what's interesting is the object list pointer is actually: [[0x126A90C]+1C]
Beginning to think an object list manager doesn't exist on OS X :/
Edit: Believe I got it, First object is at: [[0x126A90C]+0xAC], there is also an object at [[0x126A90C]+0xC]
I'm not really sure what 0x2D98h is for.... hmmmm
Edit 2: 100% verified my edit above is correct, and holy CRAP is this more efficient:
[Controller] Found 272 objects in game with 2964 memory operations
[Controller] Found 271 objects in game with 274 memory operations