
    + Balinda Stonehearth AI for Alterac Valley.
    
    -- rev 505 (2008-07-02T05:14:24.237747Z) [trunk] (28 changed lines) --
    * Dont leave us behind! :(
    
    -- rev 504 (2008-07-02T05:13:53.825040Z) [trunk] (12 changed lines) --
    - Updating the Makefile for *nix
    <3
    
    -- rev 503 (2008-07-02T05:08:04.607571Z) [trunk] (286 changed lines) --
    + Drek'thar AI!
    
    -- rev 502 (2008-07-02T04:29:44.153262Z) [trunk] (146 changed lines) --
    + Beginning work on Alterac Valley NPC AIs. Vanndar Stormpike completed! :)
    
    -- rev 501 (2008-07-02T00:50:31.964584Z) [trunk] (13 changed lines) --
    * buffs without durations will no longer be spellstolen
    
    -- rev 500 (2008-07-01T22:27:56.567838Z) [trunk] (21 changed lines) --
    * MINE!
    
    -- rev 499 (2008-07-01T22:26:30.369362Z) [trunk] (75 changed lines) --
    * news module should reload correctly now, old/deleted msgs won't get sent anymore
    
    -- rev 498 (2008-07-01T21:47:26.380719Z) [trunk] (26 changed lines) --
    * few corrections.
    
    -- rev 497 (2008-07-01T21:43:04.835568Z) [trunk] (253 changed lines) --
    * making some changes to news announcement, building it to Peyton's specifications :P - now you can send a message every 3 hours, and another every 5 minutes, for example
    
    -- rev 496 (2008-07-01T21:14:44.443772Z) [trunk] (178 changed lines) --
    * bloody hell, this one was WAY too complicated. probably the longest i've ever spent on a single spell.
      - priest: prayer of mending
    
    -- rev 495 (2008-07-01T18:48:13.799043Z) [trunk] (397 changed lines) --
    * Graveyards/bunkers should now spawn. 
    (todo: horde bunkers' auras dont spawn, when a graveyard is assaulted/captured the previous flag isnt despawned).
    * Bunkers are now destroyable, hoorah!
    * Upon your death, you should now get repoped to the nearest graveyard your team owns.
    * Adjusted the time taken to capture a control point under debug mode (you have no idea how long 60 seconds is when you're trying to test something >.>)
    
    -- rev 494 (2008-07-01T16:03:08.017860Z) [trunk] (31 changed lines) --
    * some fixes to news announcer.
    
    -- rev 493 (2008-07-01T15:52:28.168375Z) [trunk] (234 changed lines) --
    * news announcer module
    
    -- rev 492 (2008-07-01T15:19:49.310992Z) [trunk] (33 changed lines) --
    + adding frameworks for party reputation and news announce systems
    
    -- rev 491 (2008-07-01T09:55:29.973786Z) [trunk] (25 changed lines) --
    * Updated anti-cheat method for AV.
    * Removing doubled up code.
    
    -- rev 490 (2008-06-30T23:54:22.832452Z) [trunk] (37 changed lines) --
    * I *really* doubt this will fix it, but worth a go.
    
    -- rev 489 (2008-06-30T23:20:57.472384Z) [trunk] (51 changed lines) --
    * spellstealing will now behave as expected.
    * assert fix
    
    -- rev 488 (2008-06-30T23:04:14.473569Z) [trunk] (16 changed lines) --
    * possible this assert could get triggered incorrectly
    
    -- rev 487 (2008-06-30T22:22:31.418394Z) [trunk] (41 changed lines) --
    * replace send lock mutex with atomic operations. should greatly increase the speed of network code.
    
    -- rev 486 (2008-06-30T22:18:42.801211Z) [trunk] (32 changed lines) --
    * replace non-atomic increments with atomic (locked) operations
    
    -- rev 485 (2008-06-30T22:13:42.694589Z) [trunk] (103 changed lines) --
    * with any luck, hopefully starting to track down/fix the bad aura crash
    
    -- rev 484 (2008-06-30T21:52:55.906283Z) [trunk] (42 changed lines) --
    * Slight cleanup.
    
    -- rev 483 (2008-06-30T21:49:16.268722Z) [trunk] (28 changed lines) --
    * No fall back GYs now relocated to caves >.>
    
    -- rev 482 (2008-06-30T21:36:54.045137Z) [trunk] (27 changed lines) --
    - GY code for AV
    
    -- rev 481 (2008-06-30T20:04:47.366144Z) [trunk] (933 changed lines) --
    * More work on AV. Bunkers work, graveyards are f*d.

    summit emu changelog
  2. #2
    Ickybad's Avatar Contributor
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    I think its already been there before and I've seen them before . To bad its dead.

  3. #3
    Ballwinkle's Avatar Contributor Authenticator enabled
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    jeasus summit IS NOT DEAD.
    http://wowscape.net/log-3.txt

    2008-07-29--

  4. #4
    Ickybad's Avatar Contributor
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    So im guessing you talk to burlex as i do?

  5. #5
    [pwn]age's Avatar Member
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    summit is nowhere near dead

  6. #6
    Ickybad's Avatar Contributor
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    I guess others could continue work on it but burlex i believe no longer works on summit. And if he does its not a ton.

  7. #7
    Hasbro's Avatar Banned
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    /shrug who cares about a closed source emulator that will never be released? *looks around*

  8. #8
    Bareno's Avatar Contributor
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    Thanks for this, Was looking for something similar to this, +Rep (To mostly Ballwinkle but also to Zepher.)
    Last edited by Bareno; 07-30-2008 at 01:59 AM.

  9. #9
    Ickybad's Avatar Contributor
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    Hasbro hits a point...

  10. #10
    Ickybad's Avatar Contributor
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    Its not burlex's fault you guys portray it to be... Summit isn't released because we would abuse it.

  11. #11
    Power of Illuminati's Avatar Contributor
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    Hard words from a donor with 1 rep?... Summit doesn't suck for your information. And Burlex is the best, it was just beacuse of this Burlex went private.

  12. #12
    Ickybad's Avatar Contributor
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    Summit is the best emulator known atm it has more fixes / updates / most leet coders on it atm . No reason to flame the man who gave you ascent in the first place.

  13. #13
    arigity's Avatar Banned
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    i thought only burlex and trelorn worked on it and since trelorn left that leaves just burlex... also, can anyone actually confirm summit's level of suckage? as i do not think its public...

  14. #14
    Ickybad's Avatar Contributor
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    Actually I don't think that only burlex is working on it I believe several people are . Plus he told me its dead over msn.

  15. #15
    [pwn]age's Avatar Member
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    its definitely not dead

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