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  1. #1
    BassGhost's Avatar Active Member
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    Help with fog removal?

    I looked through old threads and none of the methods to remove fog seem to work anymore. Is this still possible?

    Help with fog removal?
  2. #2
    yellowspark's Avatar Contributor
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    If you use c++
    Code:
    D3DDevice->SetRenderState(_D3DRENDERSTATETYPE::D3DRS_FOGENABLE,false);

  3. #3
    FinnX's Avatar Banned
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    Message Jadd, he likes answering questions who can be found through Google 10000x times.

  4. #4
    BassGhost's Avatar Active Member
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    Originally Posted by FinnX View Post
    Message Jadd, he likes answering questions who can be found through Google 10000x times.
    The only methods found through google are WoW Machinima Tool which is no longer supported as of 5.X

    Originally Posted by yellowspark View Post
    If you use c++
    Code:
    D3DDevice->SetRenderState(_D3DRENDERSTATETYPE::D3DRS_FOGENABLE,false);
    Unfortunately I dont know the first thing about C++

  5. #5
    Master674's Avatar Elite User
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    Originally Posted by BassGhost View Post
    The only methods found through google are WoW Machinima Tool which is no longer supported as of 5.X



    Unfortunately I dont know the first thing about C++
    Can be done in most other languages as well. Just get the device ptr and change that render state.

    Edit: maybe you will need to hook SetRenderState as well in case WoW sets it again when rendering a new frame.
    Edit2: Just remembered that WoW might as well use it's own shader to render fog, in this case that renderstate is useless.
    Last edited by Master674; 04-07-2013 at 02:52 PM.

  6. #6
    DarkLinux's Avatar Former Staff
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    You could log all DrawIndexedPrimitive, and just not draw the fog.

  7. #7
    para_'s Avatar Active Member 01001100 01001111 01001100 CoreCoins Purchaser
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    Help with fog removal?-mev-jpg
    imgur. com / zh6eazD
    Would removing fog help me to see farther than what ultra allows in this picture?

  8. #8
    Bananenbrot's Avatar Contributor
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    Originally Posted by wightolore View Post
    Help with fog removal?-mev-jpg
    imgur. com / zh6eazD
    Would removing fog help me to see farther than what ultra allows in this picture?
    Not farther regarding actual loaded geometry, but you will be able to see until the clipping plane. Which you already can without removing fog the last time I checked, but then again there are these annoying fogs which destroy any color/detail... It's all aesthetics I guess.

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