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  1. #1
    bigtimt's Avatar Active Member
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    Bugs when injecting code

    I'm having some problems with injecting asm code...

    when I inject the ASM code for Select unit.. it does select my target, but my UI bugs out and all the buttons like go missing until i cast something..

    when I inject the ASM code for CInputControl::SetFlags, i can read that it sets the movement flags.. but it doesn't move my character..

    any help would be appreciated.

    Bugs when injecting code
  2. #2
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by bigtimt View Post
    I'm having some problems with injecting asm code...

    when I inject the ASM code for Select unit.. it does select my target, but my UI bugs out and all the buttons like go missing until i cast something..

    when I inject the ASM code for CInputControl::SetFlags, i can read that it sets the movement flags.. but it doesn't move my character..

    any help would be appreciated.

    Are you gonna give us something to work with? ie Code.

    Or are we supposed to extract the information we need to help you telepathically?

  3. #3
    bigtimt's Avatar Active Member
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    sorry, thought you could do it!

    SelectUnit ASM: this one isn't a huge deal, i just don't think it's supposed to mess up wow's UI when it's called.
    push <guidUPPER> Do i have to copy the tls thing to my thread?
    push <guidLower>
    call 004A6690
    add esp, 08
    ret

    cControlInput::SetFlags ASM:
    mov eax, 00BE10FC
    mov ecx, DWORD PTR SS:[00CF31E4]
    push <Time>
    push eax
    push <Enabled>
    push <Flags>
    call 005343A0
    ret




    on a side note... i was looking at WoWBasic's cpu usage lol... was at 27%... talk about unoptimized code.. got it down to 1% tho
    Last edited by bigtimt; 10-02-2008 at 10:14 PM.

  4. #4
    bigtimt's Avatar Active Member
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    meh forget it, i figured out a solution

  5. #5
    Xarg0's Avatar Member
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    needed to fill the tls with the cur_mgr pointer :-)?
    I hacked 127.0.0.1

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