Thanks for your help. And yes it was that hard because I am from Germany and my English sucks.^^
Thanks for your help. And yes it was that hard because I am from Germany and my English sucks.^^
i don't rly get it
thankyou for this great tutorial! now i got some understanding how this thing works from reading all posts... ^^
Cheers for the tut, helpful, but you wrote you would explain more about the reading bit later on and didntThings such as the purpose of reading the playerbase and where you are pulling the addresses from to put in, that would make it easier to adapt and add to (Like if I knew how you were actually gathering the required data to be able to read those values I would be able to apply it to other aspects as well such as max health/mana etc etc)
Last edited by Cush; 05-17-2010 at 11:18 AM.
I have some questions that I know I will get raped for asking. So I know I need to update the code using the 3.3.3a codes, as seen (http://www.mmowned.com/forums/world-...mp-thread.html) My problem is that I do not understand the descriptions that are give in this tutorial.
ex,
Line 15: uint playerbase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0x00CF7C00) + 0x34) + 0x24); //this is the player base
So I go and look up Player base under the 3.3.3a Dump. But I cant find anything about player base. I have looked back to 3.3.3 and 3.3.x and 3.x.x and could not find a match for 00CF7C00, so I could find the title of it. Same thing for the 0x34 and 0x24. No ideas what to look for to update them.
Can some one give me a link to a good Tutorial on what each one is. I know this has been posted but I can not seem to get it to work. I will +rep if help is give.
Also When I run the compile a dialog box pops up and asks for the location of SMemory.cs. I think this has something to do with the out of date code.
Thanks!
Code:uint playerBase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0xB366D0) + 0x34) + 0x24);DrakeFish:
00B366D0 PlayerPointer
So does the "+ 0x34) + 0x24)" stay the same?
Because I am getting an error, ReadUInt failed. "Line 3"
Code:BlackMagic wow = new BlackMagic(); wow.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft")); uint playerbase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0x00B366D0) + 0x34) + 0x24); string playername = wow.ReadASCIIString(0x00B92574, 12); Console.WriteLine("Player Name is: " + playername);
---------- Post added at 01:28 PM ---------- Previous post was at 12:54 PM ----------
Randomly stopped getting an error, but I think the player base is wrong. The out put of the name is just random character and symbols. Any ideas how to understand how to get each code. Also I tried cheat engine to get the codes but wow detected the program. Any other ways I should try?
Thanks for the help, if it help I will rep.
Last edited by DarkLinux; 05-25-2010 at 01:08 PM. Reason: Removed '//' Comments
Code:string playername = wow.ReadASCIIString(0xBB4428, 30);
HeyThanks for the tutorial, but I have a little problem. I have been doing some research at google and the only thing I find is sites from germany that I do not understand anything of.
So I hoped you guys could explain me why I get this error ? I have just done as told in the turorial, I have changed the adresses since they were kind of out of date.
http://img6.imageshack.us/i/ffsl.jpg/
/Cheer Supermormor![]()
Thank you for the answer, also found out my self :b And I saw on the earlier sites in this tutorial how to set it up, but ty for the fast reply.
Hi, is there any change to convert blackmagic.dll to vb activeX ? or is there a solution how to use it on visual basic