Hi everyone! I wonder if it was possible recovery of the rotation of objects of type 5 and if so how?
Thx, I did not find anything on it: s
Hi everyone! I wonder if it was possible recovery of the rotation of objects of type 5 and if so how?
Thx, I did not find anything on it: s
Many thank you! it can be abused but could you explain me the vtable :s? Thx Totomakers
I am far to lazy to try to explain how the vmt works, but hopefully this will help a bit.
Virtual method table - Wikipedia, the free encyclopedia
Also, unless I managed to mess up somehow; GameObject's GetFacing is at 001AAAC0h (base 1000h).
If you don't want to call the function directly you'll have to reverse that.
Thank you very much :s but then I have grasped too (I'm French and i am not very good English)
It could be an example, must call a function right?
I am bad , i have not found how to read a facing , Vtable it's hard or i am noob , it's possible to help me more again ?