problem with loot ctm menu

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  1. #1
    bolototo's Avatar Banned
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    problem with loot ctm

    Hi

    I try to loot with CTM
    Target_guid -> CTM_InteractGUID
    6 -> CTM_ACTION_TYPE
    (Auto-loot is enable)

    My character is going well until the target

    the loot window opens
    but it does not collect items

    anyone has ever had this problem ?

    thx

    problem with loot ctm
  2. #2
    grosfilsdepute's Avatar Member
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    Use "Interact with target" with the CTM loot.

  3. #3
    bolototo's Avatar Banned
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    Interact with target does not exist on the server 2.4.3 or I am ;(

    what is the most ennervant is that the loot window opens but the auto loot not working !!

    anyone know a addon auto loot?

  4. #4
    lanman92's Avatar Active Member
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    Maybe try turning autoloot on? Just a guess.

  5. #5
    bolototo's Avatar Banned
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    (Auto-loot is enable)
    ...........

  6. #6
    darrensmith0125's Avatar Member
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    After the CTM loot you could use Lootslot to loot any items. This could be from a macro on a button, or perhaps LuaDoString or write yourself an addon to do it (triggered by event LOOT_OPENED).

    API LootSlot - WoWWiki - Your guide to the World of Warcraft

  7. #7
    Tanaris4's Avatar Contributor Authenticator enabled
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    You need to set the distance and scale to target

  8. #8
    bolototo's Avatar Banned
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    wooootttt "darrensmith0125" thx for this !!!!

    Its ok , LootSlot() is the solution !!!

  9. #9
    UnknOwned's Avatar Legendary
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    You don't need lua for that.
    Just write to the AutoLoot offset.

    PLAYER_AUTOLOOT{INT} = [Pbase + 0xD8] + 0x1010


    Set that to 1 before you interact with the corpse and it will loot all slots.

  10. #10
    furang's Avatar Member
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    That would be amazing!!!
    But doesn't seem to work
    Code:
    int MkAutoLoot()
    {
    	DWORD aloot;
    	int lootswitch=1;
    	ReadProcessMemory( hProc, (LPVOID)(pBase+0xD8),(LPVOID)&aloot, 4, NULL );
    	ReadProcessMemory( hProc, (LPVOID)(aloot+0x1010),(LPVOID)&aloot, 4, NULL );
    	WriteProcessMemory(hProc, (LPVOID)(aloot),&lootswitch,4,NULL);
    	return 0;		
    }
    Am i doing it wrong or just new offsets?
    i did it 4 lulz

  11. #11
    UnknOwned's Avatar Legendary
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    Originally Posted by furang View Post
    That would be amazing!!!
    But doesn't seem to work
    Code:
    int MkAutoLoot()
    {
        DWORD aloot;
        int lootswitch=1;
        ReadProcessMemory( hProc, (LPVOID)(pBase+0xD8),(LPVOID)&aloot, 4, NULL );
        ReadProcessMemory( hProc, (LPVOID)(aloot+0x1010),(LPVOID)&aloot, 4, NULL );
        WriteProcessMemory(hProc, (LPVOID)(aloot),&lootswitch,4,NULL);
        return 0;        
    }
    Am i doing it wrong or just new offsets?

    Now notice i posted that before the latest patch came out so its maybe updated...

    When i say maybe, i mean it is... 0x1010 is now 0x1020

  12. #12
    furang's Avatar Member
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    10x a lot!!!
    Now this works perfectly fine. Here's the right code.
    Code:
    int MkAutoLoot()
    {
        DWORD aloot;
        int lootswitch=1;
        ReadProcessMemory( hProc, (LPVOID)(pBase+0xD8),(LPVOID)&aloot, 4, NULL );
        aloot+=0x1020;
        WriteProcessMemory(hProc, (LPVOID)(aloot),&lootswitch,4,NULL);
        return 0;        
    }
    +rep from me asaic.
    i did it 4 lulz

  13. #13
    audible83's Avatar Member
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    Old post this, but thank you very much for the info, its been a problem.

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