Stuck with Recast/Detour C# (3.3.5) menu

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  1. #1
    haku43's Avatar Member
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    Stuck with Recast/Detour C# (3.3.5)

    Hi, i tired f*king with navmesh generation. I am looking for a good C# example of how to generate, save and load the navigation mesh.
    I tried:
    - WCell: the extracted ADT's geometry seems to be incorrect (RecastDemo doesn't show up anything, however the WCellTerrainViewer works).
    - critterai: poor documentation, don't know how to use it.
    - WowMapper (3.3.5 version, using SampleMeshExporter): the extracted geomety is correct, i tried to generate navmesh using WCell and RecastManaged.dll (HonorBuddy lib), but i didn't succeed.
    So i need i good example how to make it all work.

    Stuck with Recast/Detour C# (3.3.5)
  2. #2
    Frosttall's Avatar Active Member
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    Wow... Your text is just so... motivating?!

    First should you tell us if you know anything about C++, otherwise wouldn't it be worth the effort.

  3. #3
    Bananenbrot's Avatar Contributor
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    http://www.ownedcore.com/forums/worl...ion-rules.html (Memory Editing Section Rules)
    You may request information. Requesting code or compiled software is not allowed (Exception - Posting it by choice is acceptable).

  4. #4
    haku43's Avatar Member
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    Originally Posted by Frosttall View Post
    Wow... Your text is just so... motivating?!

    First should you tell us if you know anything about C++, otherwise wouldn't it be worth the effort.
    My C++ is poor as well as my English.
    I am just asking for some guidance. I am not going to make money with it anyway.

  5. #5
    Frosttall's Avatar Active Member
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    Originally Posted by haku43 View Post
    My C++ is poor as well as my English.
    I am just asking for some guidance. I am not going to make money with it anyway.
    And that's a reason for using such inadequate words?

    We don't spoonfeed and you won't achieve anything without C++...

  6. #6
    haku43's Avatar Member
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    Originally Posted by Frosttall View Post
    We don't spoonfeed and you won't achieve anything without C++...
    We don't spoonfeed and you won't achieve anything without C++..
    We don't spoonfeed and you won't achieve anything
    We don't spoonfeed and you won't achieve
    We don't spoonfeed and
    We don't spoonfeed
    We don't
    We

    It's alright if don't have anything to share or show. It's not alright if you talk for the whole comunity.

    Inadequate words? These words are pretty common in russian sense (i am russian). Anyway, take it easy.

  7. #7
    _Mike's Avatar Contributor
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    Originally Posted by haku43 View Post
    It's not alright if you talk for the whole comunity.
    In this instance it is. And we don't.

    You say you can extract the geometry with WowMapper, so use that then.
    WowMapper is C++, so you have to rewrite it in C# or write a managed wrapper in C++/CLI.
    Recast is C++, so you have to rewrite it in C# or write a managed wrapper in C++/CLI.
    Detour is C++, so you have to rewrite it in C# or write a managed wrapper in C++/CLI.

    All of this should be well within your capabilities. If it isn't then you are clearly breaking the 'expectations' part of the rules. You did read the rules, right?

    If you have specific problems doing any of this then you can come back and ask about it.

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