Does warden have a "ANTI Teleport mine" thing inplace menu

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  1. #1
    SwInY's Avatar Member
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    Does warden have a "ANTI Teleport mine" thing inplace

    ok so me and a mate have been talking,

    we are having a discussion about warden,

    ok bassicly what were thinking is teleport hack to mine/herb,


    BUT we remember warden brought something out to shut down wowinfiinity from doing this,


    is there something in place that auto bans say if u mine x nodes in x time?
    please give as much INFO as you possibly know,
    if you know it does, does any 1 know the X seconds between node delay

    Does warden have a "ANTI Teleport mine" thing inplace
  2. #2
    jmulhern345's Avatar Banned
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    Honestly i can't help you. I say something. I understand you question. but
    DOES IT REALLY MATTER ABOUT MINING THAT DIRECT SECOND AFTER THE NODE SPAWNS????
    Is it worth risking a account? The time. The effort?

    EDIT* not flaming btw. But this is a interesting question. But its one of those questions that doesn't matter.

  3. #3
    SwInY's Avatar Member
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    im not talking about that direct node in general.

    im gunna have no control to know when that node spawned.

    im talking mining X nodes in X min's in general overview of local player = ME,
    or mining a node 1 sec after your last mine, timed that by every min..

  4. #4
    xalcon's Avatar Contributor ふたなり
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    No, there can't any "autoban" mechanism for that. What is, when some player has a lucky stroke finding 10 nodes in a row? It sounds a bit unlikly, but not impossible. I think, your goal must not be to get as much ores as possible. When I write my bot, I give up some "speed" in exchange for "humanity". I whant my bot to farm a lot of stuff, of course... but I also want to keep my account as long as possible.

    The most of the bans are not because warden found them. Well, warden is realy helpful for big banwaves, but the most players will getting banned for doing stuff 24/7. Even when your bot doesn't runs 24h a day, it is not realy human-like when a bot runs for 5h in a row without chatting, stopping for some seconds or doing stuff what some0one won't expected from a bot.
    "Threads should always commit suicide - they should never be murdered" - DirectX SDK

  5. #5
    SwInY's Avatar Member
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    teleport hack + my gather bot, for 3 hours a day.

  6. #6
    Xelper's Avatar ★ Elder ★
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    we are having a discussion about warden,
    If you get banned while teleporting and mining it will have had nothing to do with warden. Warden probably hasn't banned an actual end-user of hacks in years. Blizzard has moved to server-side detection of hacks, and they only ban when they are 100% sure they will not ban innocents. Case in point, they recently implemented new movement handling code server side without a client patch that disconnected the old NOP speedhack. A workaround was found, and within days they pushed out another update server side to stop that one from working. Fortunately they APPARENTLY weren't too confident in this code and decided it was too dangerous to ban with it (average users were disconnected quite a bit in the first couple weeks).

    Basically, if they are going to ban you its either going to be a GM responding to a player report or straight out server side detection, and there is nothing that will save you from that.
    Last edited by Xelper; 01-15-2012 at 08:21 PM.

  7. #7
    LogicWin's Avatar Master Sergeant
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    Originally Posted by SwInY View Post
    teleport hack + my gather bot, for 3 hours a day.
    Do you actually bot using a teleport hack? Becuse I've made a teleportbot that uses Sn0wball and detectes viens etc but I usally get DC in about 5min. (Don't think that is becuse my computer is slow( Got 4x3000mhz CPU with 100mbps fiber))

  8. #8
    Jadd's Avatar 🐸 Premium Seller
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    I've heard there is an auto-flag mechanism for mining/herbing a certain distance below nodes. Just remember, Blizzard DO have map data on their servers, it wouldn't be too hard to figure out if you're mining while underground or not.

  9. #9
    SwInY's Avatar Member
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    Originally Posted by LogicWin View Post
    Do you actually bot using a teleport hack? Becuse I've made a teleportbot that uses Sn0wball and detectes viens etc but I usally get DC in about 5min. (Don't think that is becuse my computer is slow( Got 4x3000mhz CPU with 100mbps fiber))

    yep. create a gather bot that uses .teleport # # # to "move" ( took me 1 half days )
    i had it running for 30 mins without issue filled bags up,

    i might release it to the public yet, not to sure.
    but it doesnt use waypoints, just press start :P


    but now its having massive crashing issues. hope jadd releases his 3.0 soon, even if it is just the teleport bit.
    i think main crash issue im having is when it auto trys to change Z value.


    Originally Posted by Jadd View Post
    I've heard there is an auto-flag mechanism for mining/herbing a certain distance below nodes. Just remember, Blizzard DO have map data on their servers, it wouldn't be too hard to figure out if you're mining while underground or not.
    yeah thats fine, bot comes up node + 3 anyways once it figures out no 1 is "around"
    Last edited by SwInY; 01-16-2012 at 08:03 AM.

  10. #10
    Neer's Avatar Trend Rider Authenticator enabled
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    Originally Posted by SwInY View Post
    yep. create a gather bot that uses .teleport # # # to "move" ( took me 1 half days )
    i had it running for 30 mins without issue filled bags up,

    i might release it to the public yet, not to sure.
    but it doesnt use waypoints, just press start :P


    but now its having massive crashing issues. hope jadd releases his 3.0 soon, even if it is just the teleport bit.
    i think main crash issue im having is when it auto trys to change Z value.




    yeah thats fine, bot comes up node + 3 anyways once it figures out no 1 is "around"
    Whatever you are taking, you should stop that, it aint healthy for you.
    On topic.
    Yea there is currently some kind of system implented server side, not by warden.
    That detects in some way that you are teleport botting so its not possible anymore.
    Tried and failed with experience (Lost 2 accounts)

  11. #11
    Frosttall's Avatar Active Member
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    Originally Posted by Jadd View Post
    I've heard there is an auto-flag mechanism for mining/herbing a certain distance below nodes. Just remember, Blizzard DO have map data on their servers, it wouldn't be too hard to figure out if you're mining while underground or not.
    Yes, there is.

    I remember that Cencil said, that he was banned with multiple accounts everytime at the exactly same node. He changed a bit the coordinates on which the bot ports and it worked. So they'just checking a little range and that not at all nodes (would cost LOTS of CPU-Power Oo)

  12. #12
    wickermanz's Avatar Contributor
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    [4.3] Tele-Gather made by Swiny of Ownedcore - YouTube

    This is Swiny's work so far, all credits go to him!
    https://www.youtube.com/user/BurnTheWickerman

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