I am still having trouble in digging out the Direct3D VMT offsets which seem changed at this version. Anybody dont mind sharing them?
I am still having trouble in digging out the Direct3D VMT offsets which seem changed at this version. Anybody dont mind sharing them?
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The VMT offsets haven't changed and will never change. COM interfaces are immutable.
DX_Device = 0xA05E1C
IDX1 = ?
IDX2 = ?
That is actually I am speaking of. But the wierd part is, I have tried the old ones which seem not working properly