[Theory] Teleport to location and not DC. menu

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  1. #1
    ashleyww's Avatar Banned
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    [Theory] Teleport to location and not DC.

    Ok. Im not sure if this has been posted before. so sorry if this is a repost.

    I had an idea that if I inject movement into wow moving at 0.137 each time I wont DC.(I know this has been said many time )

    Here is an Example!

    Start x: 2645.84756
    Start y: 0097.84756
    Start z: 7.87664

    Desired locations:
    X: 2500.0
    Y: 1090.0
    Z: 8.5675

    Movement space: 0.137

    Theory:

    To get to the desired X location, you would need to do:
    Start x/X = XDiff, XDiff/0.137 = movextimes, If a positive number then do: X + 0.137 x movextimes = Desired X location, If a negitive number then do: X - 0.137 x movextimes = Desired X location

    To get to the desired Y location, you would need to do:
    Start y/Y = Ydiff, Ydiff/0.137 = moveytimes, If a positive number then do: Y + 0.137 x moveytimes = Desired Y location, If a negitive number then do: Y - 0.137 x moveytimes = Desired Y location

    To get to the desired Z location, you would need to do:
    start z/Z = Zdiff, Zdiff/0.137 = moveztimes, If a positive number then do: Z + 0.137 x moveztimes = Desired Z location, If a negitive number then do: z - 0.137 x moveztimes = Desired Z location


    Ofcourse after ever movement I would have to turn left then right(on the spot)

    Do you guys think this would work. I think it would be slow, but would be useful to move to somewhere that doesnt have a Flight Path.

    [Theory] Teleport to location and not DC.
  2. #2
    T1B's Avatar Elite User
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    There are hacks that do (or did) this.. However, you still get disconnected at the end

  3. #3
    ashleyww's Avatar Banned
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    Ive tryed it on small distances, like moving from the AH in Ironforge to the bank, and I can walk arround and do whatever without being disconnected...

  4. #4
    kynox's Avatar Member
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    I've already said this before, for long distance teleports, you will need a great deal of spam. Blizzard will drop you the moment your rate of transfer surpasses what they allow.

  5. #5
    Jadd's Avatar 🐸 Premium Seller
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    Not only that but this would take for evarrrr.

  6. #6
    ramey's Avatar Member
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    Originally Posted by Jadd View Post
    Not only that but this would take for evarrrr.
    How would it take forever?

  7. #7
    FenixTX2's Avatar Active Member
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    Move 0.137f,
    wait for character position to be updated,
    Move 0.137f,
    wait for character position to be updated,
    etc etc...
    Trust me you're not the first person to think of doing this.
    Plus you'll have the extra problem of trying to explain to your friends and any others that might see you, why you're character is apparently 'spacking out' 3feet off the floor (or 3 feet below the floor depending on how much higher or lower the destination Z location is from your starting Z location.

  8. #8
    lanman92's Avatar Active Member
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    Teleports currently are just speedhacks to defined locations. Soon, blizz will be catching onto this. Even WI is being very cautious about their speedhack. Not working at the moment. Wonder why.

    I'm sure kynox or someone else has come up with another method to speedhack now, but this works for now. Be ready for a ban though, imo.

  9. #9
    Sychotix's Avatar Moderator Authenticator enabled
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    The speedhack works fine on WI... I dont know what you are talking about. And no, teleporting is not just speedhacking to a location since most teleporting things do work like that stated above.

  10. #10
    lanman92's Avatar Active Member
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    I mean the basis that it sends packets with modified tickcounts. The server can see that really easily. Almost all private servers do it. Blizz is just screwing around for some reason.

  11. #11
    BoogieManTM's Avatar Active Member
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    Originally Posted by lanman92 View Post
    I mean the basis that it sends packets with modified tickcounts. The server can see that really easily. Almost all private servers do it. Blizz is just screwing around for some reason.
    Most of them actually ignore the timestamp, and go off their own local time, which they should be doing in addition to checking the packet's timestamp.

    It is a speedhack, though. any way you look at it. you are not abruptly going from one location to another, you're inching yourself along at a high rate to that location. sounds like a speedhack to me! and yes, can be very detectable on the server side (as I've outlined before in another thread)

  12. #12
    evil2's Avatar Active Member
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    sorry for ninjaing this thread

    i'm looking for a way to "detect" if the X,Y,Rot positions were updated by the server (teleport, rez, etc.).

    i have a nice pvp helper who auto-faces the target if it's no within 90° using a direct memory write of my player unit rotation value.
    everything works perfect until some action like teleport, rez, death grip, etc gets me disconnected.

    anyone has done something similar and can give me a hint?
    Last edited by evil2; 09-08-2009 at 05:36 AM.

  13. #13
    Mr.Zunz's Avatar Contributor
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    Originally Posted by drevil2 View Post
    sorry for ninjaing this thread

    i'm looking for a way to "detect" if the X,Y,Rot positions were updated by the server (teleport, rez, etc.).

    i have a nice pvp helper who auto-faces the target if it's no within 90° using a direct memory write of my player unit rotation value.
    everything works perfect until some action like teleport, rez, death grip, etc gets me disconnected.

    anyone has done something similar and can give me a hint?
    CTM face target? Works wonders


  14. #14
    ninar1's Avatar Member
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    I mean the basis that it sends packets with modified tickcounts. The server can see that really easily. Almost all private servers do it. Blizz is just screwing around for some reason.
    That doesnt mean , they dont monitor it,perhaps they dont show the monitoring.
    Just add a flag on that account and ban it the next banwave.

    if they ban with that way only 0,5 million player, see whats money comming in , when only half the player rebuy that game.


    even server spamming will dc you fast.
    Just set up your mouse-sensitivy to ultra-high , and turn 5-10 sec. DC.

  15. #15
    evil2's Avatar Active Member
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    Originally Posted by FartBlast View Post
    CTM face target? Works wonders
    i need to set the rota value myself to make it look more human.
    also i use it for other things not only target facing.

    that's why i ask

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