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Member
Originally Posted by
Razzue
Oh joys of the internet.. can't tell if sarcasm or being legit 🤣😅
bro, you have isLootable on object/unit?
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Contributor
Originally Posted by
fdsfdsfdsfsdfsd1337
bro, you have isLootable on object/unit?
Shut up pussy.
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Member
Originally Posted by
ChrisIsMe
Shut up pussy.
Shut up paster
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Post Thanks / Like - 1 Thanks
ChrisIsMe (1 members gave Thanks to fdsfdsfdsfsdfsd1337 for this useful post)
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Active Member
^This spiraled.
I'd gladly contribute some more addresses to the thread but inbetween w2s impl., Recast/Detour evaluations, learning Rust & the dayjob (!FAANG) scouring IDA for additional goodies hasn't made the list yet.
/caffeine shakes/
Thanks all(...) for the posted values; I'll edit the OP to incorporate the rest for a quicker at-glance reference, soon.
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Last_Ui_Message = 48 8D ?? ?? ?? ?? 01 41 B8 B7 0B ?? ?? 48 8D ?? ?? 00 00 00
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Active Member
Can any1 share binary file for this build please?
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Contributor
Originally Posted by
InnerSilence
Can any1 share binary file for this build please?
GitHub - maikel233/WoWIDB: Includes most of my wow dumps
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Post Thanks / Like - 1 Thanks
InnerSilence (1 members gave Thanks to maikel233 for this useful post)
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Established Member
I extracted the pathfinder from the mangos code. Through the test, I found that mmaps only includes the ground gae and large buildings, and gameobject obstacles are not included, which will lead to being stuck when searching the way. I want to know how you deal with it?
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Active Member
Originally Posted by
maikel233
Thanks dude.
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Member