Doors and Keys, I'm a bit confused menu

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  1. #1
    guitargod218's Avatar Banned
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    Doors and Keys, I'm a bit confused

    Hey guys, I need a bit of help. I'll let you guys know what I'm up to, and then what I've found out. Hopefully, some of the really smart/experienced people here may either know, or be able to piece together the rest.

    I'm trying to create custom doors with locks on them, that are unlocked using a certain key. It's easy enough to make the custom door and key, I know those parts. What I don't understand is how to add the spell to the key, so it only open that door, and the door only opens with that key.

    Before you shoot this down, here's what I've learned:

    - All keys use one spell: The ID is 3366, and the name is "opening"

    - The database somehow already knows what key goes where. I check code for two different keys and two different doors in the database, and the doors had the same code, and so did the keys. However, there is some underlying code or something that makes it so it can distinguish between them. (I can get back into my DB later, and then I'll give out the item names.


    Using this, can anyone give me some useful information on how to fix the locked door problem? Any help would be much appreciated.

    - guitargod218

    Doors and Keys, I'm a bit confused
  2. #2
    TheSpidey's Avatar Elite User
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    If you want to do this the blizzlike way, enter the world of dbc editing and patch making.

    Otherwise a simple GO script would suffice

  3. #3
    guitargod218's Avatar Banned
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    Umm, I'm kinda new to Lua, so can you show me how that would work?

  4. #4
    TheSpidey's Avatar Elite User
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  5. #5
    guitargod218's Avatar Banned
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    +Rep Thanks a bunch, Spidey! You really are my friendly neighborhood scripter!

    - guitargod218

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