Tried to search around for this a bit "Fishing", "pool", "minimap". Couldn't find anything.
But basically was wondering if there is an offset somewhere to turn on/off to show nearby fishing pools, mines, herbs, etc...
Was thinking it may be another bit in the UnitField dynamicFlags for the given object, but wasn't entirely sure. I ensure 0x2 is on for mobs/players, is this the same for other objects?