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  1. #1
    777devil777's Avatar Member
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    C++/Ascent Compile help

    I miss a feature from Antrix and I want to get it working for the newest ascent.

    In the Antrix conf there was a part for "Plrupdatedistance=##" which changed the range that obects would load. My server heavily uses objects and since NPCs load before objects im having NPCs fall through buildings and be uninteractable/unreachable.

    If anyone could make a ascent compile / script / dll (Or show me how to), it would be greatly appreciated.

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

    C++/Ascent Compile help
  2. #2
    Clain's Avatar Banned
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    Worldmap_info. Change the viewing distance. Use collision if you don't want them walking through things or falling through the world.

  3. #3
    777devil777's Avatar Member
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    Originally Posted by Clain View Post
    Worldmap_info. Change the viewing distance. Use collision if you don't want them walking through things or falling through the world.
    Whoa speedy answer! It makes alot more sense now, i was wondering why a feature would be deleted lol.

    +Rep

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

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