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  1. #1
    mager1794's Avatar Member
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    WarpNPC help RQ

    What do i put in Setup.cpp I forgot lol
    Lunar Gaming - Reaching For The Stars

    WarpNPC help RQ
  2. #2
    Gastricpenguin's Avatar Legendary
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    Read the ascent wiki
    Main Page - Ascent Wiki
    Life Puzzler WoW - Website | Forums

  3. #3
    Algorithm's Avatar Member
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    Originally Posted by Gastricpenguin View Post
    Read the ascent wiki
    Main Page - Ascent Wiki
    to tell you the truth.. if you compiling this warper for your own server. then simply integrate it in your gossip scripts. takes 3 min. max. and its the easiest way to do it.,

    ascent updates alot. and recompiling warper all the itme is the pain. howerver if you use script integration its 3 min work , fast, easy , reeliable

    if you want i can compile it for you tell me for which revision and give me the source or i can use gaastric source (the best)

  4. #4
    Falor's Avatar Member
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    Ok so im kinda a noob, but lets see if i have this. I edit setup.ccp to be like

    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    #define SKIP_ALLOCATOR_SHARING 1
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
    {
        SetupInnkeepers(mgr);
        SetupBattlemaster(mgr);
        SetupGuardGossip(mgr);
    	SetupWarpNPC(mgr);
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif

    My makefile.am to be like

    Code:
    INCLUDES += -I$(srcdir) -I$(srcdir)/../../../../dep/include -I$(srcdir)/../../../ascent-shared
    INCLUDES += -I$(srcdir)/../../../ascent-world -I$(srcdir)/../../../../dep/src
    
    AM_CXXFLAGS = -DSCRIPTLIB
    
    lib_LTLIBRARIES = libGossipScripts.la
    
    libGossipScripts_la_SOURCES = Gossip_Battlemaster.cpp Gossip_Innkeepers.cpp GuardGossip.cpp Custom_Teleporters.ccp Setup.cpp
    Thx for the help

    ~falor

  5. #5
    Algorithm's Avatar Member
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    Originally Posted by Falor View Post
    Ok so im kinda a noob, but lets see if i have this. I edit setup.ccp to be like

    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    #define SKIP_ALLOCATOR_SHARING 1
    #include <ScriptSetup.h>
    
    extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
    {
    	return SCRIPT_TYPE_MISC;
    }
    
    extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
    {
        SetupInnkeepers(mgr);
        SetupBattlemaster(mgr);
        SetupGuardGossip(mgr);
    	SetupWarpNPC(mgr);
    }
    
    #ifdef WIN32
    
    BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved )
    {
        return TRUE;
    }
    
    #endif

    My makefile.am to be like

    Code:
    INCLUDES += -I$(srcdir) -I$(srcdir)/../../../../dep/include -I$(srcdir)/../../../ascent-shared
    INCLUDES += -I$(srcdir)/../../../ascent-world -I$(srcdir)/../../../../dep/src
    
    AM_CXXFLAGS = -DSCRIPTLIB
    
    lib_LTLIBRARIES = libGossipScripts.la
    
    libGossipScripts_la_SOURCES = Gossip_Battlemaster.cpp Gossip_Innkeepers.cpp GuardGossip.cpp Custom_Teleporters.ccp Setup.cpp
    Thx for the help

    ~falor
    you dont need that...

    all you need to give me is your warp.cpp file and creature id you using for it and your ascent rev. and i will compile it for you

    or

    you can just tell me what rev you have and creature id you using for warp and ill make you one

  6. #6
    juaking2's Avatar Member
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    Sry my english is not very good.

    Falor, with the code you post. What name would warp?

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