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  1. #1
    Iceknight001's Avatar Active Member
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    Iceknight001's LUA Scripting Service!

    CLOSED TILL FURTHER NOTICE
    Unless some one wants to take over...

    G'day there Guy's and Gal's!

    I was bored and i wanted to help those who are too lazy too go learn lua or just dont want to do it themselves, sooooo...
    I went and made this service, and if you have a boss or event in mind and need me to do it just follow the template, write a reply with it, then there you go! I should have it back to you as soon as i can.

    Template
    ID: (The ID(s) of what you want this to connect to e.g. npc, game object)
    What you want: (What you want done)
    Spells: (names of any spells you want used)
    Co-ordinates: (Co-ordinates of anywhere or anything you want spawned)
    Anything else: (Anything i haven't covered)

    And thats it, if you need anything done (in LUA) just ask me!
    Thanks.

    Iceknight001

    Last edited by Iceknight001; 04-12-2008 at 08:28 PM.


    Iceknight001's LUA Scripting Service!
  2. #2
    b!atch's Avatar Member
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    Erm.. Is the pUnit:GetClosestPlayer()) command broken or is it just me noobing it up? pUnit:FullCastSpellOnTarget(ID, pUnit:GetClosestPlayer())

  3. #3
    Iceknight001's Avatar Active Member
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    Not that i know of. Show me what you are trying to use it in?


  4. #4
    b!atch's Avatar Member
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    function satan_phase3(pUnit, Event)
    if pUnit:GetHealthPct() < 78 then
    pUnit:RemoveEvents();
    pUnit:FullCastSpellOnTarget(43529, pUnit:GetClosestPlayer())
    pUnit:RegisterEvent("satan_phase4",1000, 0)
    end
    end

  5. #5
    Iceknight001's Avatar Active Member
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    Wrong version

    Ummm, just remembered but full cast doesnt work with the latest ascent, im not sure which one it does work in though.


  6. #6
    BrantX's Avatar Contributor
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    Hey, i might make a request here and there but i got a question... Where and What post did you learn LUA from? because i want to lean how to make these scripts lol



  7. #7
    b!atch's Avatar Member
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    I learned it from looking at a script that alrdy was made.. took me 10mins before i made my own;b-- now im scripting complete instances;D

  8. #8
    TheSpidey's Avatar Elite User
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    To get this thread running,
    Could you make a mob with this AI:
    <every 3 seconds>
    if there's a nearby friend with less than 90% health, heal it.
    else, if I have less than 90% health, heal myself
    else, cast inner fire.

  9. #9
    Iceknight001's Avatar Active Member
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    To Brantx - I sorta taught my self but i used a few guides aswell to learn how to use it properly, mostly Runiker's and a few things posted by gastric i think but i can't remember. oh, and i used ascent wiki.
    Last edited by Iceknight001; 04-02-2008 at 06:00 AM.


  10. #10
    Iceknight001's Avatar Active Member
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    To Ultra Spidey - I sent it to you through a PM in case you don't want other people to use it.


  11. #11
    Lilltimmy's Avatar Member
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    Whats the "Command" In a Script to spawn a creature? What does these things means?

    pUnit:SpawnCreature(70015, xxxxx, -xxxxx, xxxxx, xxx, x, xxxxxx);
    pUnit:SpawnCreature(70015, xxxxx, -xxxxx, xxxxx, xxx, x, xxxxxx);
    pUnit:SpawnCreature(70015, xxxxx, -xxxxx, xxxxx, xxx, x, xxxxxx);
    pUnit:SpawnCreature(70015, xxxxx, -xxxxx, xxxxx, xxx, x, xxxxxx);


    Some of those is Creature Spawn ID and some are X, Y, Z...
    Last edited by Lilltimmy; 04-02-2008 at 06:48 AM.

  12. #12
    TheSpidey's Avatar Elite User
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    Why would I want that?
    Sharing is caring <3
    Feel free to post it here too, so others would have a Priest LUA script

  13. #13
    b!atch's Avatar Member
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    pUnit:SpawnCreature(70015, x, y, z, orientation, faction, duration); duration is in miliseconds btw

  14. #14
    b!atch's Avatar Member
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    where you wrote 70015, thats the entryid as i guess u know;p

  15. #15
    TheSpidey's Avatar Elite User
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    Code:
    function Priest_OnCombat(pUnit, Event)
    	pUnit:RegisterEvent("Priest_Choose", 3000, 0)
    end
    
    function Priest_Choose(pUnit, Event)
    	math.randomseed( os.time() )
    	local choice = math.random(4)
    	if choice == 1 then
    		pUnit:FullCastSpellOnTarget(20695, pUnit:GetMainTank())
    	elseif choice == 2 then
    		pUnit:FullCastSpellOnTarget(23860, pUnit:GetMainTank())
    	elseif choice >= 3 then
    		if pUnit:GetRandomFriend() == nil then
    			pUnit:FullCastSpell(17843)
    		else
    			pUnit:FullCastSpellOnTarget(17843, pUnit:GetRandomFriend())
    		end
    	end
    end
    
    function Priest_OnLeaveCombat(pUnit, Event)
    	pUnit:RemoveEvents()
    end
    
    function Priest_OnDied(pUnit, Event)
    	pUnit:RemoveEvents()
    end

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