[Search] Adress of Playerlocation menu

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  1. #1
    Monstr's Avatar Contributor
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    [Search] Adress of Playerlocation

    Do anybody here know how i get the location of the character? for example,
    if the character is in orgrimmar it should show "Orgrimmar".

    [Search] Adress of Playerlocation
  2. #2
    swayenvoy's Avatar Member
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  3. #3
    Monstr's Avatar Contributor
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    Allready seen this but it doesnt work

  4. #4
    swayenvoy's Avatar Member
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    Just tried:
    Code:
    ReadString(ReadUint(0x010A68B4),40);
    This Reads the real Zone Text.

  5. #5
    Monstr's Avatar Contributor
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    if i try to read 0x010A68B4 then i get "€²Ú ÷`þ˰J"

  6. #6
    swayenvoy's Avatar Member
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    its a pointer to the real location try:

    Code:
    uint Adress = ReadUInt(0x010A68B4);
    
    string Location = ReadString(Adress, 40);
    Location will hold the Name

  7. #7
    Monstr's Avatar Contributor
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    Still dont work programming in autoit it looks like

    Code:
    #Include <NomadMemory.au3>           
    SetPrivilege("SeDebugPrivilege", 1)
    $wow = _memoryopen(WinGetProcess("World of Warcraft"))
    $pointer = _MemoryRead(0x010A68B4, $wow, "uint")
    $location = _MemoryRead($pointer, $wow, "char[30]")
    Msgbox (0,"",$location)

  8. #8
    SKU's Avatar Contributor
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    Originally Posted by Monstr View Post
    Allready seen this but it doesnt work
    It does, but as Schlumpf pointed out in the linked thread, it's pointing to the chat-class or w/e.

    So the resulting string there is in the format "General - <Location>".
    If you have a non-english client, the offset might need adjustment because "Allgemein" for german is longer than "General" for english.

  9. #9
    Monstr's Avatar Contributor
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    dont know what u mean

  10. #10
    swayenvoy's Avatar Member
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    BTW:
    010A68B0 ; *MinimapZoneText
    010A68B4 ; *RealZoneText
    010A68B8 ; *SubZoneText
    010A68BC ; *ZoneText
    Last post by Schlumpf in the other thread.
    I think this Pointers have noting in common with the chat class those seem to be static pointers.

    The chat-class offsets are mentiont by luciferc in the first post in this thread.

    As said before just looked at the memdump earlier and found the pointers directly pointing to the names.

  11. #11
    Monstr's Avatar Contributor
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    atm didnt find a working pointer

  12. #12
    swayenvoy's Avatar Member
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    What's the output of you script?
    And what Client Version do you use?

  13. #13
    Monstr's Avatar Contributor
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    3.0.9 and i didnt get any output

  14. #14
    swayenvoy's Avatar Member
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    try wchar[40] instead of char[30]

  15. #15
    Monstr's Avatar Contributor
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    dont work also.

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