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  1. #1
    joetheodd's Avatar Member
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    [C# Example] WoW Object Viewer

    This is a simple program and a not-quite-as-simple library that I've whipped up from scratch. The library is built with reusability in mind, although I've got a bit of work to do on that end, as the library classes were initially part of the WowObjectViewer project. But enough about that.

    This can basically be used to dump a list of all WoW objects, type 3-7, to some TreeViews. This, in itself, is worthless and I'll be the first to admit it, but I'd like to release this anyhow as a learning reference for anyone who's new here. Two weeks ago, as you'll see if you look up my posts, I was a clueless newbie too.

    I didn't run a virus scan on here as I deleted all the binaries before posting. All that's here is .NET 3.5 source code and project files.

    I'm up for any suggestions to anything here, and if you'd like to explain some the deep magic of getting player names, that'd be most appreciated.
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    [C# Example] WoW Object Viewer
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    vulcanaoc's Avatar Member
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    There's two common ways to grab object names.

    1. Read pointer(s) to the name in memory. The method changes depending on the type of object.
    2. Call a function from the object's vtable. This is like calling WoWObject::GetName();


    Someone correct me if I'm wrong! Searching around will definitely provide some answers.

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