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  1. #16
    b!atch's Avatar Member
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    As 2d said;D..
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

    Houston we have some problems...
  2. #17
    MisterEMU's Avatar Banned
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    Thanks a lot guys but I have one more question.
    -How can I add more locations/instances to NPC teleporter?

    P.S as you can see I edited my first post with answers so others can see too =) Don't wanna be a l33ch3r

  3. #18
    b!atch's Avatar Member
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    Other questions:
    -How can I add more locations/instances to NPC teleporter?
    err 1second honey

    function warp_on_gossip_talk(unit, event, player)
    unit:CreateGossipMenuForPlayer(3543, player)
    unit:MenuAddItem(player, 0, "Horde cities", 1, 0)
    unit:MenuAddItem(player, 0, "Alliance cities", 2, 0)
    unit:MenuAddItem(player, 0, "Azeroth Instances", 5, 0)
    unit:MenuAddItem(player, 0, "Outland Instances", 6, 0)
    unit:MenuAddItem(player, 5, "Shattrath", 51, 0)
    unit:MenuSendToPlayer(player)
    end
    function warp_on_gossip_select(unit, event, player, id, intid, code)
    if(intid == 1) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 5, "Orgrimmar", 9, 0)
    unit:MenuAddItem(player, 5, "Undercity", 10, 0)
    unit:MenuAddItem(player, 5, "Thunder Bluff", 11, 0)
    unit:MenuAddItem(player, 5, "Silvermoon", 12, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)unit:MenuSendToPlayer(player)
    end
    if(intid == 2) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 5, "Stormwind", 14, 0)
    unit:MenuAddItem(player, 5, "Ironforge", 15, 0)
    unit:MenuAddItem(player, 5, "Darnassus", 16, 0)
    unit:MenuAddItem(player, 5, "Exodar", 17, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    if(intid == 5) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 0, "Azeroth Raids", 3, 0)
    unit:MenuAddItem(player, 5, "Shadowfang Keep", 19, 0)
    unit:MenuAddItem(player, 5, "Scarlet Monastery", 20, 0)
    unit:MenuAddItem(player, 5, "Zul'Farrak", 21, 0)
    unit:MenuAddItem(player, 5, "Stratholme", 22, 0)
    unit:MenuAddItem(player, 5, "Scholomance", 23, 0)
    unit:MenuAddItem(player, 5, "Ragefire", 110, 0)
    unit:MenuAddItem(player, 5, "Deathmines", 170, 0)
    unit:MenuAddItem(player, 5, "Those caverns in barrens xX", 111,0)
    unit:MenuAddItem(player, 5, "Blackfathom deepths", 112, 0)
    unit:MenuAddItem(player, 5, "This instance in Stormwind ", 113,0)
    unit:MenuAddItem(player, 5, "Gnomeregan", 114, 0)
    unit:MenuAddItem(player, 5, "Razorfen thing number 1", 115, 0)
    unit:MenuAddItem(player, 5, "Razorfen hills", 116, 0)
    unit:MenuAddItem(player, 5, "Uldaman", 117, 0)
    unit:MenuAddItem(player, 5, "Maraudon", 118, 0)
    unit:MenuAddItem(player, 5, "Sunken temple", 119, 0)
    unit:MenuAddItem(player, 5, "Lower Blackrock", 120, 0)
    unit:MenuAddItem(player, 5, "Dire Maul", 121, 0)
    unit:MenuAddItem(player, 5, "Upper Blackrock", 122, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    if(intid == 6) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 5, "Outland Raids", 4, 0)
    unit:MenuAddItem(player, 5, "Hellfire Ramparts", 25, 0)
    unit:MenuAddItem(player, 5, "Blood furnace", 26, 0)
    unit:MenuAddItem(player, 5, "Shattered Halls", 27, 0)
    unit:MenuAddItem(player, 5, "Underbog", 28, 0)
    unit:MenuAddItem(player, 5, "Slave pens", 29, 0)
    unit:MenuAddItem(player, 5, "Steam whatever ", 30, 0)
    unit:MenuAddItem(player, 5, "Mana tombs", 31, 0)
    unit:MenuAddItem(player, 5, "Auchenai crypts", 32, 0)
    unit:MenuAddItem(player, 5, "Sethekk halls", 33, 0)
    unit:MenuAddItem(player, 5, "Shadow lab", 34, 0)
    unit:MenuAddItem(player, 5, "Mechanar", 35, 0)
    unit:MenuAddItem(player, 5, "Bota whatever Oo", 36, 0)
    unit:MenuAddItem(player, 5, "Arcatraz", 37, 0)
    unit:MenuAddItem(player, 5, "Caverns of Time", 52, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    if(intid == 3) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 5, "Onyxias Lair", 39, 0)
    unit:MenuAddItem(player, 5, "Molten Core", 40, 0)
    unit:MenuAddItem(player, 5, "Blackwing Lair", 123, 0)
    unit:MenuAddItem(player, 5, "Zul'Gurub", 41, 0)
    unit:MenuAddItem(player, 5, "Karazhan", 42, 0)
    unit:MenuAddItem(player, 5, "Ruins of Ahn'Qiraj", 43, 0)
    unit:MenuAddItem(player, 5, "Temple of Ahn'Qiraj", 44, 0)
    unit:MenuAddItem(player, 5, "Naxxramas", 45, 0)
    unit:MenuAddItem(player, 5, "Zul'Aman", 124, 0)
    unit:MenuAddItem(player, 5, "Caverns of Time", 52, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    if(intid == 4) then
    unit:CreateGossipMenuForPlayer(3542, player)
    unit:MenuAddItem(player, 5, "Black Temple", 50, 0)
    unit:MenuAddItem(player, 5, "Tempest Keep", 49, 0)
    unit:MenuAddItem(player, 5, "Gruuls Lair", 48, 0)
    unit:MenuAddItem(player, 5, "Serpentshrine caverns", 47, 0)
    unit:MenuAddItem(player, 5, "Maghteridons Lair", 46, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    if(intid == 12) then
    player:Teleport(530, 9400.486328, -7278.376953, 14.206780)
    end
    if(intid == 9) then
    player:Teleport(1, 1371.068970, -4370.801758, 26.052483)
    end
    if(intid == 11) then
    player:Teleport(1, -1304.569946, 205.285004, 68.681396)
    end
    if(intid == 10) then
    player:Teleport(0, 2050.203125, 285.650604, 56.994549)
    end
    if(intid == 17) then
    player:Teleport(530, -4072.202393, -12014.337891, -1.277277)
    end
    if(intid == 14) then
    player:Teleport(0, -9100.480469, 406.950745, 92.594185)
    endif
    (intid == 15) then
    player:Teleport(0, -5028.265137, -825.976563, 495.301575)
    end
    if(intid == 16) then
    player:Teleport(1, 9985.907227, 1971.155640, 1326.815674)
    end
    if(intid == 51) then
    player:Teleport(530, -1887.510010, 5359.379883, -12.427300)
    end
    if(intid == 19) then
    player:Teleport(0, -234.495087, 1561.946411, 76.892143)
    end
    if(intid == 20) then
    player:Teleport(0, 2870.442627, -819.985229, 160.331085)
    end
    if(intid == 21) then
    player:Teleport(1, -6797.278809, -2903.917969, 9.953360)end
    if(intid == 41) then
    player:Teleport(0, -11919.073242, -1202.459374, 92.298744)end
    if(intid == 43) then
    player:Teleport(1, -8394.730469, 1485.658447, 21.038563)end
    if(intid == 44) then
    player:Teleport(1, -8247.316406, 1970.156860, 129.071472)
    end
    if(intid == 40) then
    player:Teleport(409, 1089.6, -470.19, -106.41)end
    if(intid == 39) thenplayer:Teleport(1, -4746, -3749, -4.0)
    end
    if(intid == 45) then
    player:Teleport(533, 3006.06, -3436.72, 293.891)
    end
    if(intid = 23) then
    player:Teleport(0, 1267.468628, -2556.651367, 94.127983)
    end
    if(intid == 24) then
    player:Teleport(0, 3359.111572, -3380.8444238, 144.781860)
    end
    if(intid == 3 then
    player:Teleport(0, -7527.129883, -1224.997437, 285.733002)
    end
    if(intid == 42) thenplayer:Teleport(532, -11087.3, -1977.47, 49.6135)
    end
    if(intid == 52) then
    player:Teleport(1, -8519.718750, -4297.542480, -208.441376)
    end
    if(intid == 25) then
    player:Teleport(530, -360.670990, 3071.899902, -15.097700)
    end
    if(intid == 26) then
    player:Teleport(530, -303.506012, 3164.820068, 31.742500)end
    if(intid == 27) then
    player:Teleport(530, -311.083527, 3083.291748, -3.745923)end
    if(intid == 2 then
    player:Teleport(530, 777.088989, 6763.450195, -72.062561)
    end
    if(intid == 29) then
    player:Teleport(530, 719.507996, 6999.339844, -73.074303)
    end
    if(intid == 30) then
    player:Teleport(530, 816.590027, 6934.669922, -80.544601)end
    if(intid == 31) then
    player:Teleport(530, -3079.810059, 4943.040039, -101.046997)
    end
    if(intid == 32) then
    player:Teleport(530, -3361.959961, 5225.770020, -101.047997)end
    if(intid == 33) then
    player:Teleport(530, -3362.219971, 4660.410156, -101.049004)end
    if(intid == 34) then
    player:Teleport(530, -3645.060059, 4943.620117, -101.047997)end
    if(intid == 35) then
    player:Teleport(530, 2862.409912, 1546.089966, 252.158691)
    end
    if(intid == 36) then
    player:Teleport(530, 3413.649902, 1483.319946, 182.837997)
    end
    if(intid == 37) then
    player:Teleport(530, 3311.598145, 1332.745117, 505.557251)
    end
    if(intid == 46) then
    player:Teleport(530, -313.678986, 3088.350098, -116.501999)
    end
    if(intid == 47) then
    player:Teleport(530, 830.542908, 6865.445801, -63.785503)
    end
    if(intid == 4 then
    player:Teleport(530, 3549.424072, 5179.854004, -4.430779)
    end
    if(intid == 49) then
    player:Teleport(530, 3087.310059, 1373.790039, 184.643005)
    end
    if(intid == 50) then
    player:Teleport(530, -3609.739990, 328.252014, 37.307701)
    end
    if(intid == 124) then
    player:Teleport(530, 6850, -7950, 170)
    end
    if(intid == 136) then
    player:Teleport(0, -13152.9, 342.729, 53.132
    end
    if(intid = 110) then
    player:Teleport(389, 1.7849, -14.3685, -16.5533)
    end
    if(intid == 111) then
    player:Teleport(1, -746.207, -2213.18, 15.8909)
    end
    if(intid == 112) then
    player:Teleport(48, -152.984, 106.33, -39.0953)
    end
    if(intid == 113) then
    player:Teleport(0, -8776.78, 836.753, 93.1946)end
    if(intid == 114) then
    player:Teleport(0, -5189.22, 524.796, 389.107)
    end
    if(intid == 115) then
    player:Teleport(1, -4464.92, -1666.24, 91)
    end
    if(intid == 116) then
    player:Teleport(129, 2591.99, 1101.25, 52.8593)
    end
    if(intid == 117) then
    player:Teleport(70, -228.193, 46.1602, -45.0186)
    end
    if(intid == 11 then
    player:Teleport(349, 419.84, 11.3365, -131.079)
    end
    if(intid == 119) then
    player:Teleport(0, -10349.1, -3849.67, -24.607
    end
    if(intid == 120) then
    player:Teleport(230, 596.432, -188.498, -49)
    end
    if(intid == 121) then
    player:Teleport(429, 254.588, -24.7395, -1.56062)
    end
    if(intid == 122) then
    player:Teleport(229, 73.5083, -215.044, 53.3869)
    end
    if(intid == 123) then
    player:Teleport(469, -7665.55, -1102.49, 400.679)
    end
    if(intid == 170) then
    player:Teleport(0, -11079.8, 1506.98, 42.9594)
    end
    intid = 0
    end
    RegisterGossipEvent(12345 , 1, "warp_on_gossip_talk") --change the NPC ID RegisterGossipEvent(12345 , 2, "warp_on_gossip_select") -- here too
    For example.. If you wanna add a location called; lol

    You should add it like this
    unit:MenuAddItem(player, 5, "lol", 888, 0)
    The "888" Should just be a random number, BUT REMEMBER IT, becouse ull need it for next step..

    if(intid == 88 then
    player:Teleport(MapID, X, Y, Z)
    end
    When u wrote those 2 we're gonna add them to the code, in the bottom.. like this

    unit:MenuAddItem(player, 5, "lol", 888, 0)
    unit:MenuAddItem(player, 5, "[Back]", 100, 0)
    unit:MenuSendToPlayer(player)
    end
    unit:MenuAddItem(player, 5, "lol", 888, 0)
    you just added the function "lol".. now lets add the teleportation!

    its just like the function..
    if(intid == 88 then
    player:Teleport(MapID, X, Y, Z)
    end
    Place that just over:
    intid = 0
    end
    RegisterGossipEvent(12345 , 1, "warp_on_gossip_talk") --change the NPC ID RegisterGossipEvent(12345 , 2, "warp_on_gossip_select") -- here too
    So it will look like



    if(intid == 88 then
    player:Teleport(MapID, X, Y, Z)
    end
    intid = 0
    end
    RegisterGossipEvent(12345 , 1, "warp_on_gossip_talk") --change the NPC ID RegisterGossipEvent(12345 , 2, "warp_on_gossip_select") -- here too
    You just added an xtra teleport location

    This is for lua teleporters only tho.. Hf
    Last edited by Candybones <3; 04-04-2008 at 07:42 AM.
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  4. #19
    b!atch's Avatar Member
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    tell me any errors^^ i sux at explaining.;d
    Last edited by Candybones <3; 04-04-2008 at 09:38 AM.
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  5. #20
    MisterEMU's Avatar Banned
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    Originally Posted by b!atch View Post
    err 1second honey

    For example.. If you wanna add a location called; lol

    You should add it like this
    The "888" Should just be a random number, BUT REMEMBER IT, becouse ull need it for next step..

    When u wrote those 2 we're gonna add them to the code, in the bottom.. like this

    you just added the function "lol".. now lets add the teleportation!

    its just like the function.. Place that just over:
    So it will look like



    You just added an xtra teleport location

    This is for lua teleporters only tho.. Hf
    thanks but what do I do with the code?

    -is it possible to reload DB w/o restarting server?
    -how can I make those who just made new characters spawn at my mall?

  6. #21
    b!atch's Avatar Member
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    go into ur db and rightclick where you got ur tables.. not on a table. just near one, then choose refresh. wupti, reloaded..

    the code is the one ur gonna use if u use a lua teleport npc..

    to make new characters spawn at mall you gotta go into your playercreate table and edit the xyz that they will spawn at
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  7. #22
    MisterEMU's Avatar Banned
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    Originally Posted by b!atch View Post
    go into ur db and rightclick where you got ur tables.. not on a table. just near one, then choose refresh. wupti, reloaded..

    the code is the one ur gonna use if u use a lua teleport npc..

    to make new characters spawn at mall you gotta go into your playercreate table and edit the xyz that they will spawn at
    where is it located? which folders? God I'm sorry but I'm really new at this

  8. #23
    b!atch's Avatar Member
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    err what are you talking about? playercreate or teleport ? playercreate table is in your database
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  9. #24
    MisterEMU's Avatar Banned
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    Originally Posted by b!atch View Post
    err what are you talking about? playercreate or teleport ? playercreate table is in your database
    I mean how do I access my DB

  10. #25
    b!atch's Avatar Member
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    oh my..lol you made your db when you made your server... i suppose you used sqlyog or navicat?
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  11. #26
    MisterEMU's Avatar Banned
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    Originally Posted by b!atch View Post
    oh my..lol you made your db when you made your server... i suppose you used sqlyog or navicat?
    I use HeidiSQL

  12. #27
    b!atch's Avatar Member
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    then your heidisql..
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  13. #28
    Lich King's Avatar Contributor
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    -is it possible to reload DB w/o restarting server?
    You would have to reload each table one at a time with .reload <tablename>
    -how can I make those who just made new characters spawn at my mall?
    In your 'playercreateinfo' table. Find the columns Map ID Zone ID Position x Position y Position z and then replace all of them with the coords for your mall
    -how can I make instant 70 characters (when people make them)?
    In you 'playercreateinfo_skills' table. Find the column level and maxlevel and replace them with 70. But, the people might not get the talent points when its like that though...

  14. #29
    b!atch's Avatar Member
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    he doesnt have to .reload every table.. he can just refresh them all at once.. in the db that is
    Spectrum-X is win! Rep People That Help You and Candybones Wont Eat Your Brain:>

  15. #30
    Lich King's Avatar Contributor
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    That doesn't reload the tables in-game. That just makes you able to see the new stuff in the DB.

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