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  1. #1
    maphack122's Avatar Private
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    WoWX Offsets

    How should i update offsets from file Offsets.h for patch 3.3.5a? I used old offsets (3.3.3a), renamed the functions in IDA and used patchdiff2. How can i update offsets for non .text segments? like PATTERN_ISLOADING. Who can post a new Offsets.h file or explain how to update these offsets? ( sorry for my bad English, i am not a native speaker)

    WoWX Offsets
  2. #2
    maphack122's Avatar Private
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    Here are some offsets i have updated. Offsets market with /// NEED are not updated
    Code:
    #define PATTERN_ACCOUNTNAME 0x00B6AA40
    #define PATTERN_AFKCHECK 0x0072C297 //     NEED ()
    #define PATTERN_BOTDETECTION1 0x0086C3C0
    #define PATTERN_BOTDETECTION2 0x004046C0
    #define PATTERN_BOXCOLLIDE 0x007A5F20
    #define PATTERN_BOXCOLLIDE_COLLISIONINFO 0x00A89488 // NEED
    #define PATTERN_BOXCOLLIDE_COLLISIONINFO_COLLISIONCOUNT 0x00000004 //
    #define PATTERN_BROADCASTCOMBATLOGEVENT 0x0074E290
    #define PATTERN_BROADCASTEVENT 0x0081B530
    #define PATTERN_BUFF_DEBUFFCOUNTOFFSET 0x0000000E
    #define PATTERN_BUFF_DEBUFFTYPEOFFSET 0x00000010
    #define PATTERN_BUFF_IDOFFSET 0x00000008
    #define PATTERN_BUYITEM 0x006D2DE0
    #define PATTERN_CAMERA_FOVOFFSET 0x00000040
    #define PATTERN_CAMERA_MATRIXOFFSET 0x00000014
    #define PATTERN_CAMERA_POSITIONOFFSET 0x00000008
    #define PATTERN_CANATTACK 0x00729740
    #define PATTERN_CGAMEOBJECT_C__CANINTERACT 0x00000018
    #define PATTERN_CGOBJECT_C__GETABSFACING 0x00000034
    #define PATTERN_CGOBJECT_C__GETABSPOS 0x0000002C
    #define PATTERN_CGOBJECT_C__GETBAGPTR 0x00000028
    #define PATTERN_CGOBJECT_C__GETOBJECTNAME 0x000000D8
    #define PATTERN_CGOBJECT_C__INTERACT 0x000000B0
    #define PATTERN_CGOBJECT_INPUTCONTROL 0x000000D8
    #define PATTERN_CGOBJECT_STORAGE 0x00000008
    #define PATTERN_CHECKSUM 0x006B9CF0
    #define PATTERN_CINPUTCONTROL__SETFLAGS 0x005FBE10
    #define PATTERN_CINPUTCONTROL_ADDITIONALFLAG 0x00000044
    #define PATTERN_CINPUTCONTROL_BOUNDINGBOX 0x000000C8
    #define PATTERN_CINPUTCONTROL_LOCATION 0x00000010
    #define PATTERN_CINPUTCONTROL_MOVEMENTFLAG 0x00000004
    #define PATTERN_CINPUTCONTROL_TRANSPORTGUID 0x00000008
    #define PATTERN_CLIENTDB_MAXINDEXOFFSET 0x0000000C
    #define PATTERN_CLIENTDB_MININDEXOFFSET 0x00000010
    #define PATTERN_CLIENTDB_TABLEOFFSET 0x00000020
    #define PATTERN_CLIENTMOVEMENT 0x00BB9E94 /// NEED
    #define PATTERN_CLIENTMOVEMENTFLAGOFFSET 0x00000004
    #define PATTERN_CONTAINERGUIDBASE 0x00C542A8 /// NEED
    #define PATTERN_CORPSEPOSITION 0x00C4EDDC /// NEED
    #define PATTERN_CRASHFIX_SETGLUESCREENFRAMESHOW 0x0092D973 // NEED
    #define PATTERN_CTMDEST 0x00B9259C /// NEED
    #define PATTERN_CTMSTATE 0x00B9252C /// NEED
    #define PATTERN_CTMSTOP 0x005D3B50 /// NEED
    #define PATTERN_CTMSTOPDISTANCE 0x00A88604 /// NEED
    #define PATTERN_CURMGR_CLIENTINPUTCONTROL 0x000000D4
    #define PATTERN_CURRENTBOUNDINGBOX 0x00B9292C /// NEED
    #define PATTERN_DBCACHE__GETINFOBLOCKBYID 0x0067CA30
    #define PATTERN_DEFAULTSERVERLOGIN 0x006B2A90
    #define PATTERN_DELETEOBJECT 0x004D6FC0
    #define PATTERN_DESTRUCTGAMEOBJECT 0x00734B50
    #define PATTERN_DOODADCOLLISIONINC 0x004FF925 // NEED
    #define PATTERN_ENCHANTDB_STRINGFIELD 0x00000038
    #define PATTERN_EQUIPINVENTORYITEM 0x00588420
    #define PATTERN_EVENTBASE 0x00AF0620 // NEED
    #define PATTERN_EVENT_NAMEOFFSET 0x00000014
    #define PATTERN_FACTIONDB_ISVISIBLEFIELD 0x00000004
    #define PATTERN_FACTIONDB_NAMEFIELD 0x0000005C
    #define PATTERN_FACTIONTEMPLATEDB_IDFIELD 0x00000004
    #define PATTERN_FLIGHTMASTERFLAG 0x00000094
    #define PATTERN_FRAME_ADDTOOLTIPLINE 0x0061FEC0
    #define PATTERN_FRAME_SHOWITEMTOOLTIP 0x006277F0
    #define PATTERN_GAMEOBJECTCACHE_LOCKTYPE 0x00000024
    #define PATTERN_GAMEOBJECTINFO_ISLOCKED 0x0070F160
    #define PATTERN_GAMEOBJECTUNK_OFFSET 0x000001A0
    #define PATTERN_GAMEOBJECTUNK_VFUNC_ININTERACTRANGE 0x00000020
    #define PATTERN_GAMEOBJECT_INFOOFFSET 0x000001A0
    #define PATTERN_GAMEOBJECT_INFOPTROFFSET 0x00000004
    #define PATTERN_GETBUFFIDBYNAME 0x0072C9B0
    #define PATTERN_GETBUFFPTRBYINDEX 0x00556E10
    #define PATTERN_GETCAMERA 0x004F5960
    #define PATTERN_GETFRAMESCRIPTOBJECT 0x004A81B0
    #define PATTERN_GETFRAMESCRIPTOBJECTPATCH 0x0087B73B // NEED
    #define PATTERN_GETGAMETIMING 0x0086AE20
    #define PATTERN_GETGUIDBYKEYWORD 0x0060ABF0
    #define PATTERN_GETNETCLASS 0x006B0940
    #define PATTERN_GETOBJECTBYGUID 0x004D4DB0
    #define PATTERN_GETSPELLIDBYNAME 0x00540200
    #define PATTERN_GETUNITCLASSIFICATION 0x00718A00
    #define PATTERN_GETUNITLOCKTYPE 0x00715E50
    #define PATTERN_GETUNITRELATION 0x007251C0
    #define PATTERN_GETUNITSUBNAME 0x00719950
    #define PATTERN_GETUNITTYPE 0x0071F300
    #define PATTERN_GETZONEID 0x00543860
    #define PATTERN_INPUTCONTROL_UNKSTRUCT 0x000000BC
    #define PATTERN_ISLOADING 0x00AE3EA8 // NEED
    #define PATTERN_ISUNDERWATER 0x007A0B00
    #define PATTERN_ITEMCACHE_QUESTID 0x0000018C
    #define PATTERN_ITEMCACHE_STATICFLAGS 0x00000018
    #define PATTERN_ITEMHASCOOLDOWN 0x008090C0
    #define PATTERN_ITEM_GETRANDPROPPOINTS 0x007089B0
    #define PATTERN_ITEM__GETUSESPELLID 0x00707C60
    #define PATTERN_LOADMODEL 0x0081C390
    #define PATTERN_LOADWARDENMODULE 0x00872350
    #define PATTERN_LOCKTYPEDB_NAMEFIELD 0x00000004
    #define PATTERN_LOCKTYPEDB_REQUIREDSKILLFIELD 0x00000044
    #define PATTERN_LOGINFIX_GLOBAL 0x00BB43F8 // NEED
    #define PATTERN_LUAL_LOADBUFFER 0x0084F860
    #define PATTERN_LUA_GETFIELD 0x0084F3B0
    #define PATTERN_LUA_GETTOP 0x0084DBD0
    #define PATTERN_LUA_PCALL 0x0084EC50
    #define PATTERN_LUA_SETTOP 0x0084DBF0
    #define PATTERN_LUA_STATE 0x00D3F78C
    #define PATTERN_LUA_TOBOOLEAN 0x0084E0B0
    #define PATTERN_LUA_TOLSTRING 0x0084E0E0
    #define PATTERN_LUA_TONUMBER 0x0084E030
    #define PATTERN_LUA_TYPE 0x0084DEB0
    #define PATTERN_MOUNTAINCLIMBPATCH 0x00602632 // NEED
    #define PATTERN_MOVEMENTTRANSITION_ONTRANSPORT 0x006EC400
    #define PATTERN_NETCLASS_CONNECTIONSTATUS 0x00000534
    #define PATTERN_NETCLASS_DISCONNECTVMTOFFSET 0x00000058
    #define PATTERN_OBJECT_GETCACHEINFO 0x0070EF30
    #define PATTERN_OBJECT_GETMODELNAME 0x0070EE30
    #define PATTERN_OBJENTRY_GUID 0x00000030
    #define PATTERN_OBJMGR_FIRSTENTRY 0x000000AC
    #define PATTERN_OBJMGR_LOCALGUID 0x000000C0
    #define PATTERN_OBJMGR_OBJECTBASE 0x000000A4 
    #define PATTERN_OBJMGR_OBJFLAG 0x00000024
    #define PATTERN_PLAYER_SWIMOFFSET 0x00000854
    #define PATTERN_QUESTGIVERFLAG 0x00000090
    #define PATTERN_REALMSELECTCRASHFIXFUNC 0x006B9050
    #define PATTERN_SELECTUNIT 0x00524BF0
    #define PATTERN_SELLITEM 0x006D2D40
    #define PATTERN_SENDMOVEMENTPACKET 0x0071F0C0
    #define PATTERN_SENDSPLINEMOVEDONE 0x0071F210
    #define PATTERN_SETFACING 0x00731600
    #define PATTERN_SETGAMEOBJECTANIMATION 0x0070BDE0
    #define PATTERN_SETNEXTLOCATION 0x007620F0
    #define PATTERN_SETNEXTLOCATIONWATER 0x00760B40
    #define PATTERN_SETNEXTLOCATION_CHUNKCHECK 0x006090A8 /// failed
    #define PATTERN_SETNEXTLOCATION_DISTANCECHECK 0x00609090 //failed
    #define PATTERN_SPELLDB_GETLOCALIZEDROW 0x004CFD20
    #define PATTERN_SPELLDB_ROWSIZE 0x000000AA
    #define PATTERN_SPELLSTOREDEBUFFID 0x00000008
    #define PATTERN_TERRAINCOLLISIONINC 0x007D8840+314 /// ???????????? 557960 FUNCTION 314-OFFSET
    #define PATTERN_TLS_OBJMGROFFSET 0x00000010
    #define PATTERN_TOOLTIPINDEX 0x00BF23CC // NEED
    #define PATTERN_TRACELINE 0x007A3B70
    #define PATTERN_UNITISLOCKED 0x0053BCE0
    #define PATTERN_UNIT_ATTACKTARGETGUID 0x00000A20 //
    #define PATTERN_UNIT_MOVEMENTINFO 0x00000788 //
    #define PATTERN_USEITEM 0x00708C20
    #define PATTERN_WALKTOPOSITION 0x00527830
    #define PATTERN_WARDENCLASSPTR 0x00AF6B10 // NEED
    #define PATTERN_WMOCOLLISIONINC 0x0082EC30+35A  ///////  4A9Ae0 FUNCTION  35A-OFFSET
    #define PATTERN_WORLDMAPAREACORNERS 0x00000010
    #define PATTERN_WORLDTOSCREEN 0x004F6D20
    #define PATTERN_WORLD_RENDERFLAG 0x00B1E4BC /// NEED
    #define PATTERN_WOWSINGLETON 0x00BB672C  // NEED
    #define PATTERN_WOWSINGLETON_DEVICEOFFSET 0x0000397C
    #define PATTERN_WOW_SINGLETON2 0x00BB43F0 //// NEED
    #define PATTERN_WOW_SINGLETON2_CURMGROFFSET 0x00002EB0
    #define PATTERN_WOW_STORECURMGR 0x004D7750+4F  ////////// 810CE0 FUNCTION  4F-OFFSET
    #define PATTERN__OBJ_ENUMOBJECTSINTERNAL 0x004D4BB0
    #define PATTERN__SPELLSTOREBASE 0xFFFFFD3C
    #define PATTERN__SPELLSTOREONSTACK 0x006147C0+7A /// 6DA6B0  7A-OFFSET
    
    #define PATTERN_MOUNT_ANYTHERE 0x00739650  //// 5E1EC0  D63-OFFSET

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