Lately, I've been working on a personal bgbot and I have it queuing, joining, pathing, leaving etc. just fine by calling functions with my endscene hook. Getting down to the more complex aspects of a bg bot I was wondering the best way to go as far as logic inside the bgs. Combat I can work out just fine, but what I am thinking is the "follow the flock" type logic the best way to go? This was pointed out by Apoc in the following thread:
http://www.mmowned.com/forums/world-...wsg-logic.html
Assuming so, anyone have some pointers as to either where I could find some old obg source to peek at the logic and/or what functions I can use to determine raid member positions (since I couldn't seem to find that either). Any other helpful information around this topic is welcome as well.