ok guys,
this WASNT made by me, and i give full credits to who ever did.
i just changed it so i could use it ALOT easyer, instead of all the other stuff.
it just uses GUID.
// Function Taken and modified from
// NoMorePasting.com
// Thanks to who ever made it
basicly this gets PlayerName from GUID.
Code:using System; using System.Collections.Generic; using System.Linq; using System.Text; using ConsoleDruidHeals.Managers; namespace ConsoleDruidHeals.WoWFunctions { internal enum UnitName : uint { PlayerNameCachePointer = 0xC9ACC0 + 0x08, PlayerNameMaskOffset = 0x024, PlayerNameBaseOffset = 0x01c, PlayerNameStringOffset = 0x020 } public static class PlayerNames { // Function Taken and modified from // http://www.nomorepasting.com/getpaste.php?pasteid=17694 // Thanks to who ever made it public static string GetPlayerName(ulong GUID) { uint var1 = ProcessManager.WoWProcess.ReadUInt((uint)UnitName.PlayerNameCachePointer + (uint)UnitName.PlayerNameMaskOffset); //here we're getting the pointer to the start of the linked list uint var2 = ProcessManager.WoWProcess.ReadUInt((uint)UnitName.PlayerNameCachePointer + (uint)UnitName.PlayerNameBaseOffset); var1 &= (uint)GUID; var1 += var1 * 2; var1 = (var2 + (var1 * 4) + 4); var1 = ProcessManager.WoWProcess.ReadUInt((var1 + 4)); //iterate through the linked list until the current entry has //the same GUID as the object whose name we want while (ProcessManager.WoWProcess.ReadUInt(var1) != (uint)GUID) { uint var3 = ProcessManager.WoWProcess.ReadUInt((uint)UnitName.PlayerNameCachePointer + (uint)UnitName.PlayerNameBaseOffset); var2 = (uint)GUID; var2 &= ProcessManager.WoWProcess.ReadUInt((uint)UnitName.PlayerNameCachePointer + (uint)UnitName.PlayerNameMaskOffset); var2 += var2 * 2; var2 = ProcessManager.WoWProcess.ReadUInt(var3 + (var2 * 4)); var2 += var1; var1 = ProcessManager.WoWProcess.ReadUInt(var2 + 4); } //now that we have the correct entry in the linked list, //read its name from entry+0x20 return ProcessManager.WoWProcess.ReadASCIIString(var1 + (uint)UnitName.PlayerNameStringOffset, 40); } } }

![[Code Release] C#, Out Of Process - Get Player Name](https://www.ownedcore.com/forums/./ocpbanners/1/2/9/8/0/2/2/01d9781faec8bfe3abf9095ac9e57d1e.jpg)
![TradeSafe Middleman [Code Release] C#, Out Of Process - Get Player Name](https://www.ownedcore.com/assets/mm/images/wits.png)
![CoreCoins [Code Release] C#, Out Of Process - Get Player Name](https://www.ownedcore.com/forums/images/styles/OwnedCoreFX/addimg/wicc.png)

Reply With Quote![[Code Release] C#, Out Of Process - Get Player Name](https://www.ownedcore.com/images/ba/g/b2.gif)


