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  1. #1
    LJN's Avatar Member
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    A Odd Problem

    Its werid I complie my C++ scripts every thing works. Then I go start up the arcemu-world and I get version-miss match. I looked around to see what would be wrong but nothing caught my eye. Any help?
    +Rep will be given out.
    ahhhh

    A Odd Problem
  2. #2
    Kiyoshi's Avatar Member
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    You made sure you took the .EXE's from the release folder every time you compile?
    Last edited by Kiyoshi; 07-14-2008 at 02:10 PM.

  3. #3
    LJN's Avatar Member
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    Sure did.
    ~Filler~
    ahhhh

  4. #4
    Gastricpenguin's Avatar Legendary
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    Show me your Setup.cpp
    Life Puzzler WoW - Website | Forums

  5. #5
    LJN's Avatar Member
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    InstanceScripts:
    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    #define SKIP_ALLOCATOR_SHARING 1
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)	// Comment any script to disable it
    {
        SetupDeadmines(mgr);
        SetupMoltenCore(mgr);
    	SetupZulGurub(mgr);
    	SetupBlackwingLair(mgr);
    	SetupNaxxramas(mgr);
    	SetupOnyxiasLair(mgr);
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif
    Gossip Scripts:
    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    #define SKIP_ALLOCATOR_SHARING 1
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
    {
        SetupInnkeepers(mgr);
        SetupBattlemaster(mgr);
        SetupGuardGossip(mgr);
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif
    One create:
    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
    {
        Setuponcreate(mgr);
    
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif
    Darkmoon Faire:
    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    #define SKIP_ALLOCATOR_SHARING 1
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)	// Comment any script to disable it
    {
    	SetupBurth(mgr);
    	SetupGevasGrimegate(mgr);
    	SetupMaximaBlastenheimer(mgr);
    	SetupMorjaTalk(mgr);
    	SetupProfessorThaddeusPaleo(mgr);
    	SetupProfessorThaddeusPaleoTalk(mgr);
    	SetupSayge(mgr);
    	SetupSaygeTalk(mgr);
    	SetupSelinaDourman(mgr);
    	SetupSilasDarkmoon(mgr);
    	SetupSilasDarkmoonSpeak(mgr);
    	SetupFlik(mgr);
    	SetupFlikFrog(mgr);
    	SetupLhara(mgr);
    	SetupStampThunderhorn(mgr);
    	SetupSylannia(mgr);
    	SetupActiveCarnies(mgr);
    	SetupActiveCarniesGossip(mgr);
    	SetupMusicDoodad(mgr);
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif
    Thats it... Few
    ahhhh

  6. #6
    TheSpidey's Avatar Elite User
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    Recompile your scripts with the same rev of the core

  7. #7
    LJN's Avatar Member
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    I do thats whats werid about this. It still says version miss match.
    ahhhh

  8. #8
    metehan's Avatar Banned
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    I compile my custom scripts WITH gossipscripts.cpp

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