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  1. #1
    b!atch's Avatar Member
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    noob at c++ needs help:)

    Okay guys.. Im a total n00000b at c++. I have no idea about anything about it. I just copy pasted this script
    void PlayerFirstEnter(Player * pPlayer)
    {
    LevelInfo * Info = objmgr.GetLevelInfo(pPlayer->getRace(), pPlayer->getClass(), 70);
    pPlayer->ApplyLevelInfo(Info, 70);
    pPlayer->SetUInt32Value(PLAYER_FIELD_COINAGE,10000000); // Set gold
    pPlayer->_AdvanceAllSkills(375);

    void SetupPlayerFirstEnter(ScriptMgr * mgr)
    {
    mgr->register_hook(SERVER_HOOK_EVENT_ON_FIRST_ENTER_WORLD, (void*)PlayerFirstEnter);
    }
    My question is.. How the **** do i use it?


    Its supposed to make people 70 when they create their chars..
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

    noob at c++ needs help:)
  2. #2
    EthernalQ's Avatar Member
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    Compile it to dll, it seems that it makes people level 70, gives gold, and gives all skills. The simple way is to add this script to a clean cpp file. Put it in GossipScripts, edit Setup.cpp and Setup.h, after that open Scripts2003, 2005 or 2008. And add the cpp file, and your done.

    This is very short,
    You should search for a guide for this.

    EthernalQ

  3. #3
    b!atch's Avatar Member
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    Ah crapland:P thought it would be soo much more simple^^ Ill just do it in playercreateinfo instead. Thx alot for ur help tho^^
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  4. #4
    2dgreengiant's Avatar ★ Elder ★


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    it goes in like player.h or level3.cpp something like that in your un-compiled ascent
    If you need me you have my skype, if you don't have my skype then you don't need me.

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