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  1. #1
    mtz's Avatar Member
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    Owner of Aura

    Hi, i am new at ownedcore, but i learned alot by reading in the past.
    However i am struggling with my Aura-Function in 5.0.4.

    In 4.3.4 i used the following Function to determine Auras and Aura-Owners:
    Code:
    int auraCount = Memory.Read<int>(unitBase + (uint)Pointers.UnitAuras.AuraCount1);
    uint auraTable = unitBase + (uint)Pointers.UnitAuras.AuraTable1;
    if (auraCount < 0) {
    	auraCount = Memory.Read<int>(unitBase + (uint)Pointers.UnitAuras.AuraCount2);
    	auraTable = Memory.Read<uint>(unitBase + (uint)Pointers.UnitAuras.AuraTable2);
    }
    for (uint i = 0; i < auraCount; i++) {
    	uint auraBase = auraTable + ((uint)Pointers.UnitAuras.AuraSize * i);
    	int spellId = Memory.Read<int>(auraBase + (uint)Pointers.UnitAuras.AuraSpellId);
    	if (spellId > 0) {
    		ulong ownerGUID = Memory.Read<ulong>(auraBase);
    	}
    }
    I am using the following Aura-Offsets in 5.0.4:
    Code:
    AuraCount1 = 0x1058,
    AuraCount2 = 0xD5C,
    AuraTable1 = 0xD58,
    AuraTable2 = 0xD60,
    AuraSize = 0x30,      
    AuraSpellId = 0x18,
    The problem now is the OwnerGUID which is now longer stored at the auraBase-Address. I suck at finding Offsets, anyone able to help me and determine the Offset for the OwnerGUID?

    Thanks Alex
    Last edited by mtz; 09-01-2012 at 04:08 PM.

    Owner of Aura
  2. #2
    Frosttall's Avatar Active Member
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  3. #3
    Mike1786's Avatar Member
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    i found it at
    AURA_SPELL_CREATEDBYGUID = 0x10;

  4. #4
    mtz's Avatar Member
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    Works! Thank you

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