[4.0.0 12025] Opcode ID changed ? menu

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  1. #31
    TOM_RUS's Avatar Legendary
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    Originally Posted by king48488 View Post
    The changes in DBCfmt are wrong. dbc structure is the same as 11927.
    Wrong. Spell.dbc and some other dbc struct changed in 12025...

    [4.0.0 12025] Opcode ID changed ?
  2. #32
    notagain's Avatar Member
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    hey tom can u or someone else hook me up with a link to a ad.exe that extracts 12025 ? my old one doesnt read past 11927 dbcs
    or a link to the dbcs and maps of 12025
    Last edited by notagain; 05-20-2010 at 11:35 AM.

  3. #33
    Hurrr's Avatar Sergeant
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    Originally Posted by notagain View Post
    hey tom can u or someone else hook me up with a link to a ad.exe that extracts ? my old one doesnt read past 11927 dbcs
    Use MPQ Archives - Downloads, the new dbc are in patch-enUS.MPQ

  4. #34
    notagain's Avatar Member
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    yea cheers i had this exe must have been an old one keep closing so i del it

    any luck on maps ?

  5. #35
    Ravenheart's Avatar Nevermore
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    This Ad.exe works on 4.0 .. tested od 11927 .. should work on 12025 too
    ad 4.0.exe

    Don't forget You're able to design your own universe.


  6. #36
    notagain's Avatar Member
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    yea got that one it extracts the 11927 ones i cannot make it do 12025 ones
    i think its hardcoded

  7. #37
    HGPhoenix's Avatar Member
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    Originally Posted by notagain View Post
    yea got that one it extracts the 11927 ones i cannot make it do 12025 ones
    i think its hardcoded
    Notagain > Use the link Hurrr posted(MPQ Editor). Run the MPQ Editor and open Patch-enUS.mpq then extract the DBC files within. I pulled out 99 DBC files.

    Edit: Also Locale-enUS.mpq this gave me a total of 270, and im still missing some.
    Last edited by HGPhoenix; 05-20-2010 at 03:11 PM.

  8. #38
    XTZGZoReX's Avatar Active Member
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    Notagain > Use the link Hurr posted. Run the MPQ Editor and open Patch-enUS.mpq then extract the DBC files within. I pulled out 99 DBC files.
    There are many more. Look in the other MPQs, too.

  9. #39
    HGPhoenix's Avatar Member
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    Originally Posted by XTZGZoReX View Post
    There are many more. Look in the other MPQs, too.
    Im looking, thus explains why i got an error. I know with the previous one there was 272.

  10. #40
    doityourself's Avatar ★ Elder ★
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    Originally Posted by TOM_RUS View Post
    Wrong. Spell.dbc and some other dbc struct changed in 12025...
    core start without dbcfmt changes and 12025 dbcs

    /edit

    oh wtf my cataclysm haven't patched my locale-enUS from 11927 to 12025. grrrrrr no changes in my file -.-

    ---------- Post added at 03:26 PM ---------- Previous post was at 03:10 PM ----------

    Oh a new patch: 4.0.0.12065
    Last edited by doityourself; 05-20-2010 at 03:13 PM.

  11. #41
    HGPhoenix's Avatar Member
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    We barely got this one X.x

    King48488 > It appears i ended up with the same thing on the locale-enUS not patching.

    Edit: Wasnt the last patch only two days ago? They are working.
    Last edited by HGPhoenix; 05-20-2010 at 03:40 PM.

  12. #42
    doityourself's Avatar ★ Elder ★
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    but there is a new patch now Oo

    Patch 4.0.0.12065 Downloader:
    http://filebeam.com/f07e601c3e2c7589d4c8bcf683fd6ab4
    Last edited by doityourself; 05-20-2010 at 03:50 PM.

  13. #43
    XTZGZoReX's Avatar Active Member
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    New build has no apparent opcode changes.

    You can continue researching opcodes safely.
    Last edited by XTZGZoReX; 05-20-2010 at 05:31 PM.

  14. #44
    doityourself's Avatar ★ Elder ★
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    hmm but with 12025 I get a wow crash without opcode changes. with 12065, I haven't a wow crash without opcodes changes. There must be a few opcode changes?

  15. #45
    XTZGZoReX's Avatar Active Member
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    Of course there can be packet structure changes.
    Last edited by XTZGZoReX; 05-20-2010 at 05:39 PM.

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