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  1. #1
    573737534947's Avatar Corporal
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    Current CG object structs

    Automatically generated, so types are up to you.

    Code:
    //2nd comment value = flags
    struct CGObjectData
    {
    	ulong		m_guid; //0x0 | 0x1
    	ulong		m_data; //0x8 | 0x1
    	uint		m_type; //0x10 | 0x1
    	uint		m_entryID; //0x14 | 0x80
    	uint		m_dynamicFlags; //0x18 | 0x180
    	uint		m_scale; //0x1C | 0x1
    }; //0x20
    
    
    struct CGItemData
    {
    	struct	CGObjectData;
    	ulong		m_owner; //0x0 | 0x1
    	ulong		m_containedIn; //0x8 | 0x1
    	ulong		m_creator; //0x10 | 0x1
    	ulong		m_giftCreator; //0x18 | 0x1
    	uint		m_stackCount; //0x20 | 0x4
    	uint		m_expiration; //0x24 | 0x4
    	uint		m_spellCharges[5]; //0x28 | 0x4
    	uint		m_dynamicFlags; //0x3C | 0x1
    	uint		m_enchantment[39]; //0x40 | 0x1
    	uint		m_propertySeed; //0xDC | 0x1
    	uint		m_randomPropertiesID; //0xE0 | 0x1
    	uint		m_durability; //0xE4 | 0x4
    	uint		m_maxDurability; //0xE8 | 0x4
    	uint		m_createPlayedTime; //0xEC | 0x1
    	uint		m_modifiersMask; //0xF0 | 0x4
    }; //0xF4
    
    
    struct CGContainerData
    {
    	struct	CGItemData;
    	uint		m_slots[72]; //0x0 | 0x1
    	uint		m_numSlots; //0x120 | 0x1
    }; //0x124
    
    
    struct CGUnitData
    {
    	struct	CGObjectData;
    	ulong		charm; //0x0 | 0x1
    	ulong		summon; //0x8 | 0x1
    	ulong		critter; //0x10 | 0x2
    	ulong		charmedBy; //0x18 | 0x1
    	ulong		summonedBy; //0x20 | 0x1
    	ulong		createdBy; //0x28 | 0x1
    	ulong		target; //0x30 | 0x1
    	ulong		battlePetCompanionGUID; //0x38 | 0x1
    	ulong		channelObject; //0x40 | 0x101
    	uint		channelSpell; //0x48 | 0x101
    	uint		summonedByHomeRealm; //0x4C | 0x1
    	uint		displayPower; //0x50 | 0x1
    	uint		overrideDisplayPowerID; //0x54 | 0x1
    	uint		health; //0x58 | 0x1
    	uint		power[5]; //0x5C | 0x1
    	uint		maxHealth; //0x70 | 0x1
    	uint		maxPower[5]; //0x74 | 0x1
    	uint		powerRegenFlatModifier[5]; //0x88 | 0x46
    	uint		powerRegenInterruptedFlatModifier[5]; //0x9C | 0x46
    	uint		level; //0xB0 | 0x1
    	uint		effectiveLevel; //0xB4 | 0x1
    	uint		factionTemplate; //0xB8 | 0x1
    	uint		virtualItemID[3]; //0xBC | 0x1
    	uint		flags; //0xC8 | 0x1
    	uint		flags2; //0xCC | 0x1
    	uint		auraState; //0xD0 | 0x1
    	ulong		attackRoundBaseTime; //0xD4 | 0x1
    	uint		rangedAttackRoundBaseTime; //0xDC | 0x2
    	uint		boundingRadius; //0xE0 | 0x1
    	uint		combatReach; //0xE4 | 0x1
    	uint		displayID; //0xE8 | 0x180
    	uint		nativeDisplayID; //0xEC | 0x101
    	uint		mountDisplayID; //0xF0 | 0x101
    	uint		minDamage; //0xF4 | 0x16
    	uint		maxDamage; //0xF8 | 0x16
    	uint		minOffHandDamage; //0xFC | 0x16
    	uint		maxOffHandDamage; //0x100 | 0x16
    	uint		animTier; //0x104 | 0x1
    	uint		petNumber; //0x108 | 0x1
    	uint		petNameTimestamp; //0x10C | 0x1
    	uint		petExperience; //0x110 | 0x4
    	uint		petNextLevelExperience; //0x114 | 0x4
    	uint		modCastingSpeed; //0x118 | 0x1
    	uint		modSpellHaste; //0x11C | 0x1
    	uint		modHaste; //0x120 | 0x1
    	uint		modHasteRegen; //0x124 | 0x1
    	uint		createdBySpell; //0x128 | 0x1
    	uint		npcFlags[UMNW0]; //0x12C | 0x81
    	ulong		npcFlags; //0x130 | 0x1
    	uint		stats[5]; //0x138 | 0x6
    	uint		statPosBuff[5]; //0x14C | 0x6
    	uint		statNegBuff[5]; //0x160 | 0x6
    	uint		resistances[7]; //0x174 | 0x16
    	uint		resistanceBuffModsPositive[7]; //0x190 | 0x6
    	uint		resistanceBuffModsNegative[7]; //0x1AC | 0x6
    	uint		baseMana; //0x1C8 | 0x1
    	uint		baseHealth; //0x1CC | 0x6
    	uint		shapeshiftForm; //0x1D0 | 0x1
    	uint		attackPower; //0x1D4 | 0x6
    	uint		attackPowerModPos; //0x1D8 | 0x6
    	uint		attackPowerModNeg; //0x1DC | 0x6
    	uint		attackPowerMultiplier; //0x1E0 | 0x6
    	uint		rangedAttackPower; //0x1E4 | 0x6
    	uint		rangedAttackPowerModPos; //0x1E8 | 0x6
    	uint		rangedAttackPowerModNeg; //0x1EC | 0x6
    	uint		rangedAttackPowerMultiplier; //0x1F0 | 0x6
    	uint		minRangedDamage; //0x1F4 | 0x6
    	uint		maxRangedDamage; //0x1F8 | 0x6
    	uint		powerCostModifier[7]; //0x1FC | 0x6
    	uint		powerCostMultiplier[7]; //0x218 | 0x6
    	uint		maxHealthModifier; //0x234 | 0x6
    	uint		hoverHeight; //0x238 | 0x1
    	uint		minItemLevel; //0x23C | 0x1
    	uint		maxItemLevel; //0x240 | 0x1
    	uint		wildBattlePetLevel; //0x244 | 0x1
    	uint		battlePetCompanionNameTimestamp; //0x248 | 0x1
    }; //0x24C
    
    
    struct CGPlayerData
    {
    	struct	CGUnitData;
    	ulong		duelArbiter; //0x0 | 0x1
    	uint		playerFlags; //0x8 | 0x1
    	uint		guildRankID; //0xC | 0x1
    	uint		guildDeleteDate; //0x10 | 0x1
    	uint		guildLevel; //0x14 | 0x1
    	uint		hairColorID; //0x18 | 0x1
    	uint		restState; //0x1C | 0x1
    	uint		arenaFaction; //0x20 | 0x1
    	uint		duelTeam; //0x24 | 0x1
    	uint		guildTimeStamp; //0x28 | 0x1
    	uint		questLog[750]; //0x2C | 0x20
    	uint		visibleItems[38]; //0xBE4 | 0x1
    	uint		playerTitle; //0xC7C | 0x1
    	uint		fakeInebriation; //0xC80 | 0x1
    	uint		virtualPlayerRealm; //0xC84 | 0x1
    	uint		currentSpecID; //0xC88 | 0x1
    	uint		taxiMountAnimKitID; //0xC8C | 0x1
    	uint		currentBattlePetBreedQuality; //0xC90 | 0x1
    	uint		invSlots[172]; //0xC94 | 0x2
    	ulong		farsightObject; //0xF44 | 0x2
    	uint		knownTitles[8]; //0xF4C | 0x2
    	ulong		coinage; //0xF6C | 0x2
    	uint		XP; //0xF74 | 0x2
    	uint		nextLevelXP; //0xF78 | 0x2
    	uint		skill[448]; //0xF7C | 0x2
    	uint		characterPoints; //0x167C | 0x2
    	uint		maxTalentTiers; //0x1680 | 0x2
    	uint		trackCreatureMask; //0x1684 | 0x2
    	uint		trackResourceMask; //0x1688 | 0x2
    	uint		mainhandExpertise; //0x168C | 0x2
    	uint		offhandExpertise; //0x1690 | 0x2
    	uint		rangedExpertise; //0x1694 | 0x2
    	uint		combatRatingExpertise; //0x1698 | 0x2
    	uint		blockPercentage; //0x169C | 0x2
    	uint		dodgePercentage; //0x16A0 | 0x2
    	uint		parryPercentage; //0x16A4 | 0x2
    	uint		critPercentage; //0x16A8 | 0x2
    	uint		rangedCritPercentage; //0x16AC | 0x2
    	uint		offhandCritPercentage; //0x16B0 | 0x2
    	uint		spellCritPercentage[7]; //0x16B4 | 0x2
    	uint		shieldBlock; //0x16D0 | 0x2
    	uint		shieldBlockCritPercentage; //0x16D4 | 0x2
    	uint		mastery; //0x16D8 | 0x2
    	uint		pvpPowerDamage; //0x16DC | 0x2
    	uint		pvpPowerHealing; //0x16E0 | 0x2
    	uint		exploredZones[200]; //0x16E4 | 0x2
    	uint		restStateBonusPool; //0x1A04 | 0x2
    	uint		modDamageDonePos[7]; //0x1A08 | 0x2
    	uint		modDamageDoneNeg[7]; //0x1A24 | 0x2
    	uint		modDamageDonePercent[7]; //0x1A40 | 0x2
    	uint		modHealingDonePos; //0x1A5C | 0x2
    	uint		modHealingPercent; //0x1A60 | 0x2
    	uint		modHealingDonePercent; //0x1A64 | 0x2
    	uint		modPeriodicHealingDonePercent; //0x1A68 | 0x2
    	uint		weaponDmgMultipliers[3]; //0x1A6C | 0x2
    	uint		modSpellPowerPercent; //0x1A78 | 0x2
    	uint		modResiliencePercent; //0x1A7C | 0x2
    	uint		overrideSpellPowerByAPPercent; //0x1A80 | 0x2
    	uint		overrideAPBySpellPowerPercent; //0x1A84 | 0x2
    	uint		modTargetResistance; //0x1A88 | 0x2
    	uint		modTargetPhysicalResistance; //0x1A8C | 0x2
    	uint		lifetimeMaxRank; //0x1A90 | 0x2
    	uint		selfResSpell; //0x1A94 | 0x2
    	uint		pvpMedals; //0x1A98 | 0x2
    	uint		buybackPrice[12]; //0x1A9C | 0x2
    	uint		buybackTimestamp[12]; //0x1ACC | 0x2
    	uint		yesterdayHonorableKills; //0x1AFC | 0x2
    	uint		lifetimeHonorableKills; //0x1B00 | 0x2
    	uint		watchedFactionIndex; //0x1B04 | 0x2
    	uint		combatRatings[27]; //0x1B08 | 0x2
    	uint		arenaTeams[21]; //0x1B74 | 0x2
    	uint		battlegroundRating; //0x1BC8 | 0x2
    	uint		maxLevel; //0x1BCC | 0x2
    	uint		runeRegen[4]; //0x1BD0 | 0x2
    	uint		noReagentCostMask[4]; //0x1BE0 | 0x2
    	uint		glyphSlots[6]; //0x1BF0 | 0x2
    	uint		glyphs[6]; //0x1C08 | 0x2
    	uint		glyphSlotsEnabled; //0x1C20 | 0x2
    	uint		petSpellPower; //0x1C24 | 0x2
    	uint		researching[8]; //0x1C28 | 0x2
    	ulong		professionSkillLine; //0x1C48 | 0x2
    	uint		uiHitModifier; //0x1C50 | 0x2
    	uint		uiSpellHitModifier; //0x1C54 | 0x2
    	uint		homeRealmTimeOffset; //0x1C58 | 0x2
    	uint		modRangedHaste; //0x1C5C | 0x2
    	uint		modPetHaste; //0x1C60 | 0x2
    	ulong		summonedBattlePetGUID; //0x1C64 | 0x2
    	uint		overrideSpellsID; //0x1C6C | 0x202
    	uint		lfgBonusFactionID; //0x1C70 | 0x2
    	uint		lootSpecID; //0x1C74 | 0x2
    	uint		overrideZonePVPType; //0x1C78 | 0x202
    	uint		itemLevelDelta; //0x1C7C | 0x2
    }; //0x1C80
    
    
    struct CGGameObjectData
    {
    	struct	CGObjectData;
    	ulong		m_createdBy; //0x0 | 0x1
    	uint		m_displayID; //0x8 | 0x1
    	uint		m_flags; //0xC | 0x101
    	uint		m_parentRotation[4]; //0x10 | 0x1
    	uint		m_factionTemplate; //0x20 | 0x1
    	uint		m_level; //0x24 | 0x1
    	uint		m_percentHealth; //0x28 | 0x101
    	uint		m_stateSpellVisualID; //0x2C | 0x101
    }; //0x30
    
    
    struct CGDynamicObjectData
    {
    	struct	CGObjectData;
    	ulong		m_caster; //0x0 | 0x1
    	uint		m_typeAndVisualID; //0x8 | 0x80
    	uint		m_spellID; //0xC | 0x1
    	uint		m_radius; //0x10 | 0x1
    	uint		m_castTime; //0x14 | 0x1
    }; //0x18
    
    
    struct CGCorpseData
    {
    	struct	CGObjectData;
    	ulong		m_owner; //0x0 | 0x1
    	ulong		m_partyGUID; //0x8 | 0x1
    	uint		m_displayID; //0x10 | 0x1
    	uint		m_items[19]; //0x14 | 0x1
    	uint		m_skinID; //0x60 | 0x1
    	uint		m_facialHairStyleID; //0x64 | 0x1
    	uint		m_flags; //0x68 | 0x1
    	uint		m_dynamicFlags; //0x6C | 0x80
    }; //0x70
    
    
    struct CGAreaTriggerData
    {
    	struct	CGObjectData;
    	ulong		m_caster; //0x0 | 0x1
    	uint		m_duration; //0x8 | 0x1
    	uint		m_spellID; //0xC | 0x1
    	uint		m_spellVisualID; //0x10 | 0x80
    }; //0x14
    
    
    struct CGSceneObjectData
    {
    	struct	CGObjectData;
    	uint		m_scriptPackageID; //0x0 | 0x1
    	uint		m_rndSeedVal; //0x4 | 0x1
    	ulong		m_createdBy; //0x8 | 0x1
    	uint		m_sceneType; //0x10 | 0x1
    }; //0x14
    Last edited by 573737534947; 07-19-2013 at 02:38 AM.

    Current CG object structs
  2. #2
    rens's Avatar Sergeant
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    Good job, but we already have this.

    +Rep though

  3. #3
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Haven't seen the last one as struct, so, good job still

  4. #4
    andy2002ua's Avatar Active Member
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    Guys, can you tell something about how to generate such descriptor structures? Can't find anything about this, because of too much desc dumps in many threads.
    Thanks.

  5. #5
    FinnX's Avatar Banned
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    Originally Posted by andy2002ua View Post
    Guys, can you tell something about how to generate such descriptor structures? Can't find anything about this, because of too much desc dumps in many threads.
    Thanks.
    https://github.com/tomrus88/WowMoPOb...ptorsDumper.cs

    By TOM_RUS88

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