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  1. #31
    houdinii's Avatar Private
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    Nice, great fix to my lag problem. I had a lot of issues switching from wow full screen, to wow, all fixed with this. Thnx!

    WoW 'Large Address Aware' Patch
  2. #32
    snigelmannen's Avatar Member
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    Originally Posted by Cypher View Post
    I doubt it. There's no compelling reason for them to just yet. WoW doesn't use enough memory to justify it, and they'd have to port Warden to x64 too.
    Even though im quoting an old post, why wouldnt a company like blizzard be able to port it to x64? They have the money and the time
    " Spy sappin mah sentry! "

  3. #33
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by snigelmannen View Post
    Even though im quoting an old post, why wouldnt a company like blizzard be able to port it to x64? They have the money and the time
    My post explains why. It's not that they CAN'T, it's that there's no good reason to (at least, no reason good enough to justify it). Why do unnecessary work?

    Do you realize how much work that porting WoW to x64 would entail? It's not a matter of simply flipping a compiler switch and hoping for the best.

  4. #34
    sylvisj's Avatar Member
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    It's not a matter of simply flipping a compiler switch and hoping for the best.

    I dunno, willing to bet MS did something similar with Windows ME.

  5. #35
    XTZGZoReX's Avatar Active Member
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    People need to just write portable code from day one. :V

  6. #36
    Xelper's Avatar ★ Elder ★
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    Originally Posted by XTZGZoReX View Post
    People need to just write portable code from day one. :V
    Well... considering WoW has been released for 6 years, and was probably in development for a few years, their original code base is nearly a decade old. I don't think anyone was really planning X64 compatibility back then.

  7. #37
    snigelmannen's Avatar Member
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    Originally Posted by Cypher View Post
    My post explains why. It's not that they CAN'T, it's that there's no good reason to (at least, no reason good enough to justify it). Why do unnecessary work?

    Do you realize how much work that porting WoW to x64 would entail? It's not a matter of simply flipping a compiler switch and hoping for the best.
    Well I realise that, some of us plays with loads of addons, and the 32 bit versions have the limit, I can barely use a few addons without the LAA patch , without it I can't start the game. Its not like I'm telling them to code a new game, when d3 is out i wont even touch wow.
    Its just that they do have the money and the time.

    Their release plan showed 2 new Starcraft eps, Titan, d3 + some expansion and another wow ep, why wouldnt they start going up to 64 bits when Win 8 will most likely be 64 bit only?

    How many people buys a new pc and doesn't get a 64 bit system?
    like 2 of 50 pre-built pcs I've checked out the past few days had 32 bits systems
    Last edited by snigelmannen; 02-01-2011 at 02:20 AM.
    " Spy sappin mah sentry! "

  8. #38
    moreniu's Avatar Member
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    Any way to get it updated to 4.06a?

  9. #39
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by snigelmannen View Post
    Well I realise that, some of us plays with loads of addons, and the 32 bit versions have the limit, I can barely use a few addons without the LAA patch , without it I can't start the game. Its not like I'm telling them to code a new game, when d3 is out i wont even touch wow.
    Its just that they do have the money and the time.

    Their release plan showed 2 new Starcraft eps, Titan, d3 + some expansion and another wow ep, why wouldnt they start going up to 64 bits when Win 8 will most likely be 64 bit only?

    How many people buys a new pc and doesn't get a 64 bit system?
    like 2 of 50 pre-built pcs I've checked out the past few days had 32 bits systems
    I don't think you quite understand the magnitude of what you're asking them to do.

    Also, even if Windows 8 will be x64 only, that doesn't mean it won't run x86 software. The WoW64 compatibility layer will still be present, and hardware support for x86 is part of the x64 architecture. So that means nothing...

    Look, I wish all developers would start supporting x64, but it's simply not worth it in most cases.


    Originally Posted by moreniu View Post
    Any way to get it updated to 4.06a?
    Updated and added to first post.

    I should just release a script to do this, but I'm lazy, lol. Maybe I'll do it on the weekend.

  10. #40
    ddebug's Avatar Contributor
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    Cypher, this is just toggling a value in the PE header of Wow.exe, right?

    EDIT: I answered my own question by doing a quick Google search. The switch can be easily done by editing the Characteristics value in IMAGE_FILE_HEADER and adding IMAGE_FILE_LARGE_ADDRESS_AWARE. Makes sense, since it is just a linker option.
    Last edited by ddebug; 02-14-2011 at 01:06 PM.

  11. #41
    Cypher's Avatar Kynox's Sister's Pimp
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    Yes, and null out the security section RVA and Size so you don't get those stupid signature errors (because modifying the PE headers destroys the checksum).

  12. #42
    firemayhem's Avatar Member
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    Would love an update on this^

  13. #43
    l0l1dk's Avatar Elite User

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    Originally Posted by firemayhem View Post
    Would love an update on this^
    A blizzard rep said they are adding LAA in 4.1. The post is here. I don't know if they actually did or not though.

    EDIT: I just checked, and they did add it.
    Last edited by l0l1dk; 04-26-2011 at 09:37 PM.

  14. #44
    Cypher's Avatar Kynox's Sister's Pimp
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    Haha awesome.

  15. #45
    firemayhem's Avatar Member
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    Originally Posted by l0l1dk View Post
    A blizzard rep said they are adding LAA in 4.1. The post is here. I don't know if they actually did or not though.

    EDIT: I just checked, and they did add it.
    How to enable? Sorry I'm not sure. :\

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