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  1. #1
    luciferc's Avatar Contributor
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    Player Tilt

    Been looking around and couldn't find anything on the offset for a Players Tilt.

    Ex:

    Instead of holding down X to go down you could modify the tilt and go straight down.


    ::Sorry if this was said before and i missed it :P

    Player Tilt
  2. #2
    Cypher's Avatar Kynox's Sister's Pimp
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    Vertical rotation is right next to horizontal rotation in memory if I remember correctly.

  3. #3
    Nesox's Avatar ★ Elder ★
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    Originally Posted by Cypher View Post
    Vertical rotation is right next to horizontal rotation in memory if I remember correctly.
    confirmed it's at offset 0x7E0
    edit: and it's radians just as facing

    edit2: anyone who know's how to caluclate the z-rot(tilt) between 2 objects?
    Last edited by Nesox; 11-20-2008 at 12:28 PM.

  4. #4
    schlumpf's Avatar Retired Noggit Developer

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    Nesox: The tilt between two objects? You mean the angle?

    If yes: Make two vectors out of their own rotation. Then use:

    (See here).

  5. #5
    Nesox's Avatar ★ Elder ★
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    yea that was what i was looking for thank you

  6. #6
    luciferc's Avatar Contributor
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    ty as well (i was asking for both of us :P)

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