Client [7.0.3.22522] : Need help to return PlayerName from memory menu

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  1. #1
    raden38's Avatar Member
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    Client [7.0.3.22522] : Need help to return PlayerName from memory

    Hi,

    I just want to retrieve the PlayerName from the memory, but i'm a beginer and this does not work.
    If anyone can give me some help.

    I use two dll files:
    BlackMagic.dll (1.0.0.0)
    fasmdll_managed.dll (1.0.5080.15965)

    And i have this C# code on WinForm Application button event:

    Code:
                private void button1_Click(object sender, EventArgs e)
                {
                    BlackMagic wow = new BlackMagic(); //Create new function to open wow process
                    wow.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft")); //This Opens "World of Warcraft" window
    
                    string playername = wow.ReadASCIIString(0x68C278 + 0x10, 16); //reads player name
                    Console.WriteLine("Player Name is: " + playername); //writes to console to tell player name
                }
    playername is empty.

    I found these values on the following page: [WoW] [7.0.3.22522] Release Info Dump Thread
    0x68C278 <= Addr_PlayerName_Ptr
    0x10 <= Offs_PlayerName
    16 <= length so i don't think it is important

    I have missed somes informations i think?

    Thanks for your help, and i'm available if you have questions.

    Client [7.0.3.22522] : Need help to return PlayerName from memory
  2. #2
    Vandra's Avatar Contributor
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    You need to add wow.exe's base address, something like:
    wow.baseaddress + 0x68C278
    "If it compiles, it works."

  3. #3
    maikel233's Avatar Contributor
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    @raden38
    You could check those addresses in CE fast wow.exe+address/offset.


    @Vandra
    Indeed else you wil never find that Playername address
    Last edited by maikel233; 08-28-2016 at 06:35 PM.

  4. #4
    squiggy's Avatar Active Member
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    Havent used blackmagic but first you will need the wow.exe module base address, blackmagic should be able to get that for you, add it to the "Addr_PlayerName_Ptr" offset. (alternatively blackmagic might provide a relative addr option, if so you can set that to true instead)Then read the addr from memory and add the playername offset to that address.

    pseudo code: (blackmagic might take a uint instead of an IntPtr, i dont know).

    1. IntPtr playerNameBase= read<IntPtr>(wowbase+0x68C27);
    2. string name = readString(playerNameBase +0x10);
    Last edited by squiggy; 09-01-2016 at 10:39 AM.

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