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  1. #1
    Fr_Dissident's Avatar Private
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    Corses position problem

    Hi there !
    I'm trying to program a small wow radar and I'm having trouble with reading the good coordinates of the corpses in the memory.
    I don't use lua, only memory reading, but I do not find the right method, I think. The object manager works fine, no problem with other coordinates of units or game objects.
    What did I do wrong ?

    Thanks

    Corses position problem
  2. #2
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    Hey,

    How are you attempting to get the corpse position?

    If your problem is only for LocalPlayer.Corspe then you can read a Vector3 on the offset containing CorpseX.

    If your problem is for all corpses then make sure your Corpse object inherits from your Unit object, as Unit and Corpse share the same location addresses.(At least the did when I last checked)

    Alternately, if your not scared of ASM injection, call CGObject__C_GetObjectPosition via the vTable

    Note: I use the ASM injection method.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  3. #3
    WgetProgramer's Avatar Member
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    I'm making a Go To Corpse, however there go to the corpse and move around, the disconect. Wow Comessei the program for a short time, to mop more precisely today.

    If the Code can help you enjoy
    Code fetus to dll in delphi

    begin
    try
    if chb_GTCorpse.Checked = true then begin
    if (PSINGLE(GetModuleHandle('Wow.exe') + CorpsX)^ <> 0) then begin
    MoveFloat(PlayerBase + PosX, PSINGLE(GetModuleHandle('Wow.exe') + CorpsX)^, 4);
    MoveFloat(PlayerBase + PosY, PSINGLE(GetModuleHandle('Wow.exe') + CorpsY)^, 4);
    MoveFloat(PlayerBase + PosZ, PSINGLE(GetModuleHandle('Wow.exe') + CorpsZ)^, 4);
    end;
    chb_GTCorpse.Checked:= false;
    end;
    except
    end;
    end;

    PosX = $838;
    PosY = $83C;
    PosZ = $840;

    CorpsX = $C94F6C;
    CorpsY = $C94F70;
    CorpsZ = $D65EE0;

  4. #4
    charles420's Avatar Elite User
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    CorpsX = 0xD65ED8
    CorpsY = 0xD65EDC
    CorpsZ = 0xD65EE0

  5. #5
    GrenadeFisher's Avatar Private
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    Hi ! Thanks a lot for your answers.
    Now I read correctly the location of my local player corpse, but I'm still having problems with the location of other players' corpses.
    My WoWCorpses object inherits from my WoWUnit object, everything seems Ok if they share the same location but I have weird results with corpses, but not with units...
    Doesn't matter at the moment, the most important was my player's corpses location



    (Sorry, this is my old account, didn't think it was still working till I tried :s)
    Last edited by GrenadeFisher; 09-02-2014 at 02:57 AM.

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