[3.4.3.51831] [WoTLK] - Offsets menu

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  1. #1
    wardrive's Avatar Active Member
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    [3.4.3.51831] [WoTLK] - Offsets

    # O F F S E T S #
    playername_offset = 0x309A678
    playerguid_offset = 0x309A660
    pet_guid_offset = 0x31B2440
    objectmanager_offset = 0x3151160
    focus_guid_offset = 0x2E606D8
    target_guid_offset = 0x2E60698
    mouseover_guid_offset = 0x31B0B18
    chatwindowopen_offset = 0x3067A64
    playername_cache_offset = 0x2DF6590
    gamestatus_offset = 0x31B0B10
    gettime_offset = 0x2E601B4
    camera_pointer = 0x3076160
    spell_cooldown_offset = 0x30EA960

    Haven't noticed any field changes yet in my testing, but haven't really inspected the structs in reclass or CE either. My bot seems to be working just fine without changing any of them (from my previous post.)
    Last edited by wardrive; 10-25-2023 at 02:20 PM.

    [3.4.3.51831] [WoTLK] - Offsets
  2. Thanks Razzue (1 members gave Thanks to wardrive for this useful post)
  3. #2
    Razzue's Avatar Contributor Avid Ailurophile

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    Luckily fields "usually" only update on major version changes!
    Ie: 3.4.2->3.4.3 etc
    "May all your bacon burn"

  4. Thanks wardrive (1 members gave Thanks to Razzue for this useful post)
  5. #3
    wardrive's Avatar Active Member
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    Originally Posted by Razzue View Post
    Luckily fields "usually" only update on major version changes!
    Ie: 3.4.2->3.4.3 etc
    Didn't know that! Good info to be aware of, thanks man!

  6. #4
    semiprotech's Avatar Member
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    or read them as a struct with a pointer only one pattern to fix ie im lazy some you need to find but most common ones are there

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