[ASCENT] Attunement on portal menu

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  1. #1
    lwellewn's Avatar Member
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    [ASCENT] Attunement on portal

    I'm using the following LUA script for a teleport function to a custom location

    function Teleport_onUse (pUnit, Event, pMisc)
    pMisc:Teleport (35, 31.65, 50.48, 32.96)
    end
    RegisterGameObjectEvent (400000, 2, 'Teleport_onUse')

    Portal works perfectly, i'm just wondoring if there is some way to add attunement (I've Created a working "kill" quest.. i'd like it so that only people who have completed the quest can use the portal?) Any ideas?

    Thanks in advance!

    [ASCENT] Attunement on portal
  2. #2
    Power of Illuminati's Avatar Contributor
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    I would say c++ scripting for this.

  3. #3
    Cursed's Avatar Contributor
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    Was it LUA or C++ with OnQuest...? All C++ questions should be instantly directed to Spidey

  4. #4
    lwellewn's Avatar Member
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    1) Created a portal via DB
    2)Created a VUA Script as seen above...
    3) want to add Attunement to it (Custom quest that has already been done)

    BUT my question = can attunement be added by a VUA fucntion

  5. #5
    TheSpidey's Avatar Elite User
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    C++ GO Script
    If player has quest #xxx in his completed quests, allow him to port, otherwise send him a message

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