[Question] Is there an Offset for Wanding? menu

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  1. #1
    darrensmith0125's Avatar Member
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    [Question] Is there an Offset for Wanding?

    When a toon starts using the wand it will continue until you cast a spell or move. Anyone know where I should look to find out if wanding is on? I found some old code from WowSharp which indicates that it is a flag, but I tried to do a simple memory search for bit 0x1000 with wands on and off but I didn't find an offset from the player. Is there an Lua function which I can take a look at.

    Code:
    		///  
    		/// Is the player (auto) shooting using a ranged weapon? 
    		///  
    		public bool IsShooting 
    		{ 
    			get 
    			{ 
    				if( type != WoW_ObjectTypes.Player) 
    					return false; 
     
    				return ((owner.Memory.ReadInteger( BasePtr + owner.offsets.getOffset("CGPlayer_C__IsShootingFlag")) & 0x1000) != 0); 
    			} 
    		}

    [Question] Is there an Offset for Wanding?
  2. #2
    MalixL's Avatar Member
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    Would this function help?

    isRepeating = IsAutoRepeatAction(actionSlot)
    it returns 1 if the action in the slot is currently auto-repeating and nil if it is not auto-repeating or if the slot is empty.

  3. #3
    Nesox's Avatar ★ Elder ★
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    dunno if this is of any help,
    0xA20
    0xA24

    are used by StartAttack() / StopAttack() to check if you are auto attacking.
    dunno if they change when you are using your wand but you could always check them out.

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