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Member
[WoW] [7.0.3.22423] Release Info Dump Thread
Windows 32-bit
Code:
WowVersion = 22423
Addr_GameBuild_Ptr = 0xD0030F
Addr_GameState = 0xCA4C48
Addr_LoadingScreenCount = 0xCA59B8
Addr_LocalZone = 0xC3BD48
Addr_PlayerName_Ptr = 0xEF910C
Addr_RealmName_Ptr = 0xF35C84
Offs_RealmName = 0x384
Addr_IsPlayerTexting = 0xCC9304
Addr_PlayerX = 0xDE08E0
Addr_PlayerY = Addr_PlayerX + 4
Addr_PlayerZ = Addr_PlayerX + 8
Addr_GuildName_Ptr = 0xD0B2B0
Offs_GuildName = 0x3C
Addr_IsInGuild = 0xEE5A74
Addr_GuildMoney = 0xEE5A80
Addr_IsGuildBankOpened = 0xEE5AD0
Addr_PlayerBase = 0xDE0364
Desc_PlayerBase = 0x8
// Player struct
Offs_Player_ClassSpec = 0x10E0
Offs_Player_Race = 0x0174
Offs_Player_Level = 0x0160
Offs_Player_Health = 0x00F0
Offs_Player_HealthMax = 0x0110
Offs_Player_Power = Offs_Player_Health + 8
Offs_Player_PowerMax = Offs_Player_HealthMax + 8
Offs_Player_XP = 0x1D0C
Offs_Player_NextLevelXP = Offs_Player_XP + 4
Offs_Player_States = 0x0190
State_IsInGame = 0x8
State_Looting = 0x400
State_IsAttacked = 0x800
State_IsMounted = 0x20000
State_IsDead = 0x40000
State_HasAgro = 0x80000
Offs_Player_States2 = 0x0000
State_IsInvisible = 0x20000
Last edited by CoreFun; 08-16-2016 at 03:51 AM.
Reason: Sometime player coordinates freezes when entering instance. Got new 'Addr_PlayerX'
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Win 7.0.3.22423 x32
Offset Information
Code:
General
=======
GameHash = 44C02D5D
IconHash = A118EC28
GameBuild = 9FBB14
GameState = E56A0D
Camera
======
CameraStruct = EB4E24
CameraOffset = 3264
CameraOrigin = 08
CameraMatrix = 14
CameraFov = 38
Player
======
LocalPlayer = DE0364
LocalCont = ?
LocalZone = ?
IsLooting = EC9EDD
IsTexting = CC9304
MouseGuid = E57890
TargetGuid = EB4F58
Entity List
===========
EntityList = D49280
FirstEntity = 0C
NextEntity = 44
EntityType = 10
Descriptors = 08
GlobalID = 00
EntityID = 24
DynFlags = 28
Unit
====
UnitTransport = AE8
UnitOrigin = AF8
UnitAngle = B08
UnitCasting = 1040
UnitChannel = 1090
UnitCreator = 080
UnitHealth = 0F0
UnitPower = 0F8
UnitHealthMax = 110
UnitPowerMax = 118
UnitLevel = 160
UnitFlags = 190
PlayerMoney1 = 1A84
PlayerMoney2 = 19A4
PlayerArch = 1A88
PlayerArchCount = 08
PlayerArchSites = 10
NpcCache = C80
NpcName = 080
Object
======
ObjectBobbing = 0F8
ObjectTransport = 128
ObjectOrigin = 138
ObjectRotation = 148
ObjectTransform = 270
ObjectCache = 26C
ObjectName = 0B4
ObjectCreator = 030
ObjectDisplay = 040
Name Cache
==========
NameCacheBase = D0B534
NameCacheNext = 00
NameCacheGuid = 10
NameCacheName = 21
NameCacheRace = 70
NameCacheClass = 78
Chat System
===========
ChatPosition = E57EC4
ChatBuffer = E57EC8
ChatMsgSize = 17E8
Message
=======
MsgSenderGuid = 0000
MsgSenderName = 0034
MsgFullMessage = 0065
MsgOnlyMessage = 0C1D
MsgChannelNum = 17D8
MsgTimeStamp = 17E4
Cheat Engine Table
Includes data structures
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="19">
<CheatEntries>
<CheatEntry>
<ID>26</ID>
<Description>"Game Build"</Description>
<LastState RealAddress="01C1BB14"/>
<VariableType>String</VariableType>
<Length>5</Length>
<Unicode>0</Unicode>
<ZeroTerminate>1</ZeroTerminate>
<Address>Wow.exe+9FBB14</Address>
</CheatEntry>
<CheatEntry>
<ID>16</ID>
<Description>"Game State"</Description>
<LastState Value="1" RealAddress="02076A0D"/>
<VariableType>Byte</VariableType>
<Address>Wow.exe+E56A0D</Address>
</CheatEntry>
<CheatEntry>
<ID>25</ID>
<Description>"Camera Struct"</Description>
<LastState Value="34BFE0F0" RealAddress="14342F50"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>4 Bytes</VariableType>
<Address>Wow.exe+EB4E24</Address>
<Offsets>
<Offset>3264</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>27</ID>
<Description>"Local Player"</Description>
<LastState Value="60500878" RealAddress="02000364"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>4 Bytes</VariableType>
<Address>Wow.exe+DE0364</Address>
<CheatEntries>
<CheatEntry>
<ID>30</ID>
<Description>"Local Cont"</Description>
<VariableType>4 Bytes</VariableType>
<Address>0</Address>
</CheatEntry>
<CheatEntry>
<ID>47</ID>
<Description>"Local Zone"</Description>
<VariableType>4 Bytes</VariableType>
<Address>0</Address>
</CheatEntry>
<CheatEntry>
<ID>46</ID>
<Description>"Is Looting"</Description>
<LastState Value="0" RealAddress="020E9EDD"/>
<VariableType>Byte</VariableType>
<Address>Wow.exe+EC9EDD</Address>
</CheatEntry>
<CheatEntry>
<ID>34</ID>
<Description>"Is Texting"</Description>
<LastState Value="0" RealAddress="01EE9304"/>
<VariableType>Byte</VariableType>
<Address>Wow.exe+CC9304</Address>
</CheatEntry>
<CheatEntry>
<ID>29</ID>
<Description>"Mouse GUID"</Description>
<LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="02077890"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>Wow.exe+E57890</Address>
</CheatEntry>
<CheatEntry>
<ID>28</ID>
<Description>"Target GUID"</Description>
<LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="020D4F58"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>wow.exe+EB4F58</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>1</ID>
<Description>"Entity List"</Description>
<LastState Value="539EAAA0" RealAddress="01F69280"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>4 Bytes</VariableType>
<Address>Wow.exe+D49280</Address>
<CheatEntries>
<CheatEntry>
<ID>4</ID>
<Description>"First Entity"</Description>
<LastState Value="60500878" RealAddress="539EAAAC"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>4 Bytes</VariableType>
<Address>Wow.exe+D49280</Address>
<Offsets>
<Offset>C</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>36</ID>
<Description>"Name Cache"</Description>
<LastState Value="0" RealAddress="01F2B520"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+D0B520</Address>
<CheatEntries>
<CheatEntry>
<ID>37</ID>
<Description>"First Name"</Description>
<LastState Value="0" RealAddress="01F2B534"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+D0B520+14</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>38</ID>
<Description>"Chat Position"</Description>
<LastState Value="11" RealAddress="02077EC4"/>
<VariableType>4 Bytes</VariableType>
<Address>Wow.exe+E57EC4</Address>
</CheatEntry>
<CheatEntry>
<ID>3</ID>
<Description>"Chat Buffer"</Description>
<LastState Value="0" RealAddress="02077EC8"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8</Address>
<CheatEntries>
<CheatEntry>
<ID>39</ID>
<Description>"Message 0"</Description>
<LastState Value="0" RealAddress="02077EC8"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8</Address>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Message 1"</Description>
<LastState Value="0" RealAddress="020796B0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+17E8</Address>
</CheatEntry>
<CheatEntry>
<ID>40</ID>
<Description>"Message 2"</Description>
<LastState Value="0" RealAddress="0207AE98"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+2FD0</Address>
</CheatEntry>
<CheatEntry>
<ID>41</ID>
<Description>"Message 3"</Description>
<LastState Value="0" RealAddress="0207C680"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+47B8</Address>
</CheatEntry>
<CheatEntry>
<ID>10</ID>
<Description>"Message 4"</Description>
<LastState Value="0" RealAddress="0207DE68"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+5FA0</Address>
</CheatEntry>
<CheatEntry>
<ID>9</ID>
<Description>"Message 5"</Description>
<LastState Value="0" RealAddress="0207F650"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+7788</Address>
</CheatEntry>
<CheatEntry>
<ID>42</ID>
<Description>"Message 6"</Description>
<LastState Value="0" RealAddress="02080E38"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+8F70</Address>
</CheatEntry>
<CheatEntry>
<ID>43</ID>
<Description>"Message 7"</Description>
<LastState Value="0" RealAddress="02082620"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+A758</Address>
</CheatEntry>
<CheatEntry>
<ID>44</ID>
<Description>"Message 8"</Description>
<LastState Value="0" RealAddress="02083E08"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+BF40</Address>
</CheatEntry>
<CheatEntry>
<ID>45</ID>
<Description>"Message 9"</Description>
<LastState Value="0" RealAddress="020855F0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow.exe+E57EC8+D728</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
<Structures StructVersion="2">
<Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="8" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="12" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="16" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="20" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="24" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="56" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="8" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="248" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="272" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="280" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="352" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="400" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="68" Vartype="Pointer" Bytesize="4" ChildStruct="Unit" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="2792" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="2808" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="2812" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="2816" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="2824" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="3200" Vartype="Pointer" Bytesize="4" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="128" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
<Element Offset="4160" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="4240" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="6788" Vartype="Pointer" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="6564" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="6792" Vartype="Pointer" Bytesize="4" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="16" Vartype="Pointer" Bytesize="4" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
<Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="8" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="68" Vartype="Pointer" Bytesize="4" ChildStruct="Object" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="248" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="296" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="312" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="316" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="320" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="328" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="620" Vartype="Pointer" Bytesize="4" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="180" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
<Element Offset="624" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Pointer" Bytesize="4" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="16" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="33" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="112" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="120" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="6116" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Structures>
</CheatTable>
Win 7.0.3.22423 x64
Offset Information
Code:
General
=======
GameHash = 3EF48C8E
IconHash = A118EC28
GameBuild = 0F5203C
GameState = 1737666
Camera
======
CameraStruct = 1795498
CameraOffset = 3338
CameraOrigin = 10
CameraMatrix = 1C
CameraFov = 40
Player
======
LocalPlayer = 1696C38
LocalCont = ?
LocalZone = ?
IsLooting = 17AC5A0
IsTexting = 14CC530
MouseGuid = 1737B40
TargetGuid = 1795660
Entity List
===========
EntityList = 1570D90
FirstEntity = 18
NextEntity = 70
EntityType = 20
Descriptors = 08
GlobalID = 00
EntityID = 24
DynFlags = 28
Unit
====
UnitTransport = 1598
UnitOrigin = 15A8
UnitAngle = 15B8
UnitCasting = 1CB4
UnitChannel = 1CE0
UnitCreator = 080
UnitHealth = 0F0
UnitPower = 0F8
UnitHealthMax = 110
UnitPowerMax = 118
UnitLevel = 160
UnitFlags = 190
PlayerMoney1 = 2960
PlayerMoney2 = 19A4
PlayerArch = 2968
PlayerArchCount = 08
PlayerArchSites = 18
NpcCache = 1760
NpcName = 00A0
Object
======
ObjectBobbing = 1C4
ObjectTransport = 218
ObjectOrigin = 228
ObjectRotation = 238
ObjectTransform = 480
ObjectCache = 478
ObjectName = 0D8
ObjectCreator = 030
ObjectDisplay = 040
Name Cache
==========
NameCacheBase = 1516A08
NameCacheNext = 00
NameCacheGuid = 20
NameCacheName = 31
NameCacheRace = 88
NameCacheClass = 90
Chat System
===========
ChatPosition = 1791CC0
ChatBuffer = 1738080
ChatMsgSize = 17F0
Message
=======
MsgSenderGuid = 0000
MsgSenderName = 0034
MsgFullMessage = 0065
MsgOnlyMessage = 0C1D
MsgChannelNum = 17D8
MsgTimeStamp = 17E8
Cheat Engine Table
Includes data structures
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="19">
<CheatEntries>
<CheatEntry>
<ID>26</ID>
<Description>"Game Build"</Description>
<LastState RealAddress="1402D203C"/>
<VariableType>String</VariableType>
<Length>5</Length>
<Unicode>0</Unicode>
<ZeroTerminate>1</ZeroTerminate>
<Address>Wow-64.exe+F5203C</Address>
</CheatEntry>
<CheatEntry>
<ID>16</ID>
<Description>"Game State"</Description>
<LastState Value="1" RealAddress="140AB7666"/>
<VariableType>Byte</VariableType>
<Address>Wow-64.exe+1737666</Address>
</CheatEntry>
<CheatEntry>
<ID>25</ID>
<Description>"Camera Struct"</Description>
<LastState Value="000000003FBDB1D0" RealAddress="388A3DD0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>8 Bytes</VariableType>
<Address>Wow-64.exe+1795498</Address>
<Offsets>
<Offset>3338</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>27</ID>
<Description>"Local Player"</Description>
<LastState Value="000000004CF98CF0" RealAddress="140A16C38"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>8 Bytes</VariableType>
<Address>Wow-64.exe+1696C38</Address>
<CheatEntries>
<CheatEntry>
<ID>30</ID>
<Description>"Local Cont"</Description>
<VariableType>4 Bytes</VariableType>
<Address>0</Address>
</CheatEntry>
<CheatEntry>
<ID>48</ID>
<Description>"Local Zone"</Description>
<VariableType>4 Bytes</VariableType>
<Address>0</Address>
</CheatEntry>
<CheatEntry>
<ID>47</ID>
<Description>"Is Looting"</Description>
<LastState Value="0" RealAddress="140B2C5A0"/>
<VariableType>Byte</VariableType>
<Address>Wow-64.exe+17AC5A0</Address>
</CheatEntry>
<CheatEntry>
<ID>34</ID>
<Description>"Is Texting"</Description>
<LastState Value="0" RealAddress="14084C530"/>
<VariableType>Byte</VariableType>
<Address>Wow-64.exe+14CC530</Address>
</CheatEntry>
<CheatEntry>
<ID>29</ID>
<Description>"Mouse GUID"</Description>
<LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="140AB7B40"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>Wow-64.exe+1737B40</Address>
</CheatEntry>
<CheatEntry>
<ID>28</ID>
<Description>"Target GUID"</Description>
<LastState Value="23 C3 2F 00 00 CB 6C 00 40 02 0D 00 00 38 2F 20" RealAddress="140B15660"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Array of byte</VariableType>
<ByteLength>16</ByteLength>
<Address>Wow-64.exe+1795660</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>1</ID>
<Description>"Entity List"</Description>
<LastState Value="000000005BD581F0" RealAddress="1408F0D90"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>8 Bytes</VariableType>
<Address>Wow-64.exe+1570D90</Address>
<CheatEntries>
<CheatEntry>
<ID>4</ID>
<Description>"First Entity"</Description>
<LastState Value="000000000C97A7E4" RealAddress="5BD58208"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>8 Bytes</VariableType>
<Address>Wow-64.exe+1570D90</Address>
<Offsets>
<Offset>18</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>37</ID>
<Description>"Name Cache"</Description>
<LastState Value="0" RealAddress="1408969E0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+15169E0</Address>
<CheatEntries>
<CheatEntry>
<ID>38</ID>
<Description>"First Name"</Description>
<LastState Value="0" RealAddress="140896A08"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+15169E0+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>39</ID>
<Description>"Chat Position"</Description>
<LastState Value="59" RealAddress="140B11CC0"/>
<VariableType>4 Bytes</VariableType>
<Address>Wow-64.exe+1791CC0</Address>
</CheatEntry>
<CheatEntry>
<ID>3</ID>
<Description>"Chat Buffer"</Description>
<LastState Value="0" RealAddress="140AB8080"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080</Address>
<CheatEntries>
<CheatEntry>
<ID>40</ID>
<Description>"Message 0"</Description>
<LastState Value="0" RealAddress="140AB8080"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080</Address>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Message 1"</Description>
<LastState Value="0" RealAddress="140AB9870"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+17F0</Address>
</CheatEntry>
<CheatEntry>
<ID>41</ID>
<Description>"Message 2"</Description>
<LastState Value="0" RealAddress="140ABB060"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+2FE0</Address>
</CheatEntry>
<CheatEntry>
<ID>42</ID>
<Description>"Message 3"</Description>
<LastState Value="0" RealAddress="140ABC850"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+47D0</Address>
</CheatEntry>
<CheatEntry>
<ID>10</ID>
<Description>"Message 4"</Description>
<LastState Value="0" RealAddress="140ABE040"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+5FC0</Address>
</CheatEntry>
<CheatEntry>
<ID>9</ID>
<Description>"Message 5"</Description>
<LastState Value="0" RealAddress="140ABF830"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+77B0</Address>
</CheatEntry>
<CheatEntry>
<ID>43</ID>
<Description>"Message 6"</Description>
<LastState Value="0" RealAddress="140AC1020"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+8FA0</Address>
</CheatEntry>
<CheatEntry>
<ID>44</ID>
<Description>"Message 7"</Description>
<LastState Value="0" RealAddress="140AC2810"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+A790</Address>
</CheatEntry>
<CheatEntry>
<ID>45</ID>
<Description>"Message 8"</Description>
<LastState Value="0" RealAddress="140AC4000"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+BF80</Address>
</CheatEntry>
<CheatEntry>
<ID>46</ID>
<Description>"Message 9"</Description>
<LastState Value="0" RealAddress="140AC57F0"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Binary</VariableType>
<BitStart>0</BitStart>
<BitLength>0</BitLength>
<ShowAsBinary>0</ShowAsBinary>
<Address>Wow-64.exe+1738080+D770</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
<Structures StructVersion="2">
<Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="16" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="20" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="24" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="32" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="36" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="64" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="16" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="248" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="272" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="280" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="352" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="400" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="32" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="112" Vartype="Pointer" Bytesize="8" ChildStruct="Unit" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="5528" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="5544" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="5548" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="5552" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="5560" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="5984" Vartype="Pointer" Bytesize="8" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="160" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
<Element Offset="7348" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="7392" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="10592" Vartype="Pointer" Bytesize="8" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="6564" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="10600" Vartype="Pointer" Bytesize="8" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="24" Vartype="Pointer" Bytesize="8" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
<Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="16" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
<Element Offset="32" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="112" Vartype="Pointer" Bytesize="8" ChildStruct="Object" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="452" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="536" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="552" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="556" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="560" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="568" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="1144" Vartype="Pointer" Bytesize="8" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="216" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Element>
</Elements>
</Structure>
</Element>
<Element Offset="1152" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Pointer" Bytesize="8" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="32" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="49" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="136" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="144" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
<Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
<Elements>
<Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
<Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
<Element Offset="6120" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
</Elements>
</Structure>
</Structures>
</CheatTable>
Last edited by Torpedoes; 08-15-2016 at 08:13 AM.
-
Post Thanks / Like - 2 Thanks
CoreFun,
lolp1 (2 members gave Thanks to Torpedoes for this useful post)
-
Member
@Torpedoes Are you sure EntityType = 0x18 for x64? It seems to be 0x20.
-
Originally Posted by
provirus
@Torpedoes Are you sure EntityType = 0x18 for x64? It seems to be 0x20.
Thanks for pointing that out, I forgot to copy that value over.
-
Member
Originally Posted by
CoreFun
Windows 32-bit
Code:
WowVersion = 22423
Addr_GameBuild_Ptr = 0xD0030F
Addr_GameState = 0xCA4C48
Addr_LoadingScreenCount = 0xCA59B8
Addr_LocalZone = 0xC3BD48
Addr_PlayerName_Ptr = 0xEF910C
Addr_RealmName_Ptr = 0xF35C84
Offs_RealmName = 0x384
Addr_IsPlayerTexting = 0xCC9304
Addr_PlayerX = 0xDE08E0
Addr_PlayerY = Addr_PlayerX + 4
Addr_PlayerZ = Addr_PlayerX + 8
Addr_GuildName_Ptr = 0xD0B2B0
Offs_GuildName = 0x3C
Addr_IsInGuild = 0xEE5A74
Addr_GuildMoney = 0xEE5A80
Addr_IsGuildBankOpened = 0xEE5AD0
Addr_PlayerBase = 0xDE0364
Desc_PlayerBase = 0x8
// Player struct
Offs_Player_ClassSpec = 0x10E0
Offs_Player_Race = 0x0174
Offs_Player_Level = 0x0160
Offs_Player_Health = 0x00F0
Offs_Player_HealthMax = 0x0110
Offs_Player_Power = Offs_Player_Health + 8
Offs_Player_PowerMax = Offs_Player_HealthMax + 8
Offs_Player_XP = 0x1D0C
Offs_Player_NextLevelXP = Offs_Player_XP + 4
Offs_Player_States = 0x0190
State_IsInGame = 0x8
State_Looting = 0x400
State_IsAttacked = 0x800
State_IsMounted = 0x20000
State_IsDead = 0x40000
State_HasAgro = 0x80000
Offs_Player_States2 = 0x0000
State_IsInvisible = 0x20000
FrameScript_Execute,FrameScript_ExecuteBuffer,FrameScript_GetText.These information is really importtant for me.Could you tell me ?
Really it is nice to tell me how to fingd it in OD.I have try,but when a set a breakponit,then do anything in game,OD will not stop the game.Why,do not make sense.
Really appreaciate you can help me.