Originally Posted by
lanman92
They are, but you could write a hook for the wrapper function around them, or on the specific calls to the function(in the movement handler, in the spell class, etc). This is going to be my strategy for speeding again. Might migrate to XP(in a VM ofcourse) and just do a kernel hook. I'd like verification from kynox or boogieman that that's how they're detecting it though. Not sure about the server-side detection...
Anyways, usually you don't get caught very quickly speeding on live. Since the chance for them to do the scan for QPC/GTC is random(possibly weighted though).