Exactly the reasons why I'm keen to use lua extensively. However;
Basically, if you have a public bot blizz will check how it works and add a detection for the bot based on some signature (like virusscans use signature based recognition as well, as opposed to behavior based). Am I right so far?
And then there are a few functions well known to be used by bots, those are being monitored by Warden as well I think.
I'm currently using a basic in process objectmanager, 4 lua functions (plus invalidptr patch), CGUnit_C__CanAttack, CGGameUI__Target. I don't know what lua calls I will be using yet, which are dangerous?
So I'm wondering what functions (including suspicious lua calls) should I avoid using in my private bot (assuming I am injecting a DLL, hooking EndScene using EasyHook) ?
Last edited by skiiippp; 03-08-2010 at 08:59 AM.