I just got edoxer's script and customized it a little bit adding in Batch!'s frostbolt in
and got a error
expected "<" near unstableEclipse_chill or something
Code:
function Unstable Eclipse_Chill(pUnit, Event)
pUnit:CastSpell(21098)
pUnit:SendChatMessage(12, 0, "You will be destroyed along with DELIGHT!")
end
function Unstable Eclipse_Volly(pUnit, Event)
pUnit:CastSpell(38837)
pUnit:SendChatMessage(12, 0, "You're mine!")
end
function Unstable Eclipse_Armor(pUnit, Event)
pUnit:CastSpell(27134)
end
function Unstable Eclipse_IceNova(pUnit, Event)
pUnit:CastSpell(31250)
pUnit:SendChatMessage(12, 0, "Stop MOVING!")
end
function Unstable Eclipse_Frostbolt8k(pUnit, Event)
local plr = pUnit:GetMainTank()
if (plr ~= nil) then
pUnit:FullCastSpellOnTarget(28478, plr)
end
end
function Unstable Eclipse_OnCombat(pUnit, Event)
pUnit:SendChatMessage (11, 0, "You tell Delight that I am no longer in control!")
pUnit:RegisterEvent("Unstable Eclipse_Chill",25000, 0)
pUnit:RegisterEvent("Unstable Eclipse_Volly",20000, 0)
pUnit:RegisterEvent("Unstable Eclipse_Armor",23000, 0)
pUnit:RegisterEvent("Unstable Eclipse_IceNova",30000, 0)
pUnit:RegisterEvent("Unstable Eclipse_Frostbolt8k",15000, 0)
end
function Unstable Eclipse_OnLeaveCombat(pUnit, Event)
pUnit:RemoveEvents()
end
function Unstable Eclipse_KilledTarget(pUnit, Event)
pUnit:SendChatMessage(12, 0, "Worthless worms")
pUnit:CastSpell(37669)
pUnit:RemoveEvents()
end
function Unstable Eclipse_OnDied(pUnit, Event)
pUnit:SendChatMessage(12, 0, "Destory Delight . . .")
pUnit:RemoveEvents()
end
RegisterUnitEvent(444105, 1, "Unstable Eclipse_OnCombat")
RegisterUnitEvent(444105, 2, "Unstable Eclipse_OnLeaveCombat")
RegisterUnitEvent(444105, 3, "Unstable Eclipse_OnKilledTarget")
RegisterUnitEvent(444105, 4, "Unstable Eclipse_OnDied")