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  1. #16
    FinnX's Avatar Banned
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    Originally Posted by berlinermauer View Post
    Is it just me having troubles with the ObjectManager? I wanted to update my very old offsets (5.1?) and the lastest I could get was r 17055

    Code:
    temp.Descriptors = (IntPtr)0x4; // 5.3.0 rev 17055
    temp.ObjectType = (IntPtr)0xC; // 5.3.0 rev 17055
    temp.ObjectGUID = (IntPtr)0x28; // 5.3.0 rev 17055
    temp.ClientConnection = (IntPtr)0xE3CB00; // 5.3.0 rev 17055
    temp.ObjectManagerOffset = (IntPtr)0x462C; // 5.3.0 rev 17055
    temp.FirstObjectOffset = (IntPtr)0xCC; // 0xCC
    temp.NextObjectOffset = (IntPtr)0x34; // 0x3C 0xC4
    temp.LocalGUIDOffset = (IntPtr)0xE0;
    according to hamburger12 ObjectType needs to be 0x10 aka 16 (ObjectFields.Type), because they sized up the data field. However that leads to completely wrong Types. 0xC seems to be more correct?

    However the ObjectManager breaks after the first Iteration, so NextObject seems to be wrong also. Or is it simply my FirstObject being completely wrong?
    Your offsets are correct, you are doing something wrong coding wise.

    //Edit:
    Take a look at: https://github.com/finndev/WhiteRain/
    Last edited by FinnX; 08-17-2013 at 07:20 AM.

    [WoW] [5.3.0 17128] Release x86 Info Dump Thread
  2. #17
    Kanyle's Avatar Corporal
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    I'm curious to know how it is people manage to keep all these functions up to date in IDA. I know there once was an alpha client build + pdb, but surely you can't still be using that and do binary diffs with that and the current retail client, too much would have changed since then.
    Last edited by Kanyle; 08-19-2013 at 05:46 AM.

  3. #18
    Raphy's Avatar Member
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    I guess you can keep it up to date by the diffs: if you have you function at 0xADDR and on the diffs you see a random function at 0xADDR+4, you can imagine it's the same function.
    To confirm it, just check the function code

  4. #19
    kosacid's Avatar Active Member
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    any one got the chat offsets I cant get it to work I am sure I have the right ones ???

  5. #20
    Jokur's Avatar Sergeant
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    This party offset seems to be off. I can recognize that there is in fact a party, but not returning the proper names etc. Anyone have the same issue ?


  6. #21
    VesperCore's Avatar Contributor
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    Originally Posted by Kanyle View Post
    I'm curious to know how it is people manage to keep all these functions up to date in IDA. I know there once was an alpha client build + pdb, but surely you can't still be using that and do binary diffs with that and the current retail client, too much would have changed since then.
    Hands, and not all. I only backported manually the ones I need from 5.2 to 5.3 as they changed the compilator in 5.3 that ****ed all the previous IDB files we had

  7. #22
    oldmanofmen's Avatar Member
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    Anyone got a static pointer to the warden class? I'm able to find the warden class just fine without a static pointer but it'd be nice to have one if anyone's willing to share.

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