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  1. #1
    flowtek333's Avatar Sergeant
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    [Help] c# Wrong offsets?

    uint playerbase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt((uint)baseWoW + 0x00A6D420) + 0x48 ) + 0x24);

    what is wrong with these offsets? i checked the dump thread for offsets but it seems to they are wrong or am my code wrong?

    Thanks.

    Ps: when i try to read the playerbase it says "readunit failed"
    Last edited by flowtek333; 01-26-2013 at 06:08 PM.

    [Help] c# Wrong offsets?
  2. #2
    dan934's Avatar Banned
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    That offset is for an older build of Wow...

    secondly, as far as i'm aware, that method of getting the playerbase no longer exists.

    you'll need to actually make yourself some form of object manager.

  3. #3
    flowtek333's Avatar Sergeant
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    Wtf didnt see ... been a while since i was on wow, thanks man.

    ps. doesent this forum normaly make a dump thread to the new version of wow every time it update?

  4. #4
    dan934's Avatar Banned
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  5. #5
    flowtek333's Avatar Sergeant
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    okaaay. thanks again man!

    i am just used to they mark them in top.. thanks.

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