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  1. #1
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    [WoW] [7.0.3.22423] Release Info Dump Thread

    Windows 32-bit
    Code:
    WowVersion               = 22423
    Addr_GameBuild_Ptr       = 0xD0030F
    Addr_GameState           = 0xCA4C48
    Addr_LoadingScreenCount  = 0xCA59B8
    Addr_LocalZone           = 0xC3BD48
    Addr_PlayerName_Ptr      = 0xEF910C
    Addr_RealmName_Ptr       = 0xF35C84
     Offs_RealmName          = 0x384
    Addr_IsPlayerTexting     = 0xCC9304
    Addr_PlayerX             = 0xDE08E0
    Addr_PlayerY             = Addr_PlayerX + 4
    Addr_PlayerZ             = Addr_PlayerX + 8
    Addr_GuildName_Ptr       = 0xD0B2B0
     Offs_GuildName          = 0x3C
    Addr_IsInGuild           = 0xEE5A74
    Addr_GuildMoney          = 0xEE5A80
    Addr_IsGuildBankOpened   = 0xEE5AD0
    
    Addr_PlayerBase          = 0xDE0364
     Desc_PlayerBase         = 0x8
    // Player struct
    Offs_Player_ClassSpec    = 0x10E0
    Offs_Player_Race         = 0x0174
    Offs_Player_Level        = 0x0160
    Offs_Player_Health       = 0x00F0
    Offs_Player_HealthMax    = 0x0110
    Offs_Player_Power        = Offs_Player_Health + 8
    Offs_Player_PowerMax     = Offs_Player_HealthMax + 8
    Offs_Player_XP           = 0x1D0C
    Offs_Player_NextLevelXP  = Offs_Player_XP + 4
    
    Offs_Player_States       = 0x0190
     State_IsInGame          = 0x8
     State_Looting           = 0x400
     State_IsAttacked        = 0x800
     State_IsMounted         = 0x20000
     State_IsDead            = 0x40000
     State_HasAgro           = 0x80000
    Offs_Player_States2      = 0x0000
     State_IsInvisible       = 0x20000
    Last edited by CoreFun; 08-16-2016 at 03:51 AM. Reason: Sometime player coordinates freezes when entering instance. Got new 'Addr_PlayerX'

    [WoW] [7.0.3.22423] Release Info Dump Thread
  2. #2
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Win 7.0.3.22423 x32
    Offset Information
    Code:
    General
    =======
    GameHash	= 44C02D5D
    IconHash	= A118EC28
    GameBuild	= 9FBB14
    GameState	= E56A0D
    
    Camera
    ======
    CameraStruct	= EB4E24
    CameraOffset	= 3264
    CameraOrigin	= 08
    CameraMatrix	= 14
    CameraFov	= 38
    
    Player
    ======
    LocalPlayer	= DE0364
    LocalCont	= ?
    LocalZone	= ?
    IsLooting	= EC9EDD
    IsTexting	= CC9304
     MouseGuid	= E57890
    TargetGuid	= EB4F58
    
    Entity List
    ===========
    EntityList	= D49280
    FirstEntity	= 0C
     NextEntity	= 44
    
    EntityType	= 10
    Descriptors	= 08
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= AE8
    UnitOrigin	= AF8
    UnitAngle	= B08
    UnitCasting	= 1040
    UnitChannel	= 1090
    
    UnitCreator	= 080
    UnitHealth	= 0F0
    UnitPower	= 0F8
    UnitHealthMax	= 110
    UnitPowerMax	= 118
    UnitLevel	= 160
    UnitFlags	= 190
    
    PlayerMoney1	= 1A84
    PlayerMoney2	= 19A4
    PlayerArch	= 1A88
    PlayerArchCount	= 08
    PlayerArchSites	= 10
    
    NpcCache	= C80
    NpcName		= 080
    
    Object
    ======
    ObjectBobbing	= 0F8
    ObjectTransport	= 128
    ObjectOrigin	= 138
    ObjectRotation	= 148
    ObjectTransform	= 270
    ObjectCache	= 26C
    ObjectName	= 0B4
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= D0B534
    NameCacheNext	= 00
    NameCacheGuid	= 10
    NameCacheName	= 21
    NameCacheRace	= 70
    NameCacheClass	= 78
    
    Chat System
    ===========
    ChatPosition	= E57EC4
    ChatBuffer	= E57EC8
    ChatMsgSize	= 17E8
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E4
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="19">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <LastState RealAddress="01C1BB14"/>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow.exe+9FBB14</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <LastState Value="1" RealAddress="02076A0D"/>
          <VariableType>Byte</VariableType>
          <Address>Wow.exe+E56A0D</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <LastState Value="34BFE0F0" RealAddress="14342F50"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+EB4E24</Address>
          <Offsets>
            <Offset>3264</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <LastState Value="60500878" RealAddress="02000364"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+DE0364</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Local Cont"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>47</ID>
              <Description>"Local Zone"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Is Looting"</Description>
              <LastState Value="0" RealAddress="020E9EDD"/>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+EC9EDD</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <LastState Value="0" RealAddress="01EE9304"/>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+CC9304</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="02077890"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow.exe+E57890</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="020D4F58"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>wow.exe+EB4F58</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <LastState Value="539EAAA0" RealAddress="01F69280"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+D49280</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"First Entity"</Description>
              <LastState Value="60500878" RealAddress="539EAAAC"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+D49280</Address>
              <Offsets>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Name Cache"</Description>
          <LastState Value="0" RealAddress="01F2B520"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+D0B520</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>37</ID>
              <Description>"First Name"</Description>
              <LastState Value="0" RealAddress="01F2B534"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D0B520+14</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Chat Position"</Description>
          <LastState Value="11" RealAddress="02077EC4"/>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+E57EC4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <LastState Value="0" RealAddress="02077EC8"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+E57EC8</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>39</ID>
              <Description>"Message 0"</Description>
              <LastState Value="0" RealAddress="02077EC8"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <LastState Value="0" RealAddress="020796B0"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+17E8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 2"</Description>
              <LastState Value="0" RealAddress="0207AE98"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+2FD0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 3"</Description>
              <LastState Value="0" RealAddress="0207C680"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+47B8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <LastState Value="0" RealAddress="0207DE68"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+5FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <LastState Value="0" RealAddress="0207F650"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+7788</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 6"</Description>
              <LastState Value="0" RealAddress="02080E38"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+8F70</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 7"</Description>
              <LastState Value="0" RealAddress="02082620"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+A758</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 8"</Description>
              <LastState Value="0" RealAddress="02083E08"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+BF40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 9"</Description>
              <LastState Value="0" RealAddress="020855F0"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+E57EC8+D728</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="12" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="56" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="248" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="272" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="280" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="352" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="400" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="68" Vartype="Pointer" Bytesize="4" ChildStruct="Unit" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2792" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="2808" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2812" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2816" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2824" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3200" Vartype="Pointer" Bytesize="4" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="128" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="4160" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="4240" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6788" Vartype="Pointer" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="6564" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="6792" Vartype="Pointer" Bytesize="4" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="16" Vartype="Pointer" Bytesize="4" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="68" Vartype="Pointer" Bytesize="4" ChildStruct="Object" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="248" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="296" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="312" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="316" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="320" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="328" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="620" Vartype="Pointer" Bytesize="4" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="180" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="624" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="4" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="33" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="120" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6116" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Win 7.0.3.22423 x64
    Offset Information
    Code:
    General
    =======
    GameHash	= 3EF48C8E
    IconHash	= A118EC28
    GameBuild	= 0F5203C
    GameState	= 1737666
    
    Camera
    ======
    CameraStruct	= 1795498
    CameraOffset	= 3338
    CameraOrigin	= 10
    CameraMatrix	= 1C
    CameraFov	= 40
    
    Player
    ======
    LocalPlayer	= 1696C38
    LocalCont	= ?
    LocalZone	= ?
    IsLooting	= 17AC5A0
    IsTexting	= 14CC530
     MouseGuid	= 1737B40
    TargetGuid	= 1795660
    
    Entity List
    ===========
    EntityList	= 1570D90
    FirstEntity	= 18
     NextEntity	= 70
    
    EntityType	= 20
    Descriptors	= 08
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= 1598
    UnitOrigin	= 15A8
    UnitAngle	= 15B8
    UnitCasting	= 1CB4
    UnitChannel	= 1CE0
    
    UnitCreator	= 080
    UnitHealth	= 0F0
    UnitPower	= 0F8
    UnitHealthMax	= 110
    UnitPowerMax	= 118
    UnitLevel	= 160
    UnitFlags	= 190
    
    PlayerMoney1	= 2960
    PlayerMoney2	= 19A4
    PlayerArch	= 2968
    PlayerArchCount	= 08
    PlayerArchSites	= 18
    
    NpcCache	= 1760
    NpcName		= 00A0
    
    Object
    ======
    ObjectBobbing	= 1C4
    ObjectTransport	= 218
    ObjectOrigin	= 228
    ObjectRotation	= 238
    ObjectTransform	= 480
    ObjectCache	= 478
    ObjectName	= 0D8
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= 1516A08
    NameCacheNext	= 00
    NameCacheGuid	= 20
    NameCacheName	= 31
    NameCacheRace	= 88
    NameCacheClass	= 90
    
    Chat System
    ===========
    ChatPosition	= 1791CC0
    ChatBuffer	= 1738080
    ChatMsgSize	= 17F0
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E8
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="19">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <LastState RealAddress="1402D203C"/>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow-64.exe+F5203C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <LastState Value="1" RealAddress="140AB7666"/>
          <VariableType>Byte</VariableType>
          <Address>Wow-64.exe+1737666</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <LastState Value="000000003FBDB1D0" RealAddress="388A3DD0"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+1795498</Address>
          <Offsets>
            <Offset>3338</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <LastState Value="000000004CF98CF0" RealAddress="140A16C38"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+1696C38</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Local Cont"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>48</ID>
              <Description>"Local Zone"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>47</ID>
              <Description>"Is Looting"</Description>
              <LastState Value="0" RealAddress="140B2C5A0"/>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+17AC5A0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <LastState Value="0" RealAddress="14084C530"/>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+14CC530</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <LastState Value="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00" RealAddress="140AB7B40"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+1737B40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <LastState Value="23 C3 2F 00 00 CB 6C 00 40 02 0D 00 00 38 2F 20" RealAddress="140B15660"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+1795660</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <LastState Value="000000005BD581F0" RealAddress="1408F0D90"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+1570D90</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"First Entity"</Description>
              <LastState Value="000000000C97A7E4" RealAddress="5BD58208"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+1570D90</Address>
              <Offsets>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Name Cache"</Description>
          <LastState Value="0" RealAddress="1408969E0"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+15169E0</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>38</ID>
              <Description>"First Name"</Description>
              <LastState Value="0" RealAddress="140896A08"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+15169E0+28</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Chat Position"</Description>
          <LastState Value="59" RealAddress="140B11CC0"/>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow-64.exe+1791CC0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <LastState Value="0" RealAddress="140AB8080"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+1738080</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 0"</Description>
              <LastState Value="0" RealAddress="140AB8080"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <LastState Value="0" RealAddress="140AB9870"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+17F0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 2"</Description>
              <LastState Value="0" RealAddress="140ABB060"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+2FE0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 3"</Description>
              <LastState Value="0" RealAddress="140ABC850"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+47D0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <LastState Value="0" RealAddress="140ABE040"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+5FC0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <LastState Value="0" RealAddress="140ABF830"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+77B0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 6"</Description>
              <LastState Value="0" RealAddress="140AC1020"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+8FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 7"</Description>
              <LastState Value="0" RealAddress="140AC2810"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+A790</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 8"</Description>
              <LastState Value="0" RealAddress="140AC4000"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+BF80</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Message 9"</Description>
              <LastState Value="0" RealAddress="140AC57F0"/>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+1738080+D770</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="36" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="64" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="16" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="248" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="272" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="280" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="352" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="400" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="32" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="Pointer" Bytesize="8" ChildStruct="Unit" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5528" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="5544" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5548" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5552" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5560" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5984" Vartype="Pointer" Bytesize="8" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="160" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="7348" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="7392" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="10592" Vartype="Pointer" Bytesize="8" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Money" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="6564" Vartype="4 Bytes" Bytesize="4" Description="Money" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="10600" Vartype="Pointer" Bytesize="8" Description="Archeology" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Archeology" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Count" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="24" Vartype="Pointer" Bytesize="8" Description="Sites" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Sites" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" Description="Site 0" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="4" Vartype="4 Bytes" Bytesize="4" Description="Site 1" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="8" Vartype="4 Bytes" Bytesize="4" Description="Site 2" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Site 3" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" Description="Site 4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="20" Vartype="4 Bytes" Bytesize="4" Description="Site 5" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Site 6" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                        <Element Offset="28" Vartype="4 Bytes" Bytesize="4" Description="Site 7" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="16" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="32" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="Pointer" Bytesize="8" ChildStruct="Object" Description="Next Entity" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="452" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="536" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="552" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="556" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="560" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="568" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="1144" Vartype="Pointer" Bytesize="8" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="216" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="1152" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="8" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="49" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="136" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="144" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6120" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Last edited by Torpedoes; 08-15-2016 at 08:13 AM.

  3. Thanks CoreFun, lolp1 (2 members gave Thanks to Torpedoes for this useful post)
  4. #3
    provirus's Avatar Member
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    @Torpedoes Are you sure EntityType = 0x18 for x64? It seems to be 0x20.

  5. #4
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Originally Posted by provirus View Post
    @Torpedoes Are you sure EntityType = 0x18 for x64? It seems to be 0x20.
    Thanks for pointing that out, I forgot to copy that value over.

  6. #5
    a82571249's Avatar Member
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    Originally Posted by CoreFun View Post
    Windows 32-bit
    Code:
    WowVersion               = 22423
    Addr_GameBuild_Ptr       = 0xD0030F
    Addr_GameState           = 0xCA4C48
    Addr_LoadingScreenCount  = 0xCA59B8
    Addr_LocalZone           = 0xC3BD48
    Addr_PlayerName_Ptr      = 0xEF910C
    Addr_RealmName_Ptr       = 0xF35C84
     Offs_RealmName          = 0x384
    Addr_IsPlayerTexting     = 0xCC9304
    Addr_PlayerX             = 0xDE08E0
    Addr_PlayerY             = Addr_PlayerX + 4
    Addr_PlayerZ             = Addr_PlayerX + 8
    Addr_GuildName_Ptr       = 0xD0B2B0
     Offs_GuildName          = 0x3C
    Addr_IsInGuild           = 0xEE5A74
    Addr_GuildMoney          = 0xEE5A80
    Addr_IsGuildBankOpened   = 0xEE5AD0
    
    Addr_PlayerBase          = 0xDE0364
     Desc_PlayerBase         = 0x8
    // Player struct
    Offs_Player_ClassSpec    = 0x10E0
    Offs_Player_Race         = 0x0174
    Offs_Player_Level        = 0x0160
    Offs_Player_Health       = 0x00F0
    Offs_Player_HealthMax    = 0x0110
    Offs_Player_Power        = Offs_Player_Health + 8
    Offs_Player_PowerMax     = Offs_Player_HealthMax + 8
    Offs_Player_XP           = 0x1D0C
    Offs_Player_NextLevelXP  = Offs_Player_XP + 4
    
    Offs_Player_States       = 0x0190
     State_IsInGame          = 0x8
     State_Looting           = 0x400
     State_IsAttacked        = 0x800
     State_IsMounted         = 0x20000
     State_IsDead            = 0x40000
     State_HasAgro           = 0x80000
    Offs_Player_States2      = 0x0000
     State_IsInvisible       = 0x20000
    FrameScript_Execute,FrameScript_ExecuteBuffer,FrameScript_GetText.These information is really importtant for me.Could you tell me ?
    Really it is nice to tell me how to fingd it in OD.I have try,but when a set a breakponit,then do anything in game,OD will not stop the game.Why,do not make sense.
    Really appreaciate you can help me.

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