some time ago someone had a problem with dumping the Player Spells !?
I'd figured out how to get player Spells.
Read(4bytes) ID from the first Spell from Spellbook = 0x00BE5D88
Next Spell is First Adress (0x00BE5D8and 4 Bytes
If no more Spells are available it return 0
heres a little Code Snipped
hopefully I could help anyone :wave:Code:// Create SpellBook // uint Firstspell = wow.ReadUInt(0x00BE5D88); uint next = 4; bool Spells = true; while(Spells == true) { uint nextspell = (next + 4); next = nextspell; uint int = (0x0 + next); uint Nextspell = wow.ReadUInt(0x00BE5D88 + int); Console.WriteLine("Adding SpellID " + Nextspell); if (Nextspell == 0) { Console.WriteLine("no more spells "); Spells = false; } }