(Tutorial) Starting WoW-Memory Reading/Writing menu

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  1. #106
    loll__loll__'s Avatar Member
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    Thanks for your help. And yes it was that hard because I am from Germany and my English sucks.^^

    (Tutorial) Starting WoW-Memory Reading/Writing
  2. #107
    MaiN's Avatar Elite User
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    Originally Posted by loll__loll__ View Post
    Thanks for your help. And yes it was that hard because I am from Germany and my English sucks.^^
    You don't have Google in Germany?
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  3. #108
    Flowerew's Avatar Master Sergeant
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    Originally Posted by MaiN View Post
    You don't have Google in Germany?
    Nope! But we have Stackenblochen!
    [ame="http://www.youtube.com/watch?v=zqAdxN1IWQQ"]YouTube- Stackenblochen[/ame]
    Last edited by Apoc; 05-01-2010 at 12:39 PM.

  4. #109
    Hi on helium's Avatar Member
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    Originally Posted by Flowerew View Post
    Nope! But we have Stackenblochen!
    YouTube- Stackenblochen
    I too have learned something today...

  5. #110
    Jotey's Avatar Banned
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    i don't rly get it

  6. #111
    piiters's Avatar Corporal
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    thankyou for this great tutorial! now i got some understanding how this thing works from reading all posts... ^^

  7. #112
    Cush's Avatar Elite User
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    Cheers for the tut, helpful, but you wrote you would explain more about the reading bit later on and didnt Things such as the purpose of reading the playerbase and where you are pulling the addresses from to put in, that would make it easier to adapt and add to (Like if I knew how you were actually gathering the required data to be able to read those values I would be able to apply it to other aspects as well such as max health/mana etc etc)
    Last edited by Cush; 05-17-2010 at 11:18 AM.

  8. #113
    DarkLinux's Avatar Former Staff
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    I have some questions that I know I will get raped for asking. So I know I need to update the code using the 3.3.3a codes, as seen (http://www.mmowned.com/forums/world-...mp-thread.html) My problem is that I do not understand the descriptions that are give in this tutorial.

    ex,
    Line 15: uint playerbase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0x00CF7C00) + 0x34) + 0x24); //this is the player base

    So I go and look up Player base under the 3.3.3a Dump. But I cant find anything about player base. I have looked back to 3.3.3 and 3.3.x and 3.x.x and could not find a match for 00CF7C00, so I could find the title of it. Same thing for the 0x34 and 0x24. No ideas what to look for to update them.

    Can some one give me a link to a good Tutorial on what each one is. I know this has been posted but I can not seem to get it to work. I will +rep if help is give.

    Also When I run the compile a dialog box pops up and asks for the location of SMemory.cs. I think this has something to do with the out of date code.

    Thanks!

  9. #114
    rhilor's Avatar Member
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    Code:
    uint playerBase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0xB366D0) + 0x34) + 0x24);
    DrakeFish:
    00B366D0 PlayerPointer

  10. #115
    DarkLinux's Avatar Former Staff
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    Originally Posted by rhilor View Post
    Code:
    uint playerBase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0xB366D0) + 0x34) + 0x24);

    So does the "+ 0x34) + 0x24)" stay the same?

    Because I am getting an error, ReadUInt failed. "Line 3"

    Code:
                BlackMagic wow = new BlackMagic(); 
                wow.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft")); 
                uint playerbase = wow.ReadUInt(wow.ReadUInt(wow.ReadUInt(0x00B366D0) + 0x34) + 0x24);
                string playername = wow.ReadASCIIString(0x00B92574, 12);
                Console.WriteLine("Player Name is: " + playername);


    ---------- Post added at 01:28 PM ---------- Previous post was at 12:54 PM ----------

    Randomly stopped getting an error, but I think the player base is wrong. The out put of the name is just random character and symbols. Any ideas how to understand how to get each code. Also I tried cheat engine to get the codes but wow detected the program. Any other ways I should try?

    Thanks for the help, if it help I will rep.
    Last edited by DarkLinux; 05-25-2010 at 01:08 PM. Reason: Removed '//' Comments

  11. #116
    rhilor's Avatar Member
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    Code:
     string playername = wow.ReadASCIIString(0xBB4428, 30);


  12. #117
    supermormor23's Avatar Member
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    Hey Thanks for the tutorial, but I have a little problem. I have been doing some research at google and the only thing I find is sites from germany that I do not understand anything of.
    So I hoped you guys could explain me why I get this error ? I have just done as told in the turorial, I have changed the adresses since they were kind of out of date.

    http://img6.imageshack.us/i/ffsl.jpg/

    /Cheer Supermormor

  13. #118
    miceiken's Avatar Contributor Authenticator enabled
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    Originally Posted by supermormor23 View Post
    Hey Thanks for the tutorial, but I have a little problem. I have been doing some research at google and the only thing I find is sites from germany that I do not understand anything of.
    So I hoped you guys could explain me why I get this error ? I have just done as told in the turorial, I have changed the adresses since they were kind of out of date.

    Imageshack - ffsl.jpg

    /Cheer Supermormor
    Compile as x86

  14. #119
    supermormor23's Avatar Member
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    Thank you for the answer, also found out my self :b And I saw on the earlier sites in this tutorial how to set it up, but ty for the fast reply.

  15. #120
    purri's Avatar Private
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    Hi, is there any change to convert blackmagic.dll to vb activeX ? or is there a solution how to use it on visual basic

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