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  1. #16
    flo8464's Avatar Active Member
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    Any competent compiler writer will crank out a self-hosting C++ compiler inside of six months from scratch, eight months if they have to write their own lexical and syntactic analyser. It may not be the all-singing, all-dancing, fully optimizing compiler that MSVC, GCC or Intel offer but it will be able to compile itself and it will produce reasonably good object code.
    I doubt that when comparing it to the development progress of gcc for example.
    Well, of course it may be possible. But I won't believe it without a proof.

    I think I'd have an easier time convincing all the artists on the team to use GIMP and Blender instead of Photoshop and Maya.
    Boost.Spirit is fine for playing around and doing some parsing and fits well into an existing c++-code.
    I know there are more powerfull parsers, but Boost.Spirit isn't bad ...

    "Best" at what exactly? There are many measures of "best" but oddly enough I have never, ever heard a professional software engineer who has shipped actual product who had to use GCC after working with some of the successful commercial compilers ever describe GCC as "best" at anything other than cross-platform compatibility, and then only begrudgingly.
    Well, of course it's my own opinion. But gcc ...
    - Implements almost all C++0x features.
    - Conforms most standards.
    - Optimizes better than most other compilers.
    - Is completly free and cross-platform compatible.

    Thats makes it my personal best compiler.
    Hey, it compiles! Ship it!

    Runtime Compilable C++
  2. #17
    EmilyStrange's Avatar Active Member
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    Reading comprehension, you fail at it.

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