I've gotten my stuff pretty much updated, tweaked and all that for the latest 4.0.3, but I am having a problem finding the object type. This is how the memory read should work now, right?
Of course then I'd incrementy with next obj if I wanted to continue. all read as uints.Code:ObjFirst = [[[WoWBase + 0x8B2F78] + 0x462C] + 0xB4] ObjType = [ObjFirst + 0x8]