ok Im trying to make an custom LUA command and so far i got
add in luafunction.h
int luaUnit_RemoveEvent(lua_state * L, Unit * ptr);
add in LUAEngine.cpp
{ "RemoveEvent", &luaUnit_RemoveEvent },
i think there is more to it i just dont know what else i need to do anyone have an idea
(the command is to make you able to remove a single event at a time rather than remove all and have to add the others back again)
+Rep For assistance