[????] Big Second Realm issues menu

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  1. #1
    jackdaripper's Avatar Banned
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    [????] Big Second Realm issues

    well i just learned how to make a 2nd Realm and i did all it says and once again FAIL when i logon to the Blizz like realm i cant login my Fun realm and then i get a big Error on the Ascent-World cant send pics right now but i will in a min
    Last edited by jackdaripper; 06-07-2008 at 07:50 PM.

    [????] Big Second Realm issues
  2. #2
    TheSpidey's Avatar Elite User
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    An hour has passed. No exact error or screenshot means we can't help you

  3. #3
    jackdaripper's Avatar Banned
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    do any one have a detail guide to make 2 realms?

  4. #4
    Clain's Avatar Banned
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    Execute this query.

    alter table characters add column finisheddailies longtext not null after finished_quests;

  5. #5
    jackdaripper's Avatar Banned
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    did it when i make a char it doesn't show him, and i could not logon my fun realm

  6. #6
    Stabatha's Avatar Contributor
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    You did make a second database correct? Each realm needs it's own char and world db.. It can share the same account/IPban if on the same realm list.

    GoblinCity.net -
    Home of the only Cataclysm Twink Server
    Instant Level 49 * Custom Gear * Scripted Raids * Tons More
    We are the oldest private twink server community - Open since 2007

  7. #7
    2dgreengiant's Avatar ★ Elder ★


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    Execute all the latest SQL updates from the openascent svn.
    If you need me you have my skype, if you don't have my skype then you don't need me.

  8. #8
    ~Jagris's Avatar Contributor
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    Originally Posted by BlizzardHQ View Post
    You did make a second database correct? Each realm needs it's own char and world db.. It can share the same account/IPban if on the same realm list.
    2D should be right but in the case he is not follow HQs advice, create a new Charcter DB for the realm like they did for older repacks. They can run off of same world files jsut need its own Char DB and crap pretty easy you may beable to fix it and run off of same DB but that would crash and destory characters I would belive. Or you maybe able to run another Ascent.exe on the same DB it my not work I have never tried that before.


  9. #9
    jackdaripper's Avatar Banned
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    well i have the 2nd world but how do i get a char DB?

  10. #10
    Stabatha's Avatar Contributor
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    just add the char sql file and updates to your 2nd world database and then update your configs to call to it.

    GoblinCity.net -
    Home of the only Cataclysm Twink Server
    Instant Level 49 * Custom Gear * Scripted Raids * Tons More
    We are the oldest private twink server community - Open since 2007

  11. #11
    jackdaripper's Avatar Banned
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    Originally Posted by BlizzardHQ View Post
    just add the char sql file and updates to your 2nd world database and then update your configs to call to it.
    i dont have a char sql, and how would i add the char file to the 2nd world wouldent be just a another DB?

  12. #12
    Stabatha's Avatar Contributor
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    I guess thats a personal preference. Personally I use one database for logon and then each realm shares a world and character. Of course you can do one for each, I just see it as more databases to run hourly backups on.

    Anywho go into /ascent/sql and run the ascent_character.sql then go into character updates and run all those sql's in order.

    GoblinCity.net -
    Home of the only Cataclysm Twink Server
    Instant Level 49 * Custom Gear * Scripted Raids * Tons More
    We are the oldest private twink server community - Open since 2007

  13. #13
    jackdaripper's Avatar Banned
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    were can i get the latest SVN for openascent? or could you upload the char sql

  14. #14
    Stabatha's Avatar Contributor
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    Here.. merry ****ing christmas :yuck:

    Code:
    
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    --
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      `player_data10` varchar(60) NOT NULL,
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    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `arenateams`
    --
    
    LOCK TABLES `arenateams` WRITE;
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    --
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    DROP TABLE IF EXISTS `characters`;
    SET @saved_cs_client     = @@character_set_client;
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      `guid` int(6) unsigned NOT NULL DEFAULT '0',
      `acct` int(20) unsigned NOT NULL DEFAULT '0',
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      `available_prof_points` int(30) NOT NULL,
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    LOCK TABLES `characters` WRITE;
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      `banned` int(40) NOT NULL,
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      `online` int(11) DEFAULT NULL,
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      `bindpositionZ` float NOT NULL DEFAULT '0',
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      `bindzoneId` int(10) unsigned NOT NULL DEFAULT '0',
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      `restState` tinyint(3) unsigned NOT NULL DEFAULT '0',
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      `playedtime` longtext COLLATE utf8_unicode_ci NOT NULL,
      `deathstate` int(10) unsigned NOT NULL DEFAULT '0',
      `TalentResetTimes` int(10) unsigned NOT NULL DEFAULT '0',
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      `forced_rename_pending` tinyint(3) unsigned NOT NULL DEFAULT '0',
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      `actions` longtext COLLATE utf8_unicode_ci NOT NULL,
      `auras` longtext COLLATE utf8_unicode_ci NOT NULL,
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      `killsToday` int(10) unsigned NOT NULL DEFAULT '0',
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      KEY `acct` (`acct`),
      KEY `guildid` (`guildid`)
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    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `characters_insert_queue`
    --
    
    LOCK TABLES `characters_insert_queue` WRITE;
    /*!40000 ALTER TABLE `characters_insert_queue` DISABLE KEYS */;
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    --
    -- Table structure for table `charters`
    --
    
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      `charterId` int(30) NOT NULL,
      `charterType` int(30) NOT NULL DEFAULT '0',
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    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `charters`
    --
    
    LOCK TABLES `charters` WRITE;
    /*!40000 ALTER TABLE `charters` DISABLE KEYS */;
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    --
    -- Table structure for table `clientaddons`
    --
    
    DROP TABLE IF EXISTS `clientaddons`;
    SET @saved_cs_client     = @@character_set_client;
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      `name` varchar(50) DEFAULT NULL,
      `crc` bigint(50) DEFAULT NULL,
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    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `clientaddons`
    --
    
    LOCK TABLES `clientaddons` WRITE;
    /*!40000 ALTER TABLE `clientaddons` DISABLE KEYS */;
    /*!40000 ALTER TABLE `clientaddons` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `command_overrides`
    --
    
    DROP TABLE IF EXISTS `command_overrides`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `command_overrides` (
      `command_name` varchar(100) NOT NULL,
      `access_level` varchar(10) NOT NULL,
      PRIMARY KEY (`command_name`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `command_overrides`
    --
    
    LOCK TABLES `command_overrides` WRITE;
    /*!40000 ALTER TABLE `command_overrides` DISABLE KEYS */;
    /*!40000 ALTER TABLE `command_overrides` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `corpses`
    --
    
    DROP TABLE IF EXISTS `corpses`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `corpses` (
      `guid` bigint(20) unsigned NOT NULL DEFAULT '0',
      `positionX` float NOT NULL DEFAULT '0',
      `positionY` float NOT NULL DEFAULT '0',
      `positionZ` float NOT NULL DEFAULT '0',
      `orientation` float NOT NULL DEFAULT '0',
      `zoneId` int(11) NOT NULL DEFAULT '38',
      `mapId` int(11) NOT NULL DEFAULT '0',
      `instanceId` int(11) NOT NULL DEFAULT '0',
      `data` longtext NOT NULL,
      PRIMARY KEY (`guid`),
      KEY `b` (`instanceId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `corpses`
    --
    
    LOCK TABLES `corpses` WRITE;
    /*!40000 ALTER TABLE `corpses` DISABLE KEYS */;
    /*!40000 ALTER TABLE `corpses` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `gm_tickets`
    --
    
    DROP TABLE IF EXISTS `gm_tickets`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `gm_tickets` (
      `guid` int(6) NOT NULL DEFAULT '0',
      `name` varchar(200) NOT NULL DEFAULT '',
      `level` int(6) NOT NULL DEFAULT '0',
      `type` int(2) NOT NULL DEFAULT '0',
      `posX` float NOT NULL DEFAULT '0',
      `posY` float NOT NULL DEFAULT '0',
      `posZ` float NOT NULL DEFAULT '0',
      `message` text NOT NULL,
      `timestamp` text,
      PRIMARY KEY (`guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `gm_tickets`
    --
    
    LOCK TABLES `gm_tickets` WRITE;
    /*!40000 ALTER TABLE `gm_tickets` DISABLE KEYS */;
    /*!40000 ALTER TABLE `gm_tickets` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `groups`
    --
    
    DROP TABLE IF EXISTS `groups`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `groups` (
      `group_id` int(30) NOT NULL,
      `group_type` tinyint(2) NOT NULL,
      `subgroup_count` tinyint(2) NOT NULL,
      `loot_method` tinyint(2) NOT NULL,
      `loot_threshold` tinyint(2) NOT NULL,
      `difficulty` int(30) NOT NULL DEFAULT '0',
      `assistant_leader` int(30) NOT NULL DEFAULT '0',
      `main_tank` int(30) NOT NULL DEFAULT '0',
      `main_assist` int(30) NOT NULL DEFAULT '0',
      `group1member1` int(50) NOT NULL,
      `group1member2` int(50) NOT NULL,
      `group1member3` int(50) NOT NULL,
      `group1member4` int(50) NOT NULL,
      `group1member5` int(50) NOT NULL,
      `group2member1` int(50) NOT NULL,
      `group2member2` int(50) NOT NULL,
      `group2member3` int(50) NOT NULL,
      `group2member4` int(50) NOT NULL,
      `group2member5` int(50) NOT NULL,
      `group3member1` int(50) NOT NULL,
      `group3member2` int(50) NOT NULL,
      `group3member3` int(50) NOT NULL,
      `group3member4` int(50) NOT NULL,
      `group3member5` int(50) NOT NULL,
      `group4member1` int(50) NOT NULL,
      `group4member2` int(50) NOT NULL,
      `group4member3` int(50) NOT NULL,
      `group4member4` int(50) NOT NULL,
      `group4member5` int(50) NOT NULL,
      `group5member1` int(50) NOT NULL,
      `group5member2` int(50) NOT NULL,
      `group5member3` int(50) NOT NULL,
      `group5member4` int(50) NOT NULL,
      `group5member5` int(50) NOT NULL,
      `group6member1` int(50) NOT NULL,
      `group6member2` int(50) NOT NULL,
      `group6member3` int(50) NOT NULL,
      `group6member4` int(50) NOT NULL,
      `group6member5` int(50) NOT NULL,
      `group7member1` int(50) NOT NULL,
      `group7member2` int(50) NOT NULL,
      `group7member3` int(50) NOT NULL,
      `group7member4` int(50) NOT NULL,
      `group7member5` int(50) NOT NULL,
      `group8member1` int(50) NOT NULL,
      `group8member2` int(50) NOT NULL,
      `group8member3` int(50) NOT NULL,
      `group8member4` int(50) NOT NULL,
      `group8member5` int(50) NOT NULL,
      `timestamp` int(30) NOT NULL,
      PRIMARY KEY (`group_id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `groups`
    --
    
    LOCK TABLES `groups` WRITE;
    /*!40000 ALTER TABLE `groups` DISABLE KEYS */;
    /*!40000 ALTER TABLE `groups` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_bankitems`
    --
    
    DROP TABLE IF EXISTS `guild_bankitems`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_bankitems` (
      `guildId` int(30) NOT NULL,
      `tabId` int(30) NOT NULL,
      `slotId` int(30) NOT NULL,
      `itemGuid` int(30) NOT NULL,
      PRIMARY KEY (`guildId`,`tabId`,`slotId`),
      KEY `a` (`guildId`),
      KEY `b` (`tabId`),
      KEY `c` (`slotId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_bankitems`
    --
    
    LOCK TABLES `guild_bankitems` WRITE;
    /*!40000 ALTER TABLE `guild_bankitems` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_bankitems` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_banklogs`
    --
    
    DROP TABLE IF EXISTS `guild_banklogs`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_banklogs` (
      `log_id` int(30) NOT NULL,
      `guildid` int(30) NOT NULL,
      `tabid` int(30) NOT NULL COMMENT 'tab 6 is money logs',
      `action` int(5) NOT NULL,
      `player_guid` int(30) NOT NULL,
      `item_entry` int(30) NOT NULL,
      `stack_count` int(30) NOT NULL,
      `timestamp` int(30) NOT NULL,
      PRIMARY KEY (`log_id`,`guildid`),
      KEY `a` (`guildid`),
      KEY `b` (`tabid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_banklogs`
    --
    
    LOCK TABLES `guild_banklogs` WRITE;
    /*!40000 ALTER TABLE `guild_banklogs` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_banklogs` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_banktabs`
    --
    
    DROP TABLE IF EXISTS `guild_banktabs`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_banktabs` (
      `guildId` int(30) NOT NULL,
      `tabId` int(30) NOT NULL,
      `tabName` varchar(200) NOT NULL,
      `tabIcon` varchar(200) NOT NULL,
      PRIMARY KEY (`guildId`,`tabId`),
      KEY `a` (`guildId`),
      KEY `b` (`tabId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_banktabs`
    --
    
    LOCK TABLES `guild_banktabs` WRITE;
    /*!40000 ALTER TABLE `guild_banktabs` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_banktabs` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_data`
    --
    
    DROP TABLE IF EXISTS `guild_data`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_data` (
      `guildid` int(30) NOT NULL,
      `playerid` int(30) NOT NULL,
      `guildRank` int(30) NOT NULL,
      `publicNote` varchar(300) NOT NULL,
      `officerNote` varchar(300) NOT NULL,
      `lastWithdrawReset` int(30) NOT NULL DEFAULT '0',
      `withdrawlsSinceLastReset` int(30) NOT NULL DEFAULT '0',
      `lastItemWithdrawReset0` int(30) NOT NULL DEFAULT '0',
      `itemWithdrawlsSinceLastReset0` int(30) NOT NULL DEFAULT '0',
      `lastItemWithdrawReset1` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset1` int(30) NOT NULL,
      `lastItemWithdrawReset2` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset2` int(30) NOT NULL,
      `lastItemWithdrawReset3` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset3` int(30) NOT NULL,
      `lastItemWithdrawReset4` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset4` int(30) NOT NULL,
      `lastItemWithdrawReset5` int(30) NOT NULL,
      `itemWithdrawlsSinceLastReset5` int(30) NOT NULL,
      KEY `a` (`guildid`),
      KEY `b` (`playerid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_data`
    --
    
    LOCK TABLES `guild_data` WRITE;
    /*!40000 ALTER TABLE `guild_data` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_data` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_logs`
    --
    
    DROP TABLE IF EXISTS `guild_logs`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_logs` (
      `log_id` int(30) NOT NULL,
      `guildid` int(30) NOT NULL,
      `timestamp` int(30) NOT NULL,
      `event_type` int(30) NOT NULL,
      `misc1` int(30) NOT NULL,
      `misc2` int(30) NOT NULL,
      `misc3` int(30) NOT NULL,
      PRIMARY KEY (`log_id`,`guildid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_logs`
    --
    
    LOCK TABLES `guild_logs` WRITE;
    /*!40000 ALTER TABLE `guild_logs` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_logs` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guild_ranks`
    --
    
    DROP TABLE IF EXISTS `guild_ranks`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guild_ranks` (
      `guildId` int(6) unsigned NOT NULL DEFAULT '0',
      `rankId` int(1) NOT NULL DEFAULT '0',
      `rankName` varchar(255) NOT NULL DEFAULT '',
      `rankRights` int(3) unsigned NOT NULL DEFAULT '0',
      `goldLimitPerDay` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags0` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay0` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags1` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay1` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags2` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay2` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags3` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay3` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags4` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay4` int(30) NOT NULL DEFAULT '0',
      `bankTabFlags5` int(30) NOT NULL DEFAULT '0',
      `itemStacksPerDay5` int(30) NOT NULL DEFAULT '0',
      PRIMARY KEY (`guildId`,`rankId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guild_ranks`
    --
    
    LOCK TABLES `guild_ranks` WRITE;
    /*!40000 ALTER TABLE `guild_ranks` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guild_ranks` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `guilds`
    --
    
    DROP TABLE IF EXISTS `guilds`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `guilds` (
      `guildId` bigint(20) NOT NULL AUTO_INCREMENT,
      `guildName` varchar(32) NOT NULL DEFAULT '',
      `leaderGuid` bigint(20) NOT NULL DEFAULT '0',
      `emblemStyle` int(10) NOT NULL DEFAULT '0',
      `emblemColor` int(10) NOT NULL DEFAULT '0',
      `borderStyle` int(10) NOT NULL DEFAULT '0',
      `borderColor` int(10) NOT NULL DEFAULT '0',
      `backgroundColor` int(10) NOT NULL DEFAULT '0',
      `guildInfo` varchar(300) NOT NULL DEFAULT '',
      `motd` varchar(300) NOT NULL DEFAULT '',
      `createdate` int(30) NOT NULL,
      `bankTabCount` int(30) NOT NULL,
      `bankBalance` int(30) NOT NULL,
      PRIMARY KEY (`guildId`),
      UNIQUE KEY `guildId` (`guildId`)
    ) ENGINE=MyISAM AUTO_INCREMENT=8189 DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `guilds`
    --
    
    LOCK TABLES `guilds` WRITE;
    /*!40000 ALTER TABLE `guilds` DISABLE KEYS */;
    /*!40000 ALTER TABLE `guilds` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `instances`
    --
    
    DROP TABLE IF EXISTS `instances`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `instances` (
      `id` int(30) NOT NULL,
      `mapid` int(30) NOT NULL,
      `creation` int(30) NOT NULL,
      `expiration` int(30) NOT NULL,
      `killed_npc_guids` text NOT NULL,
      `difficulty` int(30) NOT NULL,
      `creator_group` int(30) NOT NULL,
      `creator_guid` int(30) NOT NULL,
      PRIMARY KEY (`id`),
      KEY `a` (`mapid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `instances`
    --
    
    LOCK TABLES `instances` WRITE;
    /*!40000 ALTER TABLE `instances` DISABLE KEYS */;
    /*!40000 ALTER TABLE `instances` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `mailbox`
    --
    
    DROP TABLE IF EXISTS `mailbox`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `mailbox` (
      `message_id` int(30) NOT NULL DEFAULT '0',
      `message_type` int(30) NOT NULL DEFAULT '0',
      `player_guid` int(30) NOT NULL DEFAULT '0',
      `sender_guid` int(30) NOT NULL DEFAULT '0',
      `subject` varchar(255) NOT NULL DEFAULT '',
      `body` longtext NOT NULL,
      `money` int(30) NOT NULL DEFAULT '0',
      `attached_item_guids` varchar(200) NOT NULL DEFAULT '',
      `cod` int(30) NOT NULL DEFAULT '0',
      `stationary` int(30) NOT NULL DEFAULT '0',
      `expiry_time` int(30) NOT NULL DEFAULT '0',
      `delivery_time` int(30) NOT NULL DEFAULT '0',
      `copy_made` int(30) NOT NULL DEFAULT '0',
      `read_flag` int(30) NOT NULL DEFAULT '0',
      `deleted_flag` int(30) NOT NULL DEFAULT '0',
      PRIMARY KEY (`message_id`),
      KEY `b` (`player_guid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `mailbox`
    --
    
    LOCK TABLES `mailbox` WRITE;
    /*!40000 ALTER TABLE `mailbox` DISABLE KEYS */;
    /*!40000 ALTER TABLE `mailbox` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `mailbox_insert_queue`
    --
    
    DROP TABLE IF EXISTS `mailbox_insert_queue`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `mailbox_insert_queue` (
      `sender_guid` int(30) NOT NULL,
      `receiver_guid` int(30) NOT NULL,
      `subject` varchar(200) NOT NULL,
      `body` varchar(500) NOT NULL,
      `stationary` int(30) NOT NULL,
      `money` int(30) NOT NULL,
      `item_id` int(30) NOT NULL,
      `item_stack` int(30) NOT NULL
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `mailbox_insert_queue`
    --
    
    LOCK TABLES `mailbox_insert_queue` WRITE;
    /*!40000 ALTER TABLE `mailbox_insert_queue` DISABLE KEYS */;
    /*!40000 ALTER TABLE `mailbox_insert_queue` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playercooldownitems`
    --
    
    DROP TABLE IF EXISTS `playercooldownitems`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playercooldownitems` (
      `OwnerGuid` bigint(10) NOT NULL DEFAULT '0',
      `ItemEntry` int(10) NOT NULL DEFAULT '0',
      `SpellID` int(10) NOT NULL DEFAULT '0',
      `SpellCategory` int(10) NOT NULL DEFAULT '0',
      `CooldownTimeStamp` int(11) NOT NULL DEFAULT '0',
      `Cooldown` int(11) NOT NULL DEFAULT '0',
      KEY `a` (`OwnerGuid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playercooldownitems`
    --
    
    LOCK TABLES `playercooldownitems` WRITE;
    /*!40000 ALTER TABLE `playercooldownitems` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playercooldownitems` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playercooldownsecurity`
    --
    
    DROP TABLE IF EXISTS `playercooldownsecurity`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playercooldownsecurity` (
      `OwnerGuid` bigint(10) NOT NULL DEFAULT '0',
      `SpellID` int(10) NOT NULL DEFAULT '0',
      `TimeStamp` int(10) NOT NULL DEFAULT '0',
      KEY `a` (`OwnerGuid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='InnoDB free: 123904 kB; InnoDB free: 123904 kB';
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playercooldownsecurity`
    --
    
    LOCK TABLES `playercooldownsecurity` WRITE;
    /*!40000 ALTER TABLE `playercooldownsecurity` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playercooldownsecurity` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playeritems`
    --
    
    DROP TABLE IF EXISTS `playeritems`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playeritems` (
      `ownerguid` int(10) unsigned NOT NULL DEFAULT '0',
      `guid` bigint(10) NOT NULL AUTO_INCREMENT,
      `entry` int(10) unsigned NOT NULL DEFAULT '0',
      `wrapped_item_id` int(30) NOT NULL DEFAULT '0',
      `wrapped_creator` int(30) NOT NULL DEFAULT '0',
      `creator` int(10) unsigned NOT NULL DEFAULT '0',
      `count` int(10) unsigned NOT NULL DEFAULT '0',
      `charges` int(10) unsigned NOT NULL DEFAULT '0',
      `flags` int(10) unsigned NOT NULL DEFAULT '0',
      `randomprop` int(10) unsigned NOT NULL DEFAULT '0',
      `randomsuffix` int(10) NOT NULL,
      `itemtext` int(10) unsigned NOT NULL DEFAULT '0',
      `durability` int(10) unsigned NOT NULL DEFAULT '0',
      `containerslot` int(11) DEFAULT '-1',
      `slot` int(10) NOT NULL DEFAULT '0',
      `enchantments` longtext NOT NULL,
      PRIMARY KEY (`guid`),
      KEY `ownerguid` (`ownerguid`),
      KEY `itemtext` (`itemtext`)
    ) ENGINE=MyISAM AUTO_INCREMENT=87328711 DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playeritems`
    --
    
    LOCK TABLES `playeritems` WRITE;
    /*!40000 ALTER TABLE `playeritems` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playeritems` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playeritems_insert_queue`
    --
    
    DROP TABLE IF EXISTS `playeritems_insert_queue`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playeritems_insert_queue` (
      `ownerguid` int(10) unsigned NOT NULL DEFAULT '0',
      `entry` int(10) unsigned NOT NULL DEFAULT '0',
      `wrapped_item_id` int(30) NOT NULL DEFAULT '0',
      `wrapped_creator` int(30) NOT NULL DEFAULT '0',
      `creator` int(10) unsigned NOT NULL DEFAULT '0',
      `count` int(10) unsigned NOT NULL DEFAULT '0',
      `charges` int(10) unsigned NOT NULL DEFAULT '0',
      `flags` int(10) unsigned NOT NULL DEFAULT '0',
      `randomprop` int(10) unsigned NOT NULL DEFAULT '0',
      `randomsuffix` int(30) NOT NULL,
      `itemtext` int(10) unsigned NOT NULL DEFAULT '0',
      `durability` int(10) unsigned NOT NULL DEFAULT '0',
      `containerslot` int(11) NOT NULL DEFAULT '-1' COMMENT 'couldnt find this being used in source',
      `slot` tinyint(4) NOT NULL DEFAULT '0',
      `enchantments` longtext COLLATE utf8_unicode_ci NOT NULL,
      KEY `ownerguid` (`ownerguid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playeritems_insert_queue`
    --
    
    LOCK TABLES `playeritems_insert_queue` WRITE;
    /*!40000 ALTER TABLE `playeritems_insert_queue` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playeritems_insert_queue` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playerpets`
    --
    
    DROP TABLE IF EXISTS `playerpets`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playerpets` (
      `ownerguid` bigint(20) NOT NULL DEFAULT '0',
      `petnumber` int(11) NOT NULL DEFAULT '0',
      `name` varchar(21) NOT NULL DEFAULT '',
      `entry` int(10) unsigned NOT NULL DEFAULT '0',
      `fields` longtext CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL,
      `xp` int(11) NOT NULL DEFAULT '0',
      `active` tinyint(1) NOT NULL DEFAULT '0',
      `level` int(11) NOT NULL DEFAULT '0',
      `happiness` int(11) NOT NULL DEFAULT '0',
      `actionbar` varchar(200) NOT NULL DEFAULT '',
      `happinessupdate` int(11) NOT NULL DEFAULT '0',
      `summon` int(11) NOT NULL DEFAULT '0',
      `loyaltypts` int(11) NOT NULL,
      `loyaltyupdate` int(11) NOT NULL,
      PRIMARY KEY (`ownerguid`,`petnumber`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playerpets`
    --
    
    LOCK TABLES `playerpets` WRITE;
    /*!40000 ALTER TABLE `playerpets` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playerpets` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playerpetspells`
    --
    
    DROP TABLE IF EXISTS `playerpetspells`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playerpetspells` (
      `ownerguid` bigint(20) NOT NULL DEFAULT '0',
      `petnumber` int(4) NOT NULL DEFAULT '0',
      `spellid` int(4) NOT NULL DEFAULT '0',
      `flags` int(4) NOT NULL DEFAULT '0',
      KEY `a` (`ownerguid`),
      KEY `b` (`petnumber`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playerpetspells`
    --
    
    LOCK TABLES `playerpetspells` WRITE;
    /*!40000 ALTER TABLE `playerpetspells` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playerpetspells` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `playersummonspells`
    --
    
    DROP TABLE IF EXISTS `playersummonspells`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `playersummonspells` (
      `ownerguid` bigint(20) NOT NULL DEFAULT '0',
      `entryid` int(4) NOT NULL DEFAULT '0',
      `spellid` int(4) NOT NULL DEFAULT '0',
      KEY `a` (`ownerguid`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `playersummonspells`
    --
    
    LOCK TABLES `playersummonspells` WRITE;
    /*!40000 ALTER TABLE `playersummonspells` DISABLE KEYS */;
    /*!40000 ALTER TABLE `playersummonspells` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `questlog`
    --
    
    DROP TABLE IF EXISTS `questlog`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `questlog` (
      `player_guid` bigint(20) unsigned NOT NULL DEFAULT '0',
      `quest_id` bigint(20) unsigned NOT NULL DEFAULT '0',
      `slot` int(20) unsigned NOT NULL DEFAULT '0',
      `time_left` bigint(20) NOT NULL DEFAULT '0',
      `explored_area1` bigint(20) unsigned NOT NULL DEFAULT '0',
      `explored_area2` bigint(20) unsigned NOT NULL DEFAULT '0',
      `explored_area3` bigint(20) unsigned NOT NULL DEFAULT '0',
      `explored_area4` bigint(20) unsigned NOT NULL DEFAULT '0',
      `mob_kill1` bigint(20) NOT NULL DEFAULT '0',
      `mob_kill2` bigint(20) NOT NULL DEFAULT '0',
      `mob_kill3` bigint(20) NOT NULL DEFAULT '0',
      `mob_kill4` bigint(20) NOT NULL DEFAULT '0',
      PRIMARY KEY (`player_guid`,`quest_id`)
    ) ENGINE=MyISAM AUTO_INCREMENT=33067588 DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `questlog`
    --
    
    LOCK TABLES `questlog` WRITE;
    /*!40000 ALTER TABLE `questlog` DISABLE KEYS */;
    /*!40000 ALTER TABLE `questlog` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `server_settings`
    --
    
    DROP TABLE IF EXISTS `server_settings`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `server_settings` (
      `setting_id` varchar(200) NOT NULL,
      `setting_value` int(50) NOT NULL,
      PRIMARY KEY (`setting_id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `server_settings`
    --
    
    LOCK TABLES `server_settings` WRITE;
    /*!40000 ALTER TABLE `server_settings` DISABLE KEYS */;
    /*!40000 ALTER TABLE `server_settings` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `social`
    --
    
    DROP TABLE IF EXISTS `social`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `social` (
      `guid` int(6) NOT NULL DEFAULT '0',
      `socialguid` int(6) NOT NULL DEFAULT '0',
      `flags` varchar(21) NOT NULL DEFAULT '',
      `noticed` tinyint(1) NOT NULL DEFAULT '1',
      PRIMARY KEY (`guid`,`socialguid`),
      KEY `c` (`flags`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `social`
    --
    
    LOCK TABLES `social` WRITE;
    /*!40000 ALTER TABLE `social` DISABLE KEYS */;
    /*!40000 ALTER TABLE `social` ENABLE KEYS */;
    UNLOCK TABLES;
    
    --
    -- Table structure for table `tutorials`
    --
    
    DROP TABLE IF EXISTS `tutorials`;
    SET @saved_cs_client     = @@character_set_client;
    SET character_set_client = utf8;
    CREATE TABLE `tutorials` (
      `playerId` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut0` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut1` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut2` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut3` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut4` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut5` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut6` bigint(20) unsigned NOT NULL DEFAULT '0',
      `tut7` bigint(20) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`playerId`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    SET character_set_client = @saved_cs_client;
    
    --
    -- Dumping data for table `tutorials`
    --
    
    LOCK TABLES `tutorials` WRITE;
    /*!40000 ALTER TABLE `tutorials` DISABLE KEYS */;
    /*!40000 ALTER TABLE `tutorials` ENABLE KEYS */;
    UNLOCK TABLES;
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    /*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
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  15. #15
    volitle's Avatar Contributor
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    anyone got a decent guide on how to make two realms?


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